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Bounties and deeds

Every deed on the Guild Hall board and the rewards for each tier.

The board has 32 deeds (Cull: 10, Hunt: 7, Donate: 6, Boss: 3, Scout: 6).

All deeds

DeedKindTiersOpen nowXPGold
Assault the MillCull1125420
Brutal BashersCull1125425
Clear the Forest Near the RoadCull1113422
Clearing Out the YardCull1125415
Corrupted HuntersCull11861
Cull the CampCull1125415
Cull the RippersCull1113425
Fell the TreantsCull11662
Thin the PacksCull1125425
Thinning Out the FieldsCull118715
Alpha Wolf BountyHunt103483 to 7966
Briarheart BountyHunt1031192 to 7966
Corrupted Droop King BountyHunt1031310 to 7966
Droop King BountyHunt103483 to 7966
Gotburg BountyHunt103324 to 7966
High Priestess BountyHunt1031310 to 7966
Smashmouth BountyHunt103324 to 7966
Emberblooms NeededDonate11483100
Food Scraps RequestDonate115015
Goblin Teeth NeededDonate1113430
Meat StockpileDonate1125415
Stone NeededDonate1125425
Wildwood Pine NeededDonate1125425
Hoard King's BountyBoss1031192 to 79660 to 2
Return to the Forest ThroneBoss1031819 to 79660 to 2
The Corrupted Beast ReturnsBoss103662 to 7966
King Path PatrolScout11119260
Road PatrolScout118715
Scout Old CampsScout1113422
Scout the Eastern WildwoodScout1113415
Scout the Forest RoadScout1113415
Scout the PerimeterScout115015

Pick a deed to open its card below.

Bounty tiers in this version

Hunt and Boss bounties list 10 tiers in the game files, but no world can go past tier 3 in this version. The tier tables below show the higher tiers greyed out as locked. A developer said on 2026-09-11 that the tiers go up to 10 at full release.

How the tiers open

  • Every world starts at tier 1.
  • Finish the main quest Hoard King's Fall to open tier 2.
  • Finish the main quest Crown of Thorns to open tier 3.
  • This limit belongs to the world. Once the host finishes the quest, everyone who plays in that world gets the higher tier, including players who join later.
  • Under the limit, each bounty climbs on its own: finish tier 1 of a bounty to open its tier 2, and so on.

Why a bounty is not on the board

  • The deed board always opens on its first tab, Deeds. Hunt and Boss bounties are only on the second tab, Bounties (RB on a controller). If a boss bounty seems missing, switch tabs first.
  • Bounties do not use up any of the board's slots.
  • A bounty shows up once you have beaten its boss or finished its quest the first time in that world. Each card below says what opens it.
  • After you finish a bounty, it leaves the board until the in-game date changes at midnight. One in-game day lasts 28 real minutes, so you never wait longer than that.
  • A full sleep in a bed moves the clock to 8:00 the next morning, so it also brings back a bounty you finished before midnight.

What to do at level 25

  • Level 25 is the highest level in Early Access. After that, levels stop, and so do the skill points they give.
  • From there, better gear comes from bounty tiers. Open the higher tiers with the main quests above, then climb each bounty one tier at a time.
  • At tier 3, a bounty reward can be up to Mythical with 3 stars.
  • Creatures in a bounty run drop better runes at higher tiers. At tier 3 the best is Corrupted Treant: 30% of its runes are Mythical.
  • Each bounty can be done again every in-game day (28 real minutes).
  • To farm one set, open its page from Gear. Its "Where to farm" box names the best creature, chest and bounty tier for it.

Cull deeds

Assault the Mill

Cull, 1 tier

"Haylor's Mill has turned into a goblin nest. Lead a strike, break a share of the raiders there, and remind them holding it comes at a cost."
- Rahaner

Who you fight
  • Kill Goblin Ripper x8. Only kills inside one area count, around Earlwood Farmlands II, where 20 of them live.
  • Kill Goblin Flaskrat x6. Only kills inside one area count, around Earlwood Farmlands II, where 17 of them live.

Brutal Bashers

Cull, 1 tier

"Goblin Bashers prowl the farmlands in packs, breaking bones and courage. Track a band of them and put them in the dirt so the rest think twice."
- Rahaner

Who you fight
  • Kill Goblin Basher x2. Only kills inside one area count, around Earlwood Farmlands I, where 3 of them live.

