Bounties and deeds
Every deed on the Guild Hall board and the rewards for each tier.
The board has 32 deeds (Cull: 10, Hunt: 7, Donate: 6, Boss: 3, Scout: 6).
All deeds
Pick a deed to open its card below.
Bounty tiers in this version
Hunt and Boss bounties list 10 tiers in the game files, but no world can go past tier 3 in this version. The tier tables below show the higher tiers greyed out as locked. A developer said on 2026-09-11 that the tiers go up to 10 at full release.
How the tiers open
- Every world starts at tier 1.
- Finish the main quest
Hoard King's Fall to open tier 2. - Finish the main quest
Crown of Thorns to open tier 3. - This limit belongs to the world. Once the host finishes the quest, everyone who plays in that world gets the higher tier, including players who join later.
- Under the limit, each bounty climbs on its own: finish tier 1 of a bounty to open its tier 2, and so on.
Why a bounty is not on the board
- The deed board always opens on its first tab, Deeds. Hunt and Boss bounties are only on the second tab, Bounties (RB on a controller). If a boss bounty seems missing, switch tabs first.
- Bounties do not use up any of the board's slots.
- A bounty shows up once you have beaten its boss or finished its quest the first time in that world. Each card below says what opens it.
- After you finish a bounty, it leaves the board until the in-game date changes at midnight. One in-game day lasts 28 real minutes, so you never wait longer than that.
- A full sleep in a bed moves the clock to 8:00 the next morning, so it also brings back a bounty you finished before midnight.
What to do at level 25
- Level 25 is the highest level in Early Access. After that, levels stop, and so do the skill points they give.
- From there, better gear comes from bounty tiers. Open the higher tiers with the main quests above, then climb each bounty one tier at a time.
- At tier 3, a bounty reward can be up to Mythical with 3 stars.
- Creatures in a bounty run drop better runes at higher tiers. At tier 3 the best is Corrupted Treant: 30% of its runes are Mythical.
- Each bounty can be done again every in-game day (28 real minutes).
- To farm one set, open its page from Gear. Its "Where to farm" box names the best creature, chest and bounty tier for it.
Cull deeds
Assault the Mill
Cull, 1 tier
"Haylor's Mill has turned into a goblin nest. Lead a strike, break a share of the raiders there, and remind them holding it comes at a cost."
- Rahaner
- Objective: Slay the Goblin Rippers. Slay the Goblin Flaskrats. Open the quest.
- Offered once the main quest
A Village in Crisis is done. - Cooldown 1 in-game day (28 real minutes at most).
- Reward: 254 XP, 20 gold
- Always gives
Glass Vial x1,
Hunter's Stew x1,
Goblin Tooth x2.
Who you fight
- Kill
Goblin Ripper x8. Only kills inside one area count, around Earlwood Farmlands II, where 20 of them live. - Kill
Goblin Flaskrat x6. Only kills inside one area count, around Earlwood Farmlands II, where 17 of them live.
Brutal Bashers
Cull, 1 tier
"Goblin Bashers prowl the farmlands in packs, breaking bones and courage. Track a band of them and put them in the dirt so the rest think twice."
- Rahaner
- Objective: Slay the Goblin Bashers. Open the quest.
- Offered once the main quest
A Village in Crisis is done. - Cooldown 1 in-game day (28 real minutes at most).
- Reward: 254 XP, 25 gold
- Always gives
Large Goblin Tooth x1,
Hunter's Stew x1,
Glass Vial x2.
Who you fight
- Kill Goblin Basher x2. Only kills inside one area count, around Earlwood Farmlands I, where 3 of them live.
Clear the Forest Near the Road
Cull, 1 tier
"Wolves and worse have come too close to the forest road. Thin the packs hunting near the path so travelers don't feel teeth at their heels every time they pass."
- Eldorian
- Objective: Slay the Wolves. Open the quest.
- Offered once the main quest
The Time Tardy Scout is done. - Cooldown 1 in-game day (28 real minutes at most).
- Reward: 134 XP, 22 gold
- Always gives
Glass Vial x1,
Wolf Fang x2.
Who you fight
- Kill
Wildwood Wolf x3. Only kills inside one area count, around Wildwood Forest I, where 2 of them live.
Clearing Out the Yard
Cull, 1 tier
"Cordwyn Yard sits under goblin boots, and they use our stacks for cover. Push in, thin them out, and leave it quiet enough for wagons and workers to slip through under watch."
- Rahaner
- Objective: Slay the Goblin Rippers. Slay the Goblin Flaskrats. Open the quest.
- Offered once the main quest
A Village in Crisis is done. - Cooldown 1 in-game day (28 real minutes at most).
