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Skill tree/Vehement Cleave (Minotaur)

Vehement Cleave

Minotaur treeRace tree

Hold to charge. Release to unleash a frontal slash that grows with charge time, dealing Strike Damage and pushing enemies back. Spends up to 10 Rage to increase damage, with greater benefit at higher charge. Interrupts enemies hit.

In the game

Where to get

Show on the tree It opens the Minotaur tree, shown with the Earthshaker archetype.

It opens when any one of the nodes it needs has a point.

Numbers

Unlocks spellVehement Cleave

Spell numbers

Damagex6.8 power
Damage typeStrike
Stamina25
Cooldown15 s
Hold to charge2 s
Radius2

This spell's code changed in a later update, so we show no hit numbers.

What it scales with

  • Strike hits use Physical Power.
  • Damage bonus: Strike Damage and Physical Damage from gear and the tree, added together into one bonus.
  • Physical Power = Strength x1, Adventure x0.5, Agility x0.5, plus flat Physical Power from gear and the tree. Archetype passives add: Wild Strider Adventure x0.25.
  • One hit = power x (1 + bonus / 100) x (1 - the target's defence share) x the hit multiplier, rounded up. A critical hit then adds your Critical Damage.

How the game works out a hit

Needs one of

Skill tree
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