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Skill tree/Blood Borne (Brawler)

Blood Borne

Brawler treeClass tree

Increase your damage vs. Bleeding enemies by 12% Increase the maximum Bleeding you can apply by 2.

Where to get

Show on the tree It opens the Brawler tree, shown with the Wildstrider archetype.

It opens when any one of the nodes it needs has a point.

Numbers

Max Bleeding+2
Damage vs. Bleeding+12%

Big node or small node

Blood Borne big node, this one+2 Max Bleeding
+12% Damage vs. Bleeding
Increased Damage vs. Bleeding small node+6% Damage vs. Bleeding
Critical Strike Chance Increase small node+2% Critical Chance
Max Bleeding Increase small node+1 Max Bleeding
Bleeding Duration Increase small node+1 Bleeding Duration
Critical Chance vs. Bleeding small node+4% Critical Chance vs. Bleeding
Critical Damage vs. Bleeding small node+6% Critical Damage vs. Bleeding
Stun Build-up Increase small node+5% Stun Build-up
Critical Damage vs. Bleeding small node+6% Critical Damage vs. Bleeding
Bleeding Duration Increase small node+1 Bleeding Duration
Damage vs. Stunned small node+4% Damage vs. Stunned

The frame size is only drawn on the tree screen. The game adds each node's own stat lines, whatever its frame, so a big node gives exactly what its lines say.

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