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Skill tree/Butcher's Reward (Wildstrider)

Butcher's Reward

Wildstrider treeArchetype tree

Increase the maximum Bleeding you can apply by 2. Increase your Critical Damage by 12%

Where to get

Show on the tree It opens the Wildstrider tree.

It opens when any one of the nodes it needs has a point.

Numbers

Max Bleeding+2
Critical Damage+12%

Flat or multiplied

The tree adds its percent as plain points. Critical Chance starts at 2% and Critical Damage at 50%, and each point from the tree and gear goes on top.

So this node takes Critical Damage from 50% to 62%, not to 56%.

Big node or small node

Butcher's Reward big node, this one+2 Max Bleeding
+12% Critical Damage
Max Bleeding Increase small node+1 Max Bleeding
Critical Damage Increase small node+6% Critical Damage

The frame size is only drawn on the tree screen. The game adds each node's own stat lines, whatever its frame, so a big node gives exactly what its lines say.

Skill tree
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