Shadow Daggers
Press to cast. Consume a charge and throw a shadow dagger, dealing Thrust Damage to the first enemy hit and applying Bleeding. Nearby Shadow Clones throw with you. Each dagger lands as a ground dagger where it hits or at maximum range; on the final charge, recast within 3 seconds to recall all nearby ground daggers, damaging enemies they pass through and applying additional Bleeding.
In the game
Where to get
Show on the tree It opens the Shadow tree, shown with the Gloom Stalker archetype.
It opens when any one of the nodes it needs has a point.
Numbers
Tree
Shadow
Unlocks spell
Shadow Daggers
Spell numbers
Damagex0.61 power
Damage typeThrust
Stamina6
Cooldown6 s
Cast time0.2 s
Charges2
Charge recharge6 s
| Hit | Type | Multiplier | How often |
|---|---|---|---|
| Dagger One throw | Thrust | x0.61 | 1 time per cast |
What it scales with
- Thrust hits use Physical Power.
- Damage bonus: Thrust Damage and Physical Damage from gear and the tree, added together into one bonus.
- Physical Power = Strength x1, Adventure x0.5, Agility x0.5, plus flat Physical Power from gear and the tree. Archetype passives add: Wild Strider Adventure x0.25.
- One hit = power x (1 + bonus / 100) x (1 - the target's defence share) x the hit multiplier, rounded up. A critical hit then adds your Critical Damage.
Needs one of
Attack Speed Increase (Xwin Dreadhorn)
Attack Speed Increase (Gloom Stalker)
Bleeding Duration Increase (Night's Whisper)
Leads to
Bleeding Duration Increase (Night's Whisper)
Attack Speed Increase (Gloom Stalker)
Attack Speed Increase (Xwin Dreadhorn)
Shadow Daggers Charges Increase I