Fighting Fervour
Increase your damage against Stunned enemies by 8%. Increase the maximum Rage you can hold by 2.
Where to get
Show on the tree It opens the Brawler tree, shown with the Wildstrider archetype.
It opens when any one of the nodes it needs has a point.
Numbers
Big node or small node
| +8% Damage vs. Stunned +2 Max Rage | |
| +4% Damage vs. Stunned | |
| +6% Critical Damage | |
| +1 Max Rage | |
| +1 Rage Duration | |
| +6% Critical Chance vs. Stunned | |
| +10% Critical Damage vs. Stunned | |
| +5% Stun Build-up | |
| +2 Concentration On Hit | |
| +6% Critical Chance vs. Stunned | |
| +4% Damage vs. Stunned |
The frame size is only drawn on the tree screen. The game adds each node's own stat lines, whatever its frame, so a big node gives exactly what its lines say.
Needs one of
Damage vs. Stunned
Max Rage Increase
Stun Build-up Increase (Horned Vanguard)
Concentration on Hit (Horned Vanguard)
Critical Chance vs. Stunned (Wildstrider)
Damage vs. Stunned (Wildstrider)
Critical Chance vs. Stunned (Phase Duelist)
Critical Damage vs. Stunned (Phase Duelist)
Leads to
Critical Chance vs. Stunned (Phase Duelist)
Critical Damage vs. Stunned (Phase Duelist)
Critical Chance vs. Stunned (Wildstrider)
Damage vs. Stunned (Wildstrider)
Concentration on Hit (Horned Vanguard)
Stun Build-up Increase (Horned Vanguard)
Critical Damage Increase
Rage Duration Increase