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Spells/Ripple

Ripple

Ether

Press to cast. Deals Ether Damage to surrounding enemies.

In the game

Requirements

  • Memory 11, Intelligence 18

You need these to read the spellbook and to put the spell on your bar. Plan the XP

Numbers

ElementEther
Damage1.06
Damage typeEther
Radius5
Concentration20
Cooldown15 s
Cast time0.4 s
TagsDamage

Hits and scaling

HitTypeMultiplierHow often
Entry
When the target enters the area
Etherx0.31 time per cast
Tick
First second in the area
Etherx1.16Every 1 s while it lasts

What it scales with

  • Ether hits use Magic Power.
  • Damage bonus: Ether Damage and Magic Damage from gear and the tree, added together into one bonus.
  • Magic Power = Intelligence x1, Charisma x0.5, Adventure x0.5, plus flat Magic Power from gear and the tree. Archetype passives add: Elemental Ranger Adventure x0.25, Earthshaker Strength x0.5, Echo Weaver Agility x0.5.
  • One hit = power x (1 + bonus / 100) x (1 - the target's defence share) x the hit multiplier, rounded up. A critical hit then adds your Critical Damage.

How the game works out a hit

Rank it

Compare it with every other damaging spell on the spell ranking.

Spells

History

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