Pulverize
Press to cast. Summon crushing fists that smash the ground around you, dealing Blunt Damage to nearby enemies. Spends up to 10 Rage, increasing damage by 5% per Rage spent.
In the game
Where to get
Show on the tree It opens the Brawler tree, shown with the Wildstrider archetype.
It opens when any one of the nodes it needs has a point.
Spell numbers
Damagex2 power
Damage typeBlunt
Stamina30
Cooldown15 s
Cast time1.4 s
| Hit | Type | Multiplier | How often |
|---|---|---|---|
| Fist No Rage | Blunt | x2 | 3 times per cast |
What it scales with
- Blunt hits use Physical Power.
- Damage bonus: Blunt Damage and Physical Damage from gear and the tree, added together into one bonus.
- Physical Power = Strength x1, Adventure x0.5, Agility x0.5, plus flat Physical Power from gear and the tree. Archetype passives add: Wild Strider Adventure x0.25.
- One hit = power x (1 + bonus / 100) x (1 - the target's defence share) x the hit multiplier, rounded up. A critical hit then adds your Critical Damage.
Needs one of
Critical Damage vs. Bleeding (Horned Vanguard)
Damage vs. Stunned (Wildstrider)
Critical Damage vs. Bleeding (Phase Duelist)
Leads to
Critical Damage vs. Bleeding (Phase Duelist)
Damage vs. Stunned (Wildstrider)
Critical Damage vs. Bleeding (Horned Vanguard)
Pulverize Cooldown Decrease I
Pulverize Damage Increase I