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How it works/Dimraeth characters, worlds and co-op

Characters, worlds and co-op

Dimraeth keeps two kinds of save file: one for each character and one for each world. A character can play in any world, its own or a friend's.

Your character keepsThe world keeps
Level, XP and attributesQuest progress
Skill tree, skill points and refundsSanctum buildings, and the chests and their contents
GoldThe pet pen
Backpack and worn gearShop upgrades
Learned spells and recipesWhat people think of you
Codex entriesBounty progress and tiers
Difficulty and the world settings

Quests in a friend's world

Quest progress is saved in the world, not on your character (developer, 2026-09-15). When you play in a friend's world, the quests you finish count in that world only. In your own world they are still open.

120 of the 150 quests are world quests: once someone finishes one, it is done for everyone in that world.

23 quests count for the whole party.

7 quests count for each player alone: Craftsman's Beginnings, Learning to Build, Learning to Train, Maintaining the Defenses, Pitching In, Reach Earlwood Village, The Art of Runesmithing.

Your level, XP, gold and gear are on your character, so you take them home.

Save files

CharactersC:\Users\(your name)\AppData\LocalLow\Mudtek\Dimraeth\Characters
WorldsC:\Users\(your name)\AppData\LocalLow\Mudtek\Dimraeth\Worlds

Each character is one .jrf file and each world one .jrwf file. These are the Windows paths.

The skill point checker reads a character file in your browser.

Race and class

You choose race and class when you make the character, and the game has no way to change them later. For another race or class, make a new character (developer, 2026-09-15).

You can still reset your skill points and your attributes.

Your race sets your weapon: Minotaurs use an axe, Humans a sword and a crossbow, Elves two daggers (developer, 2026-09-15).

No gear drop is a weapon. Your 12 equipment slots are: Rune, Under-coat, Belt, Charm, Ring (2), Amulet (2), Badge (2), Bracer (2).

Moving gear to another character

Chests belong to the world, and your backpack belongs to your character. To pass gear on, put it in a chest in your Sanctum. Then load the same world with the other character and take it out.

World settings

DifficultySet when the world is made. It cannot be changed later (developer, 2026-09-14).
Personal lootThe host sets it on the world screen before the world starts.
Lock Buildings to OwnerThe host sets it in the settings menu, at any time.
Friendly fireThe switch is there, but it stays off. Players cannot hurt each other.

Difficulty: what it changes. Personal loot: how it works.

Keeping your Sanctum safe

With Lock Buildings to Owner on, other players cannot open your doors and gates, or your chests unless a chest is set to Public. They also cannot move or remove what you built. The host is never locked out.

Each chest also has its own switch. The game says:

Private: Only you can spend what is stored here on your builds and crafts.

Public: Anyone can spend what is stored here on their builds and crafts.

A lobby can be Private, Friends Only or Public. Since patch 0.107.7725 (patch notes, 2026-09-21), a new lobby starts as Friends Only.

MultiplayerPets
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