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Spells/Meteorite

Meteorite

Fire

Press to cast. Call down a shower of meteorites around you, dealing Fire Damage and leaving burning ground where they land.

In the game

Requirements

  • Memory 14, Intelligence 20

You need these to read the spellbook and to put the spell on your bar. Plan the XP

Numbers

ElementFire
Damage7.14
Damage typeFire
Radius6
Concentration30
Cooldown60 s
Cast time4 s
TagsDamage, Effect, Attributes

Hits and scaling

HitTypeMultiplierHow often
Meteor
Each meteor that lands on the target
Firex7.14Every 0.5 s while it lasts

What it scales with

  • Fire hits use Magic Power.
  • Damage bonus: Fire Damage and Magic Damage from gear and the tree, added together into one bonus.
  • Magic Power = Intelligence x1, Charisma x0.5, Adventure x0.5, plus flat Magic Power from gear and the tree. Archetype passives add: Elemental Ranger Adventure x0.25, Earthshaker Strength x0.5, Echo Weaver Agility x0.5.
  • One hit = power x (1 + bonus / 100) x (1 - the target's defence share) x the hit multiplier, rounded up. A critical hit then adds your Critical Damage.

How the game works out a hit

Rank it

Compare it with every other damaging spell on the spell ranking.

Spells

History

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