Clear the Forest Near the Road

Cull, 1 tier

"Wolves and worse have come too close to the forest road. Thin the packs hunting near the path so travelers don't feel teeth at their heels every time they pass."
- Eldorian

Who you fight
  • Kill Wildwood Wolf x3. Only kills inside one area count, around Wildwood Forest I, where 2 of them live.

Clearing Out the Yard

Cull, 1 tier

"Cordwyn Yard sits under goblin boots, and they use our stacks for cover. Push in, thin them out, and leave it quiet enough for wagons and workers to slip through under watch."
- Rahaner

Who you fight
  • Kill Goblin Ripper x5. Only kills inside one area count, around Earlwood Farmlands I, where 11 of them live.
  • Kill Goblin Flaskrat x5. Only kills inside one area count, around Earlwood Farmlands I, where 11 of them live.

Corrupted Hunters

Cull, 1 tier

"Corrupted hunters lurk in the dark woods, waiting for unwary adventurers. Show that not all adventurers are prey and eliminate them."
- Eldorian

Who you fight

Cull the Camp

Cull, 1 tier

"Northcut Camp is one more link in the goblins' chain through the farmlands. Hit the camp, bleed their strength, then pull back before they swarm."
- Rahaner

Who you fight
  • Kill Goblin Ripper x5. Only kills inside one area count, around Earlwood Farmlands II, where 8 of them live.
  • Kill Goblin Flaskrat x5. Only kills inside one area count, around Earlwood Farmlands II, where 7 of them live.

Cull the Rippers

Cull, 1 tier

"Wicked and merciless, Goblin Rippers lurk among the dense trees of the Wildwood. Track and eliminate them."
- Eldorian

Who you fight
  • Kill Goblin Ripper x8. The game files give no place where these kills count.

Fell the Treants

Cull, 1 tier

"The path to the King of the Forest is perilous due to so many lethal trees. Nip this evil in the bud and report that the way is now clear."
- Eldorian

Who you fight
  • Kill Treant x4. The game files give no place where these kills count.

Thin the Packs

Cull, 1 tier

"Wolves lurk in the shadows of the forest. Hunt them down so no unwary soul gets caught off guard."
- Eldorian

Who you fight
  • Kill Wildwood Wolf x8. The game files give no place where these kills count.

Thinning Out the Fields

Cull, 1 tier

"The goblins have held our farmlands for months. Head into the fields, cut their numbers down, and give our people a safer day's work under guard."
- Rahaner

Who you fight
  • Kill Goblin Ripper x6. Only kills inside one area count, around Earlwood Farmlands I, where 18 of them live.
  • Kill Goblin Flaskrat x4. Only kills inside one area count, around Earlwood Farmlands II, where 13 of them live.

Hunt deeds

Alpha Wolf Bounty

Hunt, 10 tiers, 3 open in this version

"A new alpha has taken the packs in the eastern Wildwood and the howling gets closer every night. Thin the head off the pack."
- Rahaner

Who you fight

These creatures get the deed tier you pick.

TierXPGear piecesBest rarityMost stars
1483Undercoat, Ring, Rune, BeltUncommon1
21819Undercoat, Ring, Rune, Belt, Charm, BadgeRare2
32681Any pieceMythical3
4 (locked)3316Any pieceMythical3
5 (locked)3995Any pieceMythical1
6 (locked)4715Any pieceMythical2
7 (locked)5474Any pieceMythical2
8 (locked)6270Any pieceMythical2
9 (locked)7101Any pieceHeroic2
10 (locked)7966Any pieceHeroic2

Briarheart Bounty

Hunt, 10 tiers, 3 open in this version

"Briarheart smoulders again in the deep Wildwood, and everything green near it burns or runs. Cut the fire out at the root."
- Rahaner

  • Objective: Slay Briarheart the Firecursed. Open the quest.
  • Offered once Briarheart The Firecursed in Wildwood Forest Vb is beaten.
  • Cooldown 1 in-game day (28 real minutes at most).
  • Tiers open one after another: finish a tier to open the next.
  • Tiers 4 to 10 are locked in Early Access.
  • Always gives Treant Heart x1, Treant Wood x1.
  • Any gear it gives comes from the sets Enflamed.
Who you fight

These creatures get the deed tier you pick.