- Reward: 254 XP, 15 gold
- Always gives
Hunter's Stew x1,
Oil x1,
Goblin Tooth x2.
Who you fight
- Kill
Goblin Ripper x5. Only kills inside one area count, around Earlwood Farmlands I, where 11 of them live. - Kill
Goblin Flaskrat x5. Only kills inside one area count, around Earlwood Farmlands I, where 11 of them live.
Corrupted Hunters
Cull, 1 tier
"Corrupted hunters lurk in the dark woods, waiting for unwary adventurers. Show that not all adventurers are prey and eliminate them."
- Eldorian
- Objective: Slay the Corrupted Wolves. Open the quest.
- Offered once the main quest
Opening the Throne Path is done. - Cooldown 1 in-game day (28 real minutes at most).
- Reward: 861 XP
- Always gives
Rough Paper x1,
Emberbless Soup x1,
Poet's Brew x1.
Who you fight
- Kill
Corrupted Wildwood Wolf x4. Kills anywhere count.
Cull the Camp
Cull, 1 tier
"Northcut Camp is one more link in the goblins' chain through the farmlands. Hit the camp, bleed their strength, then pull back before they swarm."
- Rahaner
- Objective: Slay the Goblin Rippers. Slay the Goblin Flaskrats. Open the quest.
- Offered once the main quest
A Village in Crisis is done. - Cooldown 1 in-game day (28 real minutes at most).
- Reward: 254 XP, 15 gold
- Always gives
Hunter's Stew x1,
Oil x1,
Goblin Tooth x2.
Who you fight
- Kill
Goblin Ripper x5. Only kills inside one area count, around Earlwood Farmlands II, where 8 of them live. - Kill
Goblin Flaskrat x5. Only kills inside one area count, around Earlwood Farmlands II, where 7 of them live.
Cull the Rippers
Cull, 1 tier
"Wicked and merciless, Goblin Rippers lurk among the dense trees of the Wildwood. Track and eliminate them."
- Eldorian
- Objective: Slay the Goblin Rippers. Open the quest.
- Offered once the main quest
A Village in Crisis is done. - Cooldown 1 in-game day (28 real minutes at most).
- Reward: 134 XP, 25 gold
- Always gives
Rough Paper x1,
Hunter's Stew x1,
Fried Chicken Egg x1.
Who you fight
- Kill
Goblin Ripper x8. The game files give no place where these kills count.
Fell the Treants
Cull, 1 tier
"The path to the King of the Forest is perilous due to so many lethal trees. Nip this evil in the bud and report that the way is now clear."
- Eldorian
- Objective: Slay the Treants. Open the quest.
- Offered once the main quest
Opening the Throne Path is done. - Cooldown 1 in-game day (28 real minutes at most).
- Reward: 662 XP
- Always gives
Rough Paper x1,
Emberbloom x1,
Fried Chicken Egg x1.
Who you fight
- Kill
Treant x4. The game files give no place where these kills count.
Thin the Packs
Cull, 1 tier
"Wolves lurk in the shadows of the forest. Hunt them down so no unwary soul gets caught off guard."
- Eldorian
- Objective: Slay the Wolves. Open the quest.
- Offered once the main quest
A Village in Crisis is done. - Cooldown 1 in-game day (28 real minutes at most).
- Reward: 254 XP, 25 gold
- Always gives
Rough Paper x1,
Tenderberry x1,
Fried Chicken Egg x1.
Who you fight
- Kill
Wildwood Wolf x8. The game files give no place where these kills count.
Thinning Out the Fields
Cull, 1 tier
"The goblins have held our farmlands for months. Head into the fields, cut their numbers down, and give our people a safer day's work under guard."
- Rahaner
- Objective: Slay the Goblin Rippers. Slay the Goblin Flaskrats. Open the quest.
- Cooldown 1 in-game day (28 real minutes at most).
- Reward: 87 XP, 15 gold
- Always gives
Glass Vial x1,
Tenderberry Tea x1,
Cooked Beast Meat x1.
Who you fight
- Kill
Goblin Ripper x6. Only kills inside one area count, around Earlwood Farmlands I, where 18 of them live. - Kill
Goblin Flaskrat x4. Only kills inside one area count, around Earlwood Farmlands II, where 13 of them live.
Hunt deeds
Alpha Wolf Bounty
Hunt, 10 tiers, 3 open in this version
"A new alpha has taken the packs in the eastern Wildwood and the howling gets closer every night. Thin the head off the pack."
- Rahaner
- Objective: Slay the Wildwood Alpha Wolf. Open the quest.
- Offered once
Wildwood Wolf Alpha in Wildwood Forest IVc is beaten. - Cooldown 1 in-game day (28 real minutes at most).
