
Briarheart The Firecursed
Level 19. Danger 3. 1012 XP when you kill it.
Your first kill gives 1 skill point.
Where it lives
- Wildwood Forest Vb (Earlwood): 1 event spawn in 1 event
Event spawns only appear while an event runs in the area.
On the map
Drops
Treant Heart x1, 50% chance
Treant Wood x1, 50% chance
Rune sets
It rolls 1 rune at a 100% chance.
Each roll picks one of these sets at random. Every player near it gets their own rolls. If it was empowered when it died, it rolls twice as many.
A rune it drops is Common, Uncommon, Rare or Mythical. The rune has 2 or 3 stars. The piece slot can be Rune, Under-coat, Belt, Charm, Ring, Amulet or Badge.
Rune odds
The odds depend on where a rarity sits in the creature's list, not on the rarity itself. With three rarities, the first drops 50% of the time, the second 40% and the third 10%. Stars work the same way. The game rolls rarity and stars separately, so each cell is the two chances multiplied.
Normal kill
| Rarity | 2 stars | 3 stars | Any stars |
|---|---|---|---|
| Common | 28% | 12% | 40% |
| Uncommon | 21% | 9% | 30% |
| Rare | 17.5% | 7.5% | 25% |
| Mythical | 3.5% | 1.5% | 5% |
Empowered kill
If it was empowered when it died, the odds shift from the start of the list toward the end.
It always spawns empowered, so this table is the one that counts.
| Rarity | 2 stars | 3 stars | Any stars |
|---|---|---|---|
| Common | 0% | 0% | 0% |
| Uncommon | 10.5% | 4.5% | 15% |
| Rare | 36.75% | 15.75% | 52.5% |
| Mythical | 22.75% | 9.75% | 32.5% |
In bounty fights
In a bounty fight, the active deed tier sets its numbers and the runes it can drop. Its number of rune rolls and their chance stay the same at every tier. Its item and gold drops do not change with the tier.
When it spawns in the fight of the bounty Briarheart Bounty:
| Tier | Physique | Intelligence | Strength |
|---|---|---|---|
| 1 | 700 | 230 | 230 |
| 2 | 742 | 329 | 329 |
| 3 | 1183 | 485 | 485 |
| 4 | 1617 | 683 | 683 |
| 5 | 1918 | 750 | 750 |
| 6 | 2646 | 1097 | 1097 |
| 7 | 3213 | 1272 | 1272 |
| 8 | 3780 | 1426 | 1426 |
| 9 | 4242 | 1509 | 1509 |
| 10 | 4725 | 1608 | 1608 |
- Rune slots: tiers 1 to 2: 7; tiers 3 to 10: 8 (adds Bracer)
Attributes
Resistances
After the Goblin King
Before the
Goblin King, the creatures of the main story go up to level 12. After him they go up to level 15, and 111 of 273 are above level 12. What helps
How to meet it
As a random world event, in Wildwood Forest Vb
- A new world starts with this route open. Winning the fight once closes it.
- Walk into the event area in Wildwood Forest Vb. The game rolls one event from a list, and this fight has a 100% chance. If nothing starts, it rolls again after 15 seconds.
Briarheart The Firecursed appears in Wildwood Forest Vb.- Winning gives 1 skill point the first time.
- You can win it this way only once per world.
As a bounty, in Wildwood Forest Vb
- The route opens once you have won this fight.
- Take the bounty Briarheart Bounty from the Guild Hall board. It has 10 tiers, and they open one after another.
- Reach step 1 of 1 ("Slay Briarheart the Firecursed") of the quest
Briarheart Bounty.
Briarheart The Firecursed appears in Wildwood Forest Vb.- Winning gives 1 skill point the first time.
- You can take the bounty again once a day.
These ways share one skill point. You get it once, from whichever way you win first.
Numbers
Empowered
Each time it spawns, it has a 100% chance to be empowered with Mortar.
With other players
Its health grows with the number of players near it: health x (players)^0.485. 2 players: x1.4, 4 players: x1.96, 8 players: x2.74.
Its damage does not grow with more players.

Enflamed
Corrupted Monstrous Droop
Woldroot The Path Guardian
High Priestess Althaea Of The Tirathlan