TierXPGear piecesBest rarityMost stars
11192Undercoat, Ring, Rune, BeltUncommon1
21819Undercoat, Ring, Rune, Belt, Charm, BadgeRare2
32681Any pieceMythical3
4 (locked)3316Any pieceMythical3
5 (locked)3995Any pieceMythical1
6 (locked)4715Any pieceMythical2
7 (locked)5474Any pieceMythical2
8 (locked)6270Any pieceMythical2
9 (locked)7101Any pieceHeroic2
10 (locked)7966Any pieceHeroic2

Corrupted Droop King Bounty

Hunt, 10 tiers, 3 open in this version

"Whatever the corruption did to that thing, it did not make it friendlier. The Corrupted Droop King is leaking filth into the Wildwood again. End it."
- Rahaner

  • Objective: Slay the Corrupted Droop King. Open the quest.
  • Offered once step 2 of 2 ("Defeat the Corrupted Droop King") of Corruption Leaking is done.
  • Cooldown 1 in-game day (28 real minutes at most).
  • Tiers open one after another: finish a tier to open the next.
  • Tiers 4 to 10 are locked in Early Access.
  • Always gives Droop Gelo x1, Droop Core x1.
  • Any gear it gives comes from the sets Putrid.
Who you fight

These creatures get the deed tier you pick.

TierXPGear piecesBest rarityMost stars
11310Undercoat, Ring, Rune, BeltUncommon1
21819Undercoat, Ring, Rune, Belt, Charm, BadgeRare2
32681Any pieceMythical3
4 (locked)3316Any pieceMythical3
5 (locked)3995Any pieceMythical1
6 (locked)4715Any pieceMythical2
7 (locked)5474Any pieceMythical2
8 (locked)6270Any pieceMythical2
9 (locked)7101Any pieceHeroic2
10 (locked)7966Any pieceHeroic2

Droop King Bounty

Hunt, 10 tiers, 3 open in this version

"The rains have swollen the fields again and the Droop King sits back on his throne of muck. Put him down before the whole farmland drowns in his spawn."
- Rahaner

  • Objective: Slay the Droop King. Open the quest.
  • Offered once step 2 of 2 ("Defeat the Droop King") of Heavy Rain is done.
  • Cooldown 1 in-game day (28 real minutes at most).
  • Tiers open one after another: finish a tier to open the next.
  • Tiers 4 to 10 are locked in Early Access.
  • Always gives Droop Core x2, Droop Gelo x1.
  • Any gear it gives comes from the sets Erupting.
Who you fight

These creatures get the deed tier you pick.

TierXPGear piecesBest rarityMost stars
1483Undercoat, Ring, Rune, BeltUncommon1
21819Undercoat, Ring, Rune, Belt, Charm, BadgeRare2
32681Any pieceMythical3
4 (locked)3316Any pieceMythical3
5 (locked)3995Any pieceMythical1
6 (locked)4715Any pieceMythical2
7 (locked)5474Any pieceMythical2
8 (locked)6270Any pieceMythical2
9 (locked)7101Any pieceHeroic2
10 (locked)7966Any pieceHeroic2

Gotburg Bounty

Hunt, 10 tiers, 3 open in this version

"Gotburg the Burned survived his own fireworks, more's the pity. Finish what his ceremony started."
- Rahaner

Who you fight

These creatures get the deed tier you pick.

TierXPGear piecesBest rarityMost stars
1324Undercoat, Ring, Rune, BeltUncommon1
21819Undercoat, Ring, Rune, Belt, Charm, BadgeRare2
32681Any pieceMythical3
4 (locked)3316Any pieceMythical3
5 (locked)3995Any pieceMythical1
6 (locked)4715Any pieceMythical2
7 (locked)5474Any pieceMythical2
8 (locked)6270Any pieceMythical2
9 (locked)7101Any pieceHeroic2
10 (locked)7966Any pieceHeroic2

High Priestess Bounty

Hunt, 10 tiers, 3 open in this version

"The High Priestess is chanting over that cursed pool once more. Whatever she is calling up, we want it stopped before it answers."
- Rahaner

Who you fight

These creatures get the deed tier you pick.

TierXPGear piecesBest rarityMost stars
11310Undercoat, Ring, Rune, BeltUncommon1
21819Undercoat, Ring, Rune, Belt, Charm, BadgeRare2
32681Any pieceMythical3
4 (locked)3316Any pieceMythical3
5 (locked)3995Any pieceMythical1
6 (locked)4715Any pieceMythical2
7 (locked)5474Any pieceMythical2
8 (locked)6270Any pieceMythical2
9 (locked)7101Any pieceHeroic2
10 (locked)7966Any pieceHeroic2

Smashmouth Bounty

Hunt, 10 tiers, 3 open in this version

"Smashmouth is back swinging at our fences with that club of his. Break it, and him, before the goblins get bold again."
- Rahaner

  • Objective: Slay Smashmouth. Open the quest.
  • Offered once step 2 of 3 ("Defend the south fence during the repairs") of First Probe is done.
  • Cooldown 1 in-game day (28 real minutes at most).
  • Tiers open one after another: finish a tier to open the next.
  • Tiers 4 to 10 are locked in Early Access.
  • Always gives Large Goblin Tooth x1, Oil x1, Frayed Cloth x1, Goblin Tooth x1.
  • Any gear it gives comes from the sets Shattering.
Who you fight

These creatures get the deed tier you pick.

