Infectious Swarm
Hold to channel. Create a swarm of infectious wisps that deal Decay Damage every second and apply Poison to enemies within the target area. The target area can be moved while channelling.
In the game
Requirements
- Memory 8, Intelligence 12
You need these to read the spellbook and to put the spell on your bar. Plan the XP
Numbers
Damage0.96
Damage typeDecay
Radius3.4
Concentration10
Cooldown6 s
TagsDamage, Effect, Attributes
Hits and scaling
| Hit | Type | Multiplier | How often |
|---|---|---|---|
| Swarm tick Each second in the swarm | Decay | x0.96 | Every 1 s while it lasts |
What it scales with
- Decay hits use Magic Power.
- Damage bonus: Decay Damage and Magic Damage from gear and the tree, added together into one bonus.
- Magic Power = Intelligence x1, Charisma x0.5, Adventure x0.5, plus flat Magic Power from gear and the tree. Archetype passives add: Elemental Ranger Adventure x0.25, Earthshaker Strength x0.5, Echo Weaver Agility x0.5.
- One hit = power x (1 + bonus / 100) x (1 - the target's defence share) x the hit multiplier, rounded up. A critical hit then adds your Critical Damage.
Rank it
Compare it with every other damaging spell on the spell ranking.