Splitting Spike
Spawn 3 projectiles instead of 1, each seeking a different target and dealing 33% initial damage. Bonus damage remains unchanged. Enemies hit by multiple projectiles take much less damage from consecutive hits.
In the game
Where to get
Show on the tree It opens the Elf tree, shown with the Echo Weaver archetype.
It opens when any one of the nodes it needs has a point.
Numbers
Tree
Elf
Upgrades
Chrono Spike: Splitting Spike
What it changes
| Without | With | |
|---|---|---|
| Projectiles | 1 | 3 |
| Impact damage per projectile | x2.4 | x0.792 |
| Impact damage, repeat hit on the same enemy Second or later projectile on the same enemy | x2.4 | x0.396 |
Bonus damage per stack advanced is not reduced. Repeat hit = 0.33 x 0.5.