TierXPGear piecesBest rarityMost stars
1324Undercoat, Ring, Rune, BeltUncommon1
21819Undercoat, Ring, Rune, Belt, Charm, BadgeRare2
32681Any pieceMythical3
4 (locked)3316Any pieceMythical3
5 (locked)3995Any pieceMythical1
6 (locked)4715Any pieceMythical2
7 (locked)5474Any pieceMythical2
8 (locked)6270Any pieceMythical2
9 (locked)7101Any pieceHeroic2
10 (locked)7966Any pieceHeroic2

Donate deeds

Emberblooms Needed

Donate, 1 tier

"The same thin stew every night wears folk down worse than the cold. Bring me Emberblooms and I'll put some color and spice back in the pot. It does wonders for weary souls."
- Saqi

  • Objective: Donate Emberblooms at the Deed Board. Open the quest.
  • Offered once the main quest Opening the Throne Path is done.
  • Cooldown 1 in-game day (28 real minutes at most).
  • Reward: 483 XP, 100 gold

Food Scraps Request

Donate, 1 tier

"Refugees keep arriving faster than I can stretch a stew. If you've spare apples or meat from your hunts, donate them at the board and I'll turn it into hot meals."
- Saqi

Goblin Teeth Needed

Donate, 1 tier

"In times of battle, nothing can be discarded, not even monster carcasses. Bring me goblin teeth, and I will make medicine from them."
- Saqi

  • Objective: Donate Goblin Teeth at the Deed Board. Open the quest.
  • Offered once the main quest A Village in Crisis is done.
  • Cooldown 1 in-game day (28 real minutes at most).
  • Reward: 134 XP, 30 gold

Meat Stockpile

Donate, 1 tier

"The goblins strangled our fields; grain alone won't keep folk on their feet. Bring in beast meat and I'll see it cooked, salted, and sent where hunger's biting hardest."
- Saqi

Stone Needed

Donate, 1 tier

"Our walls, streets, and half my cellar steps are crumbling. Bring cut stone, and I'll see it into the masons' hands before someone uses it as a barstool."
- Saqi

  • Objective: Donate Stone at the Deed Board. Open the quest.
  • Offered once the main quest Maintaining the Defenses is done.
  • Cooldown 1 in-game day (28 real minutes at most).
  • Reward: 254 XP, 25 gold

Wildwood Pine Needed

Donate, 1 tier

"Bridges, bunks, and barricades all need lumber. Haul in sound Wildwood pine and drop it at the yard so the carpenters can fix what the goblins keep breaking."
- Saqi

  • Objective: Donate Wildwood Pine at the Deed Board. Open the quest.
  • Offered once the main quest Maintaining the Defenses is done.
  • Cooldown 1 in-game day (28 real minutes at most).
  • Reward: 254 XP, 25 gold

Boss deeds

Hoard King's Bounty

Boss, 10 tiers, 3 open in this version

"The Hoard King has crawled back to his pile in the goblin caves, and his raiders grow bolder by the day. Break into his den and put him down."
- Rahaner

Who you fight

These creatures get the deed tier you pick.

TierXPGoldGear piecesBest rarityMost stars
111920Undercoat, Ring, Rune, BeltUncommon2
218192Undercoat, Ring, Rune, Belt, Charm, BadgeRare2
326810Any pieceMythical3
4 (locked)33160Any pieceMythical3
5 (locked)39950Any pieceMythical1
6 (locked)47150Any pieceMythical2
7 (locked)54740Any pieceMythical2
8 (locked)62700Any pieceMythical2
9 (locked)71010Any pieceHeroic2
10 (locked)79660Any pieceHeroic2

Return to the Forest Throne

Boss, 10 tiers, 3 open in this version

"The Forest King is beaten, but the throne remembers the battle. Walk the path again and test your strength against the memory of that fight."
- Rahaner

