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Skill tree/Master of Afflictions (Human)

Master of Afflictions

Human treeRace tree

Increase the maximum Poison you can apply by 2. Increase the maximum Bleeding you can apply by 2.

Where to get

Show on the tree It opens the Human tree, shown with the Elemental Ranger archetype.

It opens when any one of the nodes it needs has a point.

Numbers

TreeHuman
Max Poison+2
Max Bleeding+2

Big node or small node

Master of Afflictions big node, this one+2 Max Poison
+2 Max Bleeding
Critical Chance vs. Chilled small node+4% Critical Chance vs. Chilled
Movement Speed Increase small node+2% Movement Speed
Max Poison Increase small node+1 Max Poison
Max Bleeding Increase small node+1 Max Bleeding
Increased Damage vs. Poison small node+6% Damage vs. Poisoned
Max Bleeding Increase small node+1 Max Bleeding
Increased Damage vs. Bleeding small node+6% Damage vs. Bleeding
Max Poison Increase small node+1 Max Poison
Bleeding Duration Increase small node+1 Bleeding Duration
Poison Duration Increase small node+1 Poison Duration

The frame size is only drawn on the tree screen. The game adds each node's own stat lines, whatever its frame, so a big node gives exactly what its lines say.

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