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Skill tree/Seismic Stampede (Minotaur)

Seismic Stampede

Minotaur treeRace tree

Hold to channel. Send expanding shockwaves through the ground, dealing Blunt Damage each second to enemies within the radius. While channelling, gain 50% increased Armor and Resistance.

In the game

Where to get

Show on the tree It opens the Minotaur tree, shown with the Earthshaker archetype.

It opens when any one of the nodes it needs has a point.

Numbers

Unlocks spellSeismic Stampede

Spell numbers

Damagex3 power
Damage typeBlunt
Stamina20
Concentration25
Cooldown15 s
Radius4.5
HitTypeMultiplierHow often
First pulse
Held 0.2 seconds
Bluntx2.251 time per cast
Second pulse
Held 1.2 seconds
Bluntx31 time per cast
Third pulse
Held 2.2 seconds
Bluntx4.51 time per cast

What it scales with

  • Blunt hits use Physical Power.
  • Damage bonus: Blunt Damage and Physical Damage from gear and the tree, added together into one bonus.
  • Physical Power = Strength x1, Adventure x0.5, Agility x0.5, plus flat Physical Power from gear and the tree. Archetype passives add: Wild Strider Adventure x0.25.
  • One hit = power x (1 + bonus / 100) x (1 - the target's defence share) x the hit multiplier, rounded up. A critical hit then adds your Critical Damage.

How the game works out a hit

Needs one of

Skill tree
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