Pets
A pet fights beside you with a spell of its own. The files hold 9 pets.
The game tells you when a new pet unlocks: New pet available at Myrll's Shop.
Each pet and its spell
| Pet | Spell | Cooldown | Range |
|---|---|---|---|
| Venom Spit | 8 s | 5 | |
| Stunning Pounce | 3 s | 5 | |
| Flamebound Charge | 8 s | 5 | |
| Savage Frostbite | 8 s | 5 | |
| Chillwing Descent | 8 s | 5 | |
| Astral Purr | 12 s | 5 | |
| Carrion Sweep | 8 s | 5 | |
| Silver Ward | 30 s | 5 | |
| Rousing Snarl | 6 s | 5 |
No pet raises your carry weight: the bonus is 0 on all 9.
The files also hold
Monkey as a pet item with no pet settings.
The pet pen
The pen in your Sanctum holds your other pets and trains them. Upgrading Myrll's Shop grows it:
| Pen | Slots | Trains pets to level | Pen XP | Cost |
|---|---|---|---|---|
| Start | 6 | 2 | ||
| Level 1 | 12 | 4 | +10% | |
| Level 2 | 24 | 6 | +20% |
Pet Pen: 12 slots, train pets to level 4, +10% pen XP.
Pet Pen: 24 slots, train pets to level 6, +20% pen XP.
Every upgrade is on Sanctum.
Where next
Every pet item is on items.