- Tiers open one after another: finish a tier to open the next.
- Tiers 4 to 10 are locked in Early Access.
- Always gives
Alpha Fur x1,
Alpha Claw x1,
Beast Meat x1. - Any gear it gives comes from the sets
Brutalclaw /
Chillhowl.
| Tier | XP | Gear pieces | Best rarity | Most stars |
|---|---|---|---|---|
| 1 | 483 | Undercoat, Ring, Rune, Belt | Uncommon | 1 |
| 2 | 1819 | Undercoat, Ring, Rune, Belt, Charm, Badge | Rare | 2 |
| 3 | 2681 | Any piece | Mythical | 3 |
| 4 (locked) | 3316 | Any piece | Mythical | 3 |
| 5 (locked) | 3995 | Any piece | Mythical | 1 |
| 6 (locked) | 4715 | Any piece | Mythical | 2 |
| 7 (locked) | 5474 | Any piece | Mythical | 2 |
| 8 (locked) | 6270 | Any piece | Mythical | 2 |
| 9 (locked) | 7101 | Any piece | Heroic | 2 |
| 10 (locked) | 7966 | Any piece | Heroic | 2 |
Briarheart Bounty
Hunt, 10 tiers, 3 open in this version
"Briarheart smoulders again in the deep Wildwood, and everything green near it burns or runs. Cut the fire out at the root."
- Rahaner
- Objective: Slay Briarheart the Firecursed. Open the quest.
- Offered once
Briarheart The Firecursed in Wildwood Forest Vb is beaten. - Cooldown 1 in-game day (28 real minutes at most).
- Tiers open one after another: finish a tier to open the next.
- Tiers 4 to 10 are locked in Early Access.
- Always gives
Treant Heart x1,
Treant Wood x1. - Any gear it gives comes from the sets
Enflamed.
Who you fight
These creatures get the deed tier you pick.
| Tier | XP | Gear pieces | Best rarity | Most stars |
|---|---|---|---|---|
| 1 | 1192 | Undercoat, Ring, Rune, Belt | Uncommon | 1 |
| 2 | 1819 | Undercoat, Ring, Rune, Belt, Charm, Badge | Rare | 2 |
| 3 | 2681 | Any piece | Mythical | 3 |
| 4 (locked) | 3316 | Any piece | Mythical | 3 |
| 5 (locked) | 3995 | Any piece | Mythical | 1 |
| 6 (locked) | 4715 | Any piece | Mythical | 2 |
| 7 (locked) | 5474 | Any piece | Mythical | 2 |
| 8 (locked) | 6270 | Any piece | Mythical | 2 |
| 9 (locked) | 7101 | Any piece | Heroic | 2 |
| 10 (locked) | 7966 | Any piece | Heroic | 2 |
Corrupted Droop King Bounty
Hunt, 10 tiers, 3 open in this version
"Whatever the corruption did to that thing, it did not make it friendlier. The Corrupted Droop King is leaking filth into the Wildwood again. End it."
- Rahaner
- Objective: Slay the Corrupted Droop King. Open the quest.
- Offered once step 2 of 2 ("Defeat the Corrupted Droop King") of
Corruption Leaking is done. - Cooldown 1 in-game day (28 real minutes at most).
- Tiers open one after another: finish a tier to open the next.
- Tiers 4 to 10 are locked in Early Access.
- Always gives
Droop Gelo x1,
Droop Core x1. - Any gear it gives comes from the sets
Putrid.
Who you fight
These creatures get the deed tier you pick.
| Tier | XP | Gear pieces | Best rarity | Most stars |
|---|---|---|---|---|
| 1 | 1310 | Undercoat, Ring, Rune, Belt | Uncommon | 1 |
| 2 | 1819 | Undercoat, Ring, Rune, Belt, Charm, Badge | Rare | 2 |
| 3 | 2681 | Any piece | Mythical | 3 |
| 4 (locked) | 3316 | Any piece | Mythical | 3 |
| 5 (locked) | 3995 | Any piece | Mythical | 1 |
| 6 (locked) | 4715 | Any piece | Mythical | 2 |
| 7 (locked) | 5474 | Any piece | Mythical | 2 |
| 8 (locked) | 6270 | Any piece | Mythical | 2 |
| 9 (locked) | 7101 | Any piece | Heroic | 2 |
| 10 (locked) | 7966 | Any piece | Heroic | 2 |
Droop King Bounty
Hunt, 10 tiers, 3 open in this version
"The rains have swollen the fields again and the Droop King sits back on his throne of muck. Put him down before the whole farmland drowns in his spawn."
- Rahaner
- Objective: Slay the Droop King. Open the quest.
