Lord of Cinders
Increase your damage against Full Health enemies by 10%. Increase your damage vs. Burning enemies by 12%
Where to get
Show on the tree It opens the Magician tree, shown with the Elemental Ranger archetype.
It opens when any one of the nodes it needs has a point.
Numbers
Big node or small node
| +10% Damage vs. Full Health +12% Damage vs. Burning | |
| +10% Critical Damage vs. Burning | |
| +20% Burning Damage | |
| +3% Magic Damage | |
| +2 Fire Piercing | |
| +10% Critical Damage vs. Burning | |
| +4% Critical Chance vs. Burning | |
| +5% Damage vs. Full Health | |
| +1 Burning Duration | |
| +6% Damage vs. Burning | |
| +6% Critical Damage |
The frame size is only drawn on the tree screen. The game adds each node's own stat lines, whatever its frame, so a big node gives exactly what its lines say.
Needs one of
Damage vs. Full Health
Increased Damage vs. Burning
Critical Damage vs. Burning (Elemental Ranger)
Critical Chance vs. Burning (Elemental Ranger)
Critical Damage vs. Burning (Earthshaker)
Burning Damage Increase (Earthshaker)
Magic Damage Increase (Echo Weaver)
Fire Piercing (Echo Weaver)
Leads to
Fire Piercing (Echo Weaver)
Magic Damage Increase (Echo Weaver)
Critical Chance vs. Burning (Elemental Ranger)
Critical Damage vs. Burning (Elemental Ranger)
Burning Damage Increase (Earthshaker)
Critical Damage vs. Burning (Earthshaker)
Burning Duration Increase
Critical Damage Increase