Outbreak
Press to cast. Erupt an enemy in decay, dealing Decay Damage to it and nearby enemies, and consuming up to 10 Poison for 4% bonus damage per stack. Enemies with at least 10 Poison chain into their own outbreak. Each enemy can only outbreak once per cast.
In the game
Where to get
Show on the tree It opens the Shadow tree, shown with the Gloom Stalker archetype.
It opens when any one of the nodes it needs has a point.
Spell numbers
Damagex3.67 power
Damage typeDecay
Concentration10
Cooldown9 s
Cast time0.6 s
Radius3.5
This spell's code changed in a later update, so we show no hit numbers.
What it scales with
- Decay hits use Magic Power.
- Damage bonus: Decay Damage and Magic Damage from gear and the tree, added together into one bonus.
- Magic Power = Intelligence x1, Charisma x0.5, Adventure x0.5, plus flat Magic Power from gear and the tree. Archetype passives add: Elemental Ranger Adventure x0.25, Earthshaker Strength x0.5, Echo Weaver Agility x0.5.
- One hit = power x (1 + bonus / 100) x (1 - the target's defence share) x the hit multiplier, rounded up. A critical hit then adds your Critical Damage.
Needs one of
Poison Damage Increase (Xwin Dreadhorn)
Inoculation Duration Increase (Gloom Stalker)
Max Double Strike Increase (Night's Whisper)
Leads to
Max Double Strike Increase (Night's Whisper)
Inoculation Duration Increase (Gloom Stalker)
Poison Damage Increase (Xwin Dreadhorn)
Outbreak Poison Consumption Increase I