- Offered once step 2 of 2 ("Defeat the Droop King") of
Heavy Rain is done. - Cooldown 1 in-game day (28 real minutes at most).
- Tiers open one after another: finish a tier to open the next.
- Tiers 4 to 10 are locked in Early Access.
- Always gives
Droop Core x2,
Droop Gelo x1. - Any gear it gives comes from the sets
Erupting.
| Tier | XP | Gear pieces | Best rarity | Most stars |
|---|---|---|---|---|
| 1 | 483 | Undercoat, Ring, Rune, Belt | Uncommon | 1 |
| 2 | 1819 | Undercoat, Ring, Rune, Belt, Charm, Badge | Rare | 2 |
| 3 | 2681 | Any piece | Mythical | 3 |
| 4 (locked) | 3316 | Any piece | Mythical | 3 |
| 5 (locked) | 3995 | Any piece | Mythical | 1 |
| 6 (locked) | 4715 | Any piece | Mythical | 2 |
| 7 (locked) | 5474 | Any piece | Mythical | 2 |
| 8 (locked) | 6270 | Any piece | Mythical | 2 |
| 9 (locked) | 7101 | Any piece | Heroic | 2 |
| 10 (locked) | 7966 | Any piece | Heroic | 2 |
Gotburg Bounty
Hunt, 10 tiers, 3 open in this version
"Gotburg the Burned survived his own fireworks, more's the pity. Finish what his ceremony started."
- Rahaner
- Objective: Slay Gotburg the Burned. Open the quest.
- Offered once step 2 of 2 ("Defeat Gotburg the Burned") of
Goblins' Fireworks Ceremony is done. - Cooldown 1 in-game day (28 real minutes at most).
- Tiers open one after another: finish a tier to open the next.
- Tiers 4 to 10 are locked in Early Access.
- Always gives
Large Goblin Tooth x1,
Oil x1,
Frayed Cloth x1,
Goblin Tooth x1. - Any gear it gives comes from the sets
Burnward.
| Tier | XP | Gear pieces | Best rarity | Most stars |
|---|---|---|---|---|
| 1 | 324 | Undercoat, Ring, Rune, Belt | Uncommon | 1 |
| 2 | 1819 | Undercoat, Ring, Rune, Belt, Charm, Badge | Rare | 2 |
| 3 | 2681 | Any piece | Mythical | 3 |
| 4 (locked) | 3316 | Any piece | Mythical | 3 |
| 5 (locked) | 3995 | Any piece | Mythical | 1 |
| 6 (locked) | 4715 | Any piece | Mythical | 2 |
| 7 (locked) | 5474 | Any piece | Mythical | 2 |
| 8 (locked) | 6270 | Any piece | Mythical | 2 |
| 9 (locked) | 7101 | Any piece | Heroic | 2 |
| 10 (locked) | 7966 | Any piece | Heroic | 2 |
High Priestess Bounty
Hunt, 10 tiers, 3 open in this version
"The High Priestess is chanting over that cursed pool once more. Whatever she is calling up, we want it stopped before it answers."
- Rahaner
- Objective: Slay High Priestess Althaea of the Tirathlan. Open the quest.
- Offered once
High Priestess Althaea Of The Tirathlan in Wildwood Forest Vb is beaten. - Cooldown 1 in-game day (28 real minutes at most).
- Tiers open one after another: finish a tier to open the next.
- Tiers 4 to 10 are locked in Early Access.
- Always gives
Dryad Lock x1,
Dryad Eye x1. - Any gear it gives comes from the sets
Spiritbound.
Who you fight
These creatures get the deed tier you pick.
| Tier | XP | Gear pieces | Best rarity | Most stars |
|---|---|---|---|---|
| 1 | 1310 | Undercoat, Ring, Rune, Belt | Uncommon | 1 |
| 2 | 1819 | Undercoat, Ring, Rune, Belt, Charm, Badge | Rare | 2 |
| 3 | 2681 | Any piece | Mythical | 3 |
| 4 (locked) | 3316 | Any piece | Mythical | 3 |
| 5 (locked) | 3995 | Any piece | Mythical | 1 |
| 6 (locked) | 4715 | Any piece | Mythical | 2 |
| 7 (locked) | 5474 | Any piece | Mythical | 2 |
| 8 (locked) | 6270 | Any piece | Mythical | 2 |
| 9 (locked) | 7101 | Any piece | Heroic | 2 |
| 10 (locked) | 7966 | Any piece | Heroic | 2 |
Smashmouth Bounty
Hunt, 10 tiers, 3 open in this version
"Smashmouth is back swinging at our fences with that club of his. Break it, and him, before the goblins get bold again."
- Rahaner
- Objective: Slay Smashmouth. Open the quest.
