Poison Mist
Press to cast. Create a large mist of poison that deals Decay Damage to enemies inside and applies Poison.
In the game
Spellbook
Numbers
ElementPoison
Damage0.48
Damage typeDecay
Radius5
Concentration40
Cooldown30 s
Cast time2 s
TagsDamage
Hits and scaling
| Hit | Type | Multiplier | How often |
|---|---|---|---|
| Entry When the target enters the mist | Decay | x1 | 1 time per cast |
| Tick Each second in the mist | Decay | x0.48 | Every 1 s while it lasts |
What it scales with
- Decay hits use Magic Power.
- Damage bonus: Decay Damage and Magic Damage from gear and the tree, added together into one bonus.
- Magic Power = Intelligence x1, Charisma x0.5, Adventure x0.5, plus flat Magic Power from gear and the tree. Archetype passives add: Elemental Ranger Adventure x0.25, Earthshaker Strength x0.5, Echo Weaver Agility x0.5.
- One hit = power x (1 + bonus / 100) x (1 - the target's defence share) x the hit multiplier, rounded up. A critical hit then adds your Critical Damage.
Rank it
Compare it with every other damaging spell on the spell ranking.