  • Objective: Enter the Forest Path. Slay monsters to open the way. Continue along the path. Slay monsters to open the way. Continue along the path. Slay monsters to open the way. Continue along the path. Slay monsters to open the way. Continue along the path. Slay monsters to open the way. Continue along the path. Slay monsters to open the way. Continue along the path. Defeat the Corrupted Forest King. Open the quest.
  • Offered once the main quest Crown of Thorns is done.
  • Cooldown 1 in-game day (28 real minutes at most).
  • Tiers open one after another: finish a tier to open the next.
  • Tiers 4 to 10 are locked in Early Access.
  • Everyone must leave Earlwood before the deed can be taken.
  • Always gives Forest King Tine x1, Forest King Fur x1.
  • Any gear it gives comes from the sets Thornborn / Forestlinked.
Who you fight

These creatures get the deed tier you pick.

TierXPGoldGear piecesBest rarityMost stars
118190Undercoat, Ring, Rune, BeltUncommon2
218192Undercoat, Ring, Rune, Belt, Charm, BadgeRare2
326810Any pieceMythical3
4 (locked)33160Any pieceMythical3
5 (locked)39950Any pieceMythical1
6 (locked)47150Any pieceMythical2
7 (locked)54740Any pieceMythical2
8 (locked)62700Any pieceMythical2
9 (locked)71010Any pieceHeroic2
10 (locked)79660Any pieceHeroic2

The Corrupted Beast Returns

Boss, 10 tiers, 3 open in this version

"The treant we felled has risen again, twisted worse than before. Find the Corrupted Treant in the Wildwood and put it down properly, before it turns its rage on Earlwood."
- Rahaner

  • Objective: Clear the corrupted zone to open the way. Clear the corrupted zone to open the way. Clear the corrupted zone to open the way. Slay the Corrupted Beast. Open the quest.
  • Offered once the main quest The Corrupted Beast is done.
  • Cooldown 1 in-game day (28 real minutes at most).
  • Tiers open one after another: finish a tier to open the next.
  • Tiers 4 to 10 are locked in Early Access.
  • Everyone must leave Earlwood before the deed can be taken.
  • Always gives Corrupted Treant Bark x1, Corrupted Treant Heart x1, Treant Wood x1.
  • Any gear it gives comes from the sets Blightseed / Pathweaver.
Who you fight

These creatures get the deed tier you pick.

TierXPGear piecesBest rarityMost stars
1662Undercoat, Ring, Rune, BeltRare2
21819Undercoat, Ring, Rune, Belt, Charm, BadgeRare2
32681Any pieceMythical3
4 (locked)3316Any pieceMythical2
5 (locked)3995Any pieceMythical2
6 (locked)4715Any pieceMythical2
7 (locked)5474Any pieceMythical2
8 (locked)6270Any pieceMythical2
9 (locked)7101Any pieceHeroic2
10 (locked)7966Any pieceHeroic2

Scout deeds

King Path Patrol

Scout, 1 tier

"The path to the King of the Forest is uncertain, as it is difficult to locate amidst the darkness of the corrupted forest. Explore the woods, mark landmarks, and bring the information back to the guild."
- Eldorian

Road Patrol

Scout, 1 tier

"The main road through the farmlands is still thick with goblin sign. Walk the stretch, mark where they move and strike, and bring the details back to the Guild."
- Eldorian

  • Objective: Scout the road near Earlwood Village. Scout the road near the Waywell. Scout the road near the Forest Entrance. Open the quest.
  • Offered once the main quest The Time Tardy Scout is done.
  • Cooldown 1 in-game day (28 real minutes at most).
  • Reward: 87 XP, 15 gold
  • Always gives Apple Juice x1, Cooked Critter x1.

Scout Old Camps

Scout, 1 tier

"Old, abandoned buildings can serve as shelters for travelers or those in need. Check on them to see if they require any kind of assistance."
- Eldorian

Scout the Eastern Wildwood

Scout, 1 tier

"The eastern Wildwood hasn't felt still in months. Slip under the branches, look for twisted growths, then get back safe and tell us exactly what you saw."
- Eldorian

Scout the Forest Road

Scout, 1 tier

"The Wildwood road is part trade route, part ambush waiting to happen. Scout its length, watch the treeline, and note any goblin sign or beast lairs near the path."
- Eldorian

Scout the Perimeter

Scout, 1 tier

"The farms and fences around Earlwood are under constant pressure. Circle the outer fields, check for broken posts, fresh tracks, or new camps, then report what you find."
- Eldorian

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