- Offered once step 2 of 3 ("Defend the south fence during the repairs") of
First Probe is done. - Cooldown 1 in-game day (28 real minutes at most).
- Tiers open one after another: finish a tier to open the next.
- Tiers 4 to 10 are locked in Early Access.
- Always gives
Large Goblin Tooth x1,
Oil x1,
Frayed Cloth x1,
Goblin Tooth x1. - Any gear it gives comes from the sets
Shattering.
Who you fight
These creatures get the deed tier you pick.
| Tier | XP | Gear pieces | Best rarity | Most stars |
|---|---|---|---|---|
| 1 | 324 | Undercoat, Ring, Rune, Belt | Uncommon | 1 |
| 2 | 1819 | Undercoat, Ring, Rune, Belt, Charm, Badge | Rare | 2 |
| 3 | 2681 | Any piece | Mythical | 3 |
| 4 (locked) | 3316 | Any piece | Mythical | 3 |
| 5 (locked) | 3995 | Any piece | Mythical | 1 |
| 6 (locked) | 4715 | Any piece | Mythical | 2 |
| 7 (locked) | 5474 | Any piece | Mythical | 2 |
| 8 (locked) | 6270 | Any piece | Mythical | 2 |
| 9 (locked) | 7101 | Any piece | Heroic | 2 |
| 10 (locked) | 7966 | Any piece | Heroic | 2 |
Donate deeds
Emberblooms Needed
Donate, 1 tier
"The same thin stew every night wears folk down worse than the cold. Bring me Emberblooms and I'll put some color and spice back in the pot. It does wonders for weary souls."
- Saqi
- Objective: Donate Emberblooms at the Deed Board. Open the quest.
- Offered once the main quest
Opening the Throne Path is done. - Cooldown 1 in-game day (28 real minutes at most).
- Reward: 483 XP, 100 gold
Food Scraps Request
Donate, 1 tier
"Refugees keep arriving faster than I can stretch a stew. If you've spare apples or meat from your hunts, donate them at the board and I'll turn it into hot meals."
- Saqi
- Objective: Donate Apples and Critter Meat at the Deed Board. Open the quest.
- Offered once the main quest
The Time Tardy Scout is done. - Cooldown 1 in-game day (28 real minutes at most).
- Reward: 50 XP, 15 gold
- Always gives
Apple Juice x2,
Cooked Critter x2.
Goblin Teeth Needed
Donate, 1 tier
"In times of battle, nothing can be discarded, not even monster carcasses. Bring me goblin teeth, and I will make medicine from them."
- Saqi
- Objective: Donate Goblin Teeth at the Deed Board. Open the quest.
- Offered once the main quest
A Village in Crisis is done. - Cooldown 1 in-game day (28 real minutes at most).
- Reward: 134 XP, 30 gold
Meat Stockpile
Donate, 1 tier
"The goblins strangled our fields; grain alone won't keep folk on their feet. Bring in beast meat and I'll see it cooked, salted, and sent where hunger's biting hardest."
- Saqi
- Objective: Donate Beast Meat at the Deed Board. Open the quest.
- Offered once the main quest
A Village in Crisis is done. - Cooldown 1 in-game day (28 real minutes at most).
- Reward: 254 XP, 15 gold
- Always gives
Glass Vial x1,
Tenderberry Tea x1,
Cooked Beast Meat x1.
Stone Needed
Donate, 1 tier
"Our walls, streets, and half my cellar steps are crumbling. Bring cut stone, and I'll see it into the masons' hands before someone uses it as a barstool."
- Saqi
- Objective: Donate Stone at the Deed Board. Open the quest.
- Offered once the main quest
Maintaining the Defenses is done. - Cooldown 1 in-game day (28 real minutes at most).
- Reward: 254 XP, 25 gold
Wildwood Pine Needed
Donate, 1 tier
"Bridges, bunks, and barricades all need lumber. Haul in sound Wildwood pine and drop it at the yard so the carpenters can fix what the goblins keep breaking."
- Saqi
- Objective: Donate Wildwood Pine at the Deed Board. Open the quest.
- Offered once the main quest
Maintaining the Defenses is done. - Cooldown 1 in-game day (28 real minutes at most).
- Reward: 254 XP, 25 gold
Boss deeds
Hoard King's Bounty
Boss, 10 tiers, 3 open in this version
"The Hoard King has crawled back to his pile in the goblin caves, and his raiders grow bolder by the day. Break into his den and put him down."
- Rahaner
- Objective: Fight through the caverns and slay the Hoard King. Open the quest.
- Offered once the main quest
Hoard King's Fall is done. - Cooldown 1 in-game day (28 real minutes at most).
