Shadow Convergence
Press to cast. Create 2 Shadow Clones at your sides and dash to a target, striking a vital point for Thrust Damage. Consumes Bleeding for 4% bonus damage per stack, up to 10. The clones converge on the target for 25% damage each and remain for 8 seconds.
In the game
Where to get
Show on the tree It opens the Shadow tree, shown with the Gloom Stalker archetype.
It opens when any one of the nodes it needs has a point.
Numbers
Tree
Shadow
Unlocks spell
Shadow Convergence
Spell numbers
Damagex6.73 power
Damage typeThrust
Stamina20
Cooldown30 s
Radius2.5
| Hit | Type | Multiplier | How often |
|---|---|---|---|
| Your strike No Bleeding on the target | Thrust | x6.73 | 1 time per cast |
| Clone strike The 2 clones the cast makes | Thrust | x1.6825 | 2 times per cast |
What it scales with
- Thrust hits use Physical Power.
- Damage bonus: Thrust Damage and Physical Damage from gear and the tree, added together into one bonus.
- Physical Power = Strength x1, Adventure x0.5, Agility x0.5, plus flat Physical Power from gear and the tree. Archetype passives add: Wild Strider Adventure x0.25.
- One hit = power x (1 + bonus / 100) x (1 - the target's defence share) x the hit multiplier, rounded up. A critical hit then adds your Critical Damage.
Needs one of
Shadow Clone Duration Increase (Xwin Dreadhorn)
Critical Chance vs. Low Health (Gloom Stalker)
Critical Damage vs. Echoed (Night's Whisper)
Leads to
Critical Damage vs. Echoed (Night's Whisper)
Critical Chance vs. Low Health (Gloom Stalker)
Shadow Clone Duration Increase (Xwin Dreadhorn)
Shadow Convergence Damage Increase I