Fireball
Press to cast. Launch a fireball at an enemy, dealing Fire Damage and applying Burning.
In the game
On the skill tree
Fireball (Magician)
Starting spell of
Requirements
- Class:
Magician
Numbers
ElementFire
Damage2.2
Damage typeFire
Concentration10
Cooldown3 s
Cast time0.8 s
TagsDamage, Class
Hits and scaling
This spell's code changed in a later update, so we show no hit numbers.
What it scales with
- Fire hits use Magic Power.
- Damage bonus: Fire Damage and Magic Damage from gear and the tree, added together into one bonus.
- Magic Power = Intelligence x1, Charisma x0.5, Adventure x0.5, plus flat Magic Power from gear and the tree. Archetype passives add: Elemental Ranger Adventure x0.25, Earthshaker Strength x0.5, Echo Weaver Agility x0.5.
- One hit = power x (1 + bonus / 100) x (1 - the target's defence share) x the hit multiplier, rounded up. A critical hit then adds your Critical Damage.
Upgraded by
30 nodes on the skill tree upgrade it.
Charged Fireball (Magician)
Combusting Fireball (Magician)
Combusting Fireball Increase I (Magician),
Combusting Fireball Increase II (Magician),
Combusting Fireball Increase III (Magician)
Explosive Impact (Magician)
Fireball Cooldown Reduction I (Magician),
Fireball Cooldown Reduction II (Magician),
Fireball Cooldown Reduction III (Magician)
Fireball Damage Increase I (Magician),
Fireball Damage Increase II (Magician),
Fireball Damage Increase III (Magician)
Flaring Fireball (Magician)
Flaring Fireball Increase I (Magician),
Flaring Fireball Increase II (Magician),
Flaring Fireball Increase III (Magician)
Flashheating Fireball (Magician)
Flashheating Fireball Conversion Increase I (Magician),
Flashheating Fireball Conversion Increase II (Magician),
Flashheating Fireball Conversion Increase III (Magician)
Igniting Fireball (Magician)
Igniting Fireball Increase I (Magician),
Igniting Fireball Increase II (Magician),
Igniting Fireball Increase III (Magician)
Kindling Fireball (Magician)
Kindling Fireball Increase I (Magician),
Kindling Fireball Increase II (Magician),
Kindling Fireball Increase III (Magician)
Piercing Fireball (Magician)
Rapid Embers (Magician)
What each upgrade changes
Charged Fireball
| Without | With | |
|---|---|---|
| Damage multiplier at full charge Held 1.5 s | This part of the spell's code changed in a later game update, so we show no number. | |
| Speed multiplier at full charge Held 1.5 s | This part of the spell's code changed in a later game update, so we show no number. | |
| Longest charge | none | 1.5 s |
| Cast time | 0.8 s | 0 s |
Held 0.8 s it deals x1; released at once, x0.5.
Combusting Fireball
| Without | With | |
|---|---|---|
| Most Burning consumed | This part of the spell's code changed in a later game update, so we show no number. | |
| Damage per Burning consumed Per Burning consumed. Number from the current node text. | none | 5% |
Combusting Fireball Increase
| Nodes taken | 0 | 1 | 2 | 3 |
|---|---|---|---|---|
| Most Burning consumed With Combusting Fireball | This part of the spell's code changed in a later game update, so we show no number. | |||
Explosive Impact
Moves the damage from the hit into an explosion that deals it only in its first 0.1 s. With Rapid Embers the explosion deals x0.25 of it.
Fireball Cooldown Reduction
| Nodes taken | 0 | 1 | 2 | 3 |
|---|---|---|---|---|
| Cooldown | 3 s | 2.7 s | 2.4 s | 2.1 s |
Adds with Rapid Embers
Fireball Damage Increase
| Nodes taken | 0 | 1 | 2 | 3 |
|---|---|---|---|---|
| Hit damage | This part of the spell's code changed in a later game update, so we show no number. | |||
Flaring Fireball
| Without | With | |
|---|---|---|
| Most Kindled consumed | none | 10 |
| Damage per Kindled consumed Per Kindled consumed. Number from the current node text. | none | 5% |
Flaring Fireball Increase
| Nodes taken | 0 | 1 | 2 | 3 |
|---|---|---|---|---|
| Most Kindled consumed With Flaring Fireball | 10 | 11 | 12 | 13 |
Flashheating Fireball
| Without | With | |
|---|---|---|
| Chill per Burning | none | 4 |
Chill left over after the division stays on the enemy
Flashheating Fireball Conversion Increase
| Nodes taken | 0 | 1 | 2 | 3 |
|---|---|---|---|---|
| Chill per Burning With Flashheating Fireball | 4 | 3 | 2 | 1 |
Igniting Fireball
| Without | With | |
|---|---|---|
| Burning per hit | 2 | 4 |
Igniting Fireball Increase
| Nodes taken | 0 | 1 | 2 | 3 |
|---|---|---|---|---|
| Burning per hit With Igniting Fireball | 4 | 5 | 6 | 7 |
Kindling Fireball
| Without | With | |
|---|---|---|
| Kindled per Burning enemy hit | none | 1 |
| Burning per hit | 2 | 0 |
Kindling Fireball Increase
| Nodes taken | 0 | 1 | 2 | 3 |
|---|---|---|---|---|
| Kindled per Burning enemy hit With Kindling Fireball | 1 | 2 | 3 | 4 |
Piercing Fireball
| Without | With | |
|---|---|---|
| Hit damage | This part of the spell's code changed in a later game update, so we show no number. | |
Rapid Embers
| Without | With | |
|---|---|---|
| Hit damage | This part of the spell's code changed in a later game update, so we show no number. | |
| Explosion damage With Explosive Impact | This part of the spell's code changed in a later game update, so we show no number. | |
| Cooldown | 3 s | 1.8 s |
Adds with Fireball Cooldown Reduction
Rank it
Compare it with every other damaging spell on the spell ranking.