Earth Shattering Might
Increase your damage against Stunned enemies by 8%. Increase your damage against Full Health enemies by 10%.
Where to get
Show on the tree It opens the Minotaur tree, shown with the Earthshaker archetype.
It opens when any one of the nodes it needs has a point.
Numbers
Big node or small node
| +8% Damage vs. Stunned +10% Damage vs. Full Health | |
| +10% Critical Damage vs. Chilled | |
| +4% Critical Chance vs. Burning | |
| +4% Damage vs. Stunned | |
| +6% Critical Damage | |
| +5% Damage vs. Full Health | |
| +1 Rage Duration | |
| +10% Critical Damage vs. Stunned | |
| +3 Concentration | |
| +3% Decay Damage | |
| +10% Critical Damage vs. Stunned |
The frame size is only drawn on the tree screen. The game adds each node's own stat lines, whatever its frame, so a big node gives exactly what its lines say.
Needs one of
Damage vs. Stunned
Damage vs. Full Health
Critical Damage vs. Stunned (Horned Vanguard)
Max Concentration Increase (Horned Vanguard)
Critical Damage vs. Chilled (Earthshaker)
Critical Chance vs. Burning (Earthshaker)
Decay Damage Increase (Xwin Dreadhorn)
Critical Damage vs. Stunned (Xwin Dreadhorn)
Leads to
Critical Damage vs. Stunned (Horned Vanguard)
Max Concentration Increase (Horned Vanguard)
Critical Chance vs. Burning (Earthshaker)
Critical Damage vs. Chilled (Earthshaker)
Critical Damage Increase
Rage Duration Increase
Critical Damage vs. Stunned (Xwin Dreadhorn)
Decay Damage Increase (Xwin Dreadhorn)