Corrupting Convergence
Shadow Convergence now deals Decay Damage, and no longer consumes Bleeding for bonus damage. Instead, the player's strike converts Bleeding on the target into Poison. At base, every 4 Bleeding consumed applies 1 Poison, up to 6 Poison per enemy. Shadow Clone strikes do not consume Bleeding, but if a Shadow Clone hits the same target after the player's strike, it applies 1 additional Poison, up to 3 additional Poison per cast.
In the game
Where to get
Show on the tree It opens the Shadow tree, shown with the Gloom Stalker archetype.
It opens when any one of the nodes it needs has a point.
Numbers
Tree
Shadow
Upgrades
Shadow Convergence: Corrupting Convergence
What it changes
| Without | With | |
|---|---|---|
| Bleeding consumed per Poison | none | 4 |
| Max Poison from your strike | none | 6 |
| Max extra Poison from clone hits per cast | none | 3 |
The strike deals Decay damage