Fireball
Press to cast. Launch a fireball at an enemy, dealing Fire Damage and applying Burning.
In the game
Where to get
Show on the tree It opens the Magician tree, shown with the Elemental Ranger archetype.
Free. Every character with this tree starts with it already spent.
Spell numbers
Damagex2.2 power
Damage typeFire
Concentration10
Cooldown3 s
Cast time0.8 s
This spell's code changed in a later update, so we show no hit numbers.
What it scales with
- Fire hits use Magic Power.
- Damage bonus: Fire Damage and Magic Damage from gear and the tree, added together into one bonus.
- Magic Power = Intelligence x1, Charisma x0.5, Adventure x0.5, plus flat Magic Power from gear and the tree. Archetype passives add: Elemental Ranger Adventure x0.25, Earthshaker Strength x0.5, Echo Weaver Agility x0.5.
- One hit = power x (1 + bonus / 100) x (1 - the target's defence share) x the hit multiplier, rounded up. A critical hit then adds your Critical Damage.
Leads to
Concentration Boost (Echo Weaver)
Concentration Boost (Elemental Ranger)
Concentration Boost (Earthshaker)