- Tiers open one after another: finish a tier to open the next.
- Tiers 4 to 10 are locked in Early Access.
- Everyone must leave Goblin Caves before the deed can be taken.
- Always gives
Hoard King Tooth x2,
Large Goblin Tooth x1. - Any gear it gives comes from the sets
Goblin Caller / Goblin Friend /
Ripping.
Who you fight
- Zone 1 in Goblin Caves: one of these 3 lists, drawn at random.
- 33%:
Rageborn Ripper x23,
Rageborn Flaskrat x10, Goblin Basher x6, Goblin Basher Empowered x5,
Rageborn Ripper x5,
Rageborn Flaskrat x4 - 33%:
Rageborn Ripper x24,
Rageborn Flaskrat x9, Goblin Basher x6, Goblin Basher Empowered x5,
Rageborn Flaskrat x4,
Rageborn Ripper x3 - 34%:
Rageborn Ripper x17,
Rageborn Flaskrat x10, Goblin Basher x9,
Rageborn Ripper x7, Goblin Basher Empowered x3,
Rageborn Flaskrat x3
- 33%:
- Zone 2 in Goblin Caves: one of these 3 lists, drawn at random.
- 33%:
Rageborn Ripper x30,
Rageborn Flaskrat x15, Goblin Basher x10, Goblin Basher Empowered x7,
Rageborn Ripper x7,
Rageborn Flaskrat x5 - 33%:
Rageborn Ripper x34,
Rageborn Flaskrat x11, Goblin Basher x10, Goblin Basher Empowered x8,
Rageborn Flaskrat x6,
Rageborn Ripper x6 - 34%:
Rageborn Ripper x27,
Rageborn Flaskrat x15, Goblin Basher x12, Goblin Basher Empowered x7,
Rageborn Ripper x7,
Rageborn Flaskrat x5
- 33%:
- Goblin King at Goblin Caves
These creatures get the deed tier you pick.
| Tier | XP | Gold | Gear pieces | Best rarity | Most stars |
|---|---|---|---|---|---|
| 1 | 1192 | 0 | Undercoat, Ring, Rune, Belt | Uncommon | 2 |
| 2 | 1819 | 2 | Undercoat, Ring, Rune, Belt, Charm, Badge | Rare | 2 |
| 3 | 2681 | 0 | Any piece | Mythical | 3 |
| 4 (locked) | 3316 | 0 | Any piece | Mythical | 3 |
| 5 (locked) | 3995 | 0 | Any piece | Mythical | 1 |
| 6 (locked) | 4715 | 0 | Any piece | Mythical | 2 |
| 7 (locked) | 5474 | 0 | Any piece | Mythical | 2 |
| 8 (locked) | 6270 | 0 | Any piece | Mythical | 2 |
| 9 (locked) | 7101 | 0 | Any piece | Heroic | 2 |
| 10 (locked) | 7966 | 0 | Any piece | Heroic | 2 |
Return to the Forest Throne
Boss, 10 tiers, 3 open in this version
"The Forest King is beaten, but the throne remembers the battle. Walk the path again and test your strength against the memory of that fight."
- Rahaner
- Objective: Enter the Forest Path. Slay monsters to open the way. Continue along the path. Slay monsters to open the way. Continue along the path. Slay monsters to open the way. Continue along the path. Slay monsters to open the way. Continue along the path. Slay monsters to open the way. Continue along the path. Slay monsters to open the way. Continue along the path. Defeat the Corrupted Forest King. Open the quest.
- Offered once the main quest
Crown of Thorns is done. - Cooldown 1 in-game day (28 real minutes at most).
- Tiers open one after another: finish a tier to open the next.
- Tiers 4 to 10 are locked in Early Access.
- Everyone must leave Earlwood before the deed can be taken.
- Always gives
Forest King Tine x1,
Forest King Fur x1. - Any gear it gives comes from the sets
Thornborn /
Forestlinked.
