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Skill tree/Shadow Daggers (Shadow)

Shadow Daggers

Shadow treeClass tree

Press to cast. Consume a charge and throw a shadow dagger, dealing Thrust Damage to the first enemy hit and applying Bleeding. Nearby Shadow Clones throw with you. Each dagger lands as a ground dagger where it hits or at maximum range; on the final charge, recast within 3 seconds to recall all nearby ground daggers, damaging enemies they pass through and applying additional Bleeding.

In the game

Where to get

Show on the tree It opens the Shadow tree, shown with the Gloom Stalker archetype.

It opens when any one of the nodes it needs has a point.

Numbers

TreeShadow
Unlocks spellShadow Daggers

Spell numbers

Damagex0.61 power
Damage typeThrust
Stamina6
Cooldown6 s
Cast time0.2 s
Charges2
Charge recharge6 s
HitTypeMultiplierHow often
Dagger
One throw
Thrustx0.611 time per cast

What it scales with

  • Thrust hits use Physical Power.
  • Damage bonus: Thrust Damage and Physical Damage from gear and the tree, added together into one bonus.
  • Physical Power = Strength x1, Adventure x0.5, Agility x0.5, plus flat Physical Power from gear and the tree. Archetype passives add: Wild Strider Adventure x0.25.
  • One hit = power x (1 + bonus / 100) x (1 - the target's defence share) x the hit multiplier, rounded up. A critical hit then adds your Critical Damage.

How the game works out a hit

Needs one of

Skill tree
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