Chillhowl
Where to farm
- The best creature is
Wildwood Wolf Alpha (level 4). Each kill has a 75% chance to give a piece.
Wildwood Wolf Alpha picks each rune's set evenly from 2 sets, so this set has the same chance as
Brutalclaw.- The best bounty reward is Alpha Wolf Bounty at tier 3. It can give a piece of this set, up to Mythical with 3 stars.
- In a run of Alpha Wolf Bounty at tier 3,
Wildwood Wolf Alpha gives this set 50% of its runes, and 5% of its runes are Mythical. - Bounty tiers above 3 are locked in Early Access. How tiers open.
Where to get
Creatures
Wildwood Wolf Alpha, level 4: 2 rolls at 100% each, and each roll picks a set at random from 2 sets
Bounty rewards
A finished tier of these bounties can give a piece of this set:
- Alpha Wolf Bounty, tier 1 to 10
Pieces by slot
The set has a piece for 12 of your 12 rune slots.
- Rune from one star up: Faded Rune, Refined Rune, Engraved Rune, Empowered Rune, Runic Masterpiece, Perfected Rune
- Undercoat from one star up: Cloth Lining, Padded Undercoat, Layered Undercoat, Fortified Undercoat, Mythic Undercoat, Celestial Undercoat
- Belt from one star up: Simple Sash, Reinforced Cincture, Tempered Cincture, Blessed Cincture, Mythic Cincture, Celestial Cincture
- Charm from one star up: Plain Talisman, Imbued Charm, Runed Charm, Arcane Charm, Divine Charm, Celestial Charm
- Ring (x2) from one star up: Modest Band, Polished Band, Gilded Band, Arcane Band, Mythic Band, Celestial Band
- Amulet (x2) from one star up: Basic Amulet, Enhanced Amulet, Studded Amulet, Mystic Amulet, Divine Amulet, Celestial Amulet
- Bracer (x2) from one star up: Simple Bracer, Reinforced Bracer, Tempered Bracer, Empowered Bracer, Mythic Bracer, Celestial Bracer
- Badge (x2) from one star up: Novice Emblem, Adept Emblem, Seeker Emblem, Heroic Emblem, Mythic Emblem, Celestial Emblem
Stats by piece
A piece rolls its main stat from the first list and its extra stats from the second.
| Piece | Main stat | Extra stats |
|---|---|---|
| Rune | Ice Damage, Magic Damage, Chill Power | Ice Damage, Ice Piercing, Magic Damage, Magic Piercing, Chill Power, Health, Armor, Blunt Armor, Strike Armor, Thrust Armor, Resistance, Decay Resistance, Fire Resistance, Stamina, Stamina Regen, Ether Resistance, Ice Resistance, Attack Speed |
| Undercoat | Health, Armor, Guard Efficiency | Health, Armor, Blunt Armor, Strike Armor, Thrust Armor, Resistance, Decay Resistance, Fire Resistance, Movement Speed, Stamina, Stamina Regen, Ether Resistance, Ice Resistance, Guard Efficiency |
| Belt | Health, Resistance | Health, Armor, Blunt Armor, Strike Armor, Thrust Armor, Resistance, Decay Resistance, Fire Resistance, Movement Speed, Stamina, Stamina Regen, Ether Resistance, Ice Resistance |
| Charm | Concentration, Concentration Regen, Stamina, Stamina Regen | Concentration, Concentration Percent, Concentration Regen, Concentration On Hit, Spell Haste, Health, Armor, Blunt Armor, Strike Armor, Thrust Armor, Resistance, Decay Resistance, Fire Resistance, Stamina, Stamina Regen, Ether Resistance, Ice Resistance |
| Ring | Ice Damage, Magic Damage, Chill Power, Attack Speed | Ice Damage, Ice Piercing, Magic Damage, Magic Piercing, Chill Duration, Chill Power, Max Chill, Health, Armor, Blunt Armor, Strike Armor, Thrust Armor, Resistance, Decay Resistance, Fire Resistance, Stamina, Stamina Regen, Ether Resistance, Ice Resistance, Max Frostbound, Frostbound Duration, Attack Speed |
| Amulet | Spell Haste, Attack Speed, Critical Chance, Critical Damage | Ice Damage, Magic Damage, Spell Haste, Health, Armor, Blunt Armor, Strike Armor, Thrust Armor, Resistance, Decay Resistance, Fire Resistance, Stamina, Stamina Regen, Ether Resistance, Ice Resistance, Attack Speed, Critical Chance, Critical Damage |
| Bracer | Chill Duration, Chill Power, Max Chill, Spell Haste, Max Frostbound, Frostbound Duration, Attack Speed | Ice Damage, Magic Damage, Chill Duration, Chill Power, Max Chill, Spell Haste, Health, Armor, Blunt Armor, Strike Armor, Thrust Armor, Resistance, Decay Resistance, Fire Resistance, Stamina, Stamina Regen, Ether Resistance, Ice Resistance, Max Frostbound, Frostbound Duration, Guard Efficiency, Attack Speed |
| Badge | Magic Damage, Chill Power, Critical Damage | Ice Damage, Magic Damage, Chill Power, Health, Armor, Blunt Armor, Strike Armor, Thrust Armor, Resistance, Decay Resistance, Fire Resistance, Stamina, Stamina Regen, Ether Resistance, Ice Resistance, Attack Speed, Critical Chance, Critical Damage |
Set bonuses
- 3 pieces: Channeled Call: Hold to channel: Alpha Howl streams impacts around you for as long as you channel, draining Concentration every second
- 5 pieces: Call To The Moon: While channelling, Alpha Howl's impacts rain down at your aim, following it as it moves
Rune odds
The first number is the share of this source's runes that come from this set. The second is the chance of at least one piece from one kill or one opening, counting every roll and its drop chance. For creatures, that is for a normal kill. An empowered kill rolls twice as many runes, and each roll has three times the drop chance (at most 100%).
| Source | Chance |
|---|---|
Wildwood Wolf Alpha | 50% of its runes 75% per kill |
Stars and level
A rune's stars set the player level you need to wear it.
| Stars | Player level | Note |
|---|---|---|
| 1 star | 1 | |
| 2 stars | 5 | |
| 3 stars | 10 | |
| 4 stars | 15 | |
| 5 stars | 20 | |
| 6 stars | 25 | |
| 7 stars | 30 | above the level cap |
| 8 stars | 35 | above the level cap |
| 9 stars | 40 | above the level cap |
Runes with 7 to 9 stars need level 30 to 40. The level cap is 25, so no one can wear them.
Numbers
Rune slots it fills12
Pieces for each bonus3, 5
Creatures that drop it1
Bounties that give it1
Most stars9