Who you fight
Corrupted Droop x2,
Corrupted Droop Empowered,
Corrupted Wildwood Wolf at Wildwood Forest Vd
Corrupted Wildwood Wolf x4,
Wildwood Aetherfang Wolf x4,
Corrupted Droop x2,
Corrupted Wildwood Wolf Empowered x2,
Dryad Beastwarden,
Wildwood Aetherfang Wolf Empowered at Wildwood Forest Vd
Corrupted Wildwood Wolf x4,
Wildwood Aetherfang Wolf x4,
Corrupted Wildwood Wolf Empowered x2,
Dryad Rivercaller x2,
Rotting Treant Empowered at Wildwood Forest Vd
Corrupted Droop x2,
Dryad Rootweaver x2,
Corrupted Droop Empowered,
Corrupted Wildwood Wolf,
Corrupted Wildwood Wolf Empowered,
Dryad Beastwarden,
Rotting Treant Empowered at Wildwood Forest Vd
Wildwood Aetherfang Wolf x3,
Dryad Rootweaver x2,
Corrupted Wildwood Wolf,
Corrupted Wildwood Wolf Empowered,
Dryad Beastwarden,
Rotting Treant,
Wildwood Aetherfang Wolf Empowered at Wildwood Forest Vd
Corrupted Droop x4,
Corrupted Wildwood Wolf Empowered x3,
Rotting Treant x3,
Wildwood Aetherfang Wolf x3,
Corrupted Wildwood Wolf x2,
Dryad Rootweaver x2,
Dryad Beastwarden,
Dryad Rootweaver Empowered,
Wildwood Aetherfang Wolf Empowered at Wildwood Forest Vd- Kill Aelwynor The Wildroot Father x1. Kills anywhere count.
Woldroot The Path Guardian at Wildwood Forest Vd- Aelwynor The Wildroot Father at The Forest Throne
These creatures get the deed tier you pick.
| Tier | XP | Gold | Gear pieces | Best rarity | Most stars |
|---|---|---|---|---|---|
| 1 | 1819 | 0 | Undercoat, Ring, Rune, Belt | Uncommon | 2 |
| 2 | 1819 | 2 | Undercoat, Ring, Rune, Belt, Charm, Badge | Rare | 2 |
| 3 | 2681 | 0 | Any piece | Mythical | 3 |
| 4 (locked) | 3316 | 0 | Any piece | Mythical | 3 |
| 5 (locked) | 3995 | 0 | Any piece | Mythical | 1 |
| 6 (locked) | 4715 | 0 | Any piece | Mythical | 2 |
| 7 (locked) | 5474 | 0 | Any piece | Mythical | 2 |
| 8 (locked) | 6270 | 0 | Any piece | Mythical | 2 |
| 9 (locked) | 7101 | 0 | Any piece | Heroic | 2 |
| 10 (locked) | 7966 | 0 | Any piece | Heroic | 2 |
The Corrupted Beast Returns
Boss, 10 tiers, 3 open in this version
"The treant we felled has risen again, twisted worse than before. Find the Corrupted Treant in the Wildwood and put it down properly, before it turns its rage on Earlwood."
- Rahaner
- Objective: Clear the corrupted zone to open the way. Clear the corrupted zone to open the way. Clear the corrupted zone to open the way. Slay the Corrupted Beast. Open the quest.
- Offered once the main quest
The Corrupted Beast is done. - Cooldown 1 in-game day (28 real minutes at most).
- Tiers open one after another: finish a tier to open the next.
- Tiers 4 to 10 are locked in Early Access.
- Everyone must leave Earlwood before the deed can be taken.
- Always gives
Corrupted Treant Bark x1,
Corrupted Treant Heart x1,
Treant Wood x1. - Any gear it gives comes from the sets
Blightseed /
Pathweaver.
Who you fight
- Zone 1 in Corrupted Thicket: one of these 3 lists, drawn at random.
- 33%:
Wildwood Wolf x5,
Dryad Beastwarden,
Dryad Beastwarden Empowered,
Wildwood Wolf Empowered - 33%:
Wildwood Wolf x5,
Dryad Rivercaller,
Dryad Rivercaller Empowered,
Wildwood Wolf Empowered - 34%:
Wildwood Wolf x3,
Droop Spitter x2,
Dryad Beastwarden Empowered,
Dryad Rivercaller,
Dryad Rivercaller Empowered
- 33%:
- Zone 2 in Corrupted Thicket: one of these 3 lists, drawn at random.
- 33%:
Wildwood Wolf x5,
Dryad Beastwarden,
Dryad Beastwarden Empowered,
Dryad Rivercaller,
Dryad Rootweaver,
Treant Empowered,
Wildwood Wolf Empowered - 33%:
Wildwood Wolf x5,
Dryad Beastwarden,
Dryad Rivercaller,
Dryad Rivercaller Empowered,
Dryad Rootweaver Empowered,
Treant,
Wildwood Wolf Empowered - 34%:
Wildwood Wolf x3,
Droop Spitter x2,
Dryad Beastwarden Empowered x2,
Dryad Rivercaller,
Dryad Rootweaver,
Treant,
Wildwood Wolf Empowered
- 33%:
- Zone 3 in Corrupted Thicket: one of these 3 lists, drawn at random.
