Manyfold Convergence
Shadow Convergence becomes a rapid sequence of up to 7 strikes against the target and nearby enemies. The player performs the first strike, then nearby Shadow Clones perform the remaining strikes. Shadow Convergence still consumes Bleeding or Poison from each enemy hit based on its selected Effect Milestone Modifier, but each enemy can only have stacks consumed once per cast. Additional strikes against the same enemy deal 50% less damage.
In the game
Where to get
Show on the tree It opens the Shadow tree, shown with the Gloom Stalker archetype.
It opens when any one of the nodes it needs has a point.
Numbers
Tree
Shadow
Upgrades
Shadow Convergence: Manyfold Convergence
What it changes
| Without | With | |
|---|---|---|
| Max strikes per cast You plus one strike per nearby Shadow Clone | none | 7 |
| Time between strikes | none | 0.2 s |
| Repeat strike on the same enemy, damage multiplier | x1 | x0.5 |
| Range to find other enemies | This part of the spell's code changed in a later game update, so we show no number. | |