- 33%:
Wildwood Wolf x2,
Dryad Beastwarden Empowered,
Dryad Rivercaller,
Dryad Rootweaver,
Wildwood Wolf Empowered - 33%:
Wildwood Wolf x2,
Dryad Beastwarden,
Dryad Rivercaller,
Dryad Rivercaller Empowered,
Wildwood Wolf Empowered - 34%:
Wildwood Wolf x2,
Dryad Beastwarden,
Dryad Beastwarden Empowered,
Dryad Rivercaller,
Wildwood Wolf Empowered
- 33%:
- Corrupted Treant at Corrupted Thicket
These creatures get the deed tier you pick.
| Tier | XP | Gear pieces | Best rarity | Most stars |
|---|---|---|---|---|
| 1 | 662 | Undercoat, Ring, Rune, Belt | Rare | 2 |
| 2 | 1819 | Undercoat, Ring, Rune, Belt, Charm, Badge | Rare | 2 |
| 3 | 2681 | Any piece | Mythical | 3 |
| 4 (locked) | 3316 | Any piece | Mythical | 2 |
| 5 (locked) | 3995 | Any piece | Mythical | 2 |
| 6 (locked) | 4715 | Any piece | Mythical | 2 |
| 7 (locked) | 5474 | Any piece | Mythical | 2 |
| 8 (locked) | 6270 | Any piece | Mythical | 2 |
| 9 (locked) | 7101 | Any piece | Heroic | 2 |
| 10 (locked) | 7966 | Any piece | Heroic | 2 |
Scout deeds
King Path Patrol
Scout, 1 tier
"The path to the King of the Forest is uncertain, as it is difficult to locate amidst the darkness of the corrupted forest. Explore the woods, mark landmarks, and bring the information back to the guild."
- Eldorian
- Objective: Scout the entrance of the King's Path. Scout the first camp site in the King's Path. Scout the second camp site in the King's Path. Open the quest.
- Offered once the main quest
Opening the Throne Path is done. - Cooldown 1 in-game day (28 real minutes at most).
- Reward: 1192 XP, 60 gold
- Always gives
Rough Paper x1,
Emberbless Soup x1,
Warming Broth x1.
Road Patrol
Scout, 1 tier
"The main road through the farmlands is still thick with goblin sign. Walk the stretch, mark where they move and strike, and bring the details back to the Guild."
- Eldorian
- Objective: Scout the road near Earlwood Village. Scout the road near the Waywell. Scout the road near the Forest Entrance. Open the quest.
- Offered once the main quest
The Time Tardy Scout is done. - Cooldown 1 in-game day (28 real minutes at most).
- Reward: 87 XP, 15 gold
- Always gives
Apple Juice x1,
Cooked Critter x1.
Scout Old Camps
Scout, 1 tier
"Old, abandoned buildings can serve as shelters for travelers or those in need. Check on them to see if they require any kind of assistance."
- Eldorian
- Objective: Scout the south camp. Scout the northern camp. Scout the north camp. Open the quest.
- Offered once the main quest
A Village in Crisis is done. - Cooldown 1 in-game day (28 real minutes at most).
- Reward: 134 XP, 22 gold
- Always gives
Apple Juice x1,
Cooked Critter x1.
Scout the Eastern Wildwood
Scout, 1 tier
"The eastern Wildwood hasn't felt still in months. Slip under the branches, look for twisted growths, then get back safe and tell us exactly what you saw."
- Eldorian
- Objective: Scout the forest clearing. Scout the forest paths. Scout the northern crossing. Open the quest.
- Offered once the main quest
A Village in Crisis is done. - Cooldown 1 in-game day (28 real minutes at most).
- Reward: 134 XP, 15 gold
- Always gives
Apple Juice x1,
Cooked Critter x1.
Scout the Forest Road
Scout, 1 tier
"The Wildwood road is part trade route, part ambush waiting to happen. Scout its length, watch the treeline, and note any goblin sign or beast lairs near the path."
- Eldorian
- Objective: Scout the north road. Scout the center road. Scout the south road. Open the quest.
- Offered once the main quest
The Time Tardy Scout is done. - Cooldown 1 in-game day (28 real minutes at most).
- Reward: 134 XP, 15 gold
- Always gives
Apple Juice x1,
Cooked Critter x1.
Scout the Perimeter
Scout, 1 tier
"The farms and fences around Earlwood are under constant pressure. Circle the outer fields, check for broken posts, fresh tracks, or new camps, then report what you find."
- Eldorian
- Objective: Scout the farm housing. Scout the northern perimeter. Scout the western entrance. Open the quest.
- Offered once the main quest
The Time Tardy Scout is done. - Cooldown 1 in-game day (28 real minutes at most).
- Reward: 50 XP, 15 gold
- Always gives
Apple Juice x1,
Cooked Critter x1.
Corrupted Monstrous Droop
Gotburg The Burned