EN
Feedback
Skill tree/Shadow Convergence (Shadow)

Shadow Convergence

Shadow treeClass tree

Press to cast. Create 2 Shadow Clones at your sides and dash to a target, striking a vital point for Thrust Damage. Consumes Bleeding for 4% bonus damage per stack, up to 10. The clones converge on the target for 25% damage each and remain for 8 seconds.

In the game

Where to get

Show on the tree It opens the Shadow tree, shown with the Gloom Stalker archetype.

It opens when any one of the nodes it needs has a point.

Numbers

TreeShadow
Unlocks spellShadow Convergence

Spell numbers

Damagex6.73 power
Damage typeThrust
Stamina20
Cooldown30 s
Radius2.5
HitTypeMultiplierHow often
Your strike
No Bleeding on the target
Thrustx6.731 time per cast
Clone strike
The 2 clones the cast makes
Thrustx1.68252 times per cast

What it scales with

  • Thrust hits use Physical Power.
  • Damage bonus: Thrust Damage and Physical Damage from gear and the tree, added together into one bonus.
  • Physical Power = Strength x1, Adventure x0.5, Agility x0.5, plus flat Physical Power from gear and the tree. Archetype passives add: Wild Strider Adventure x0.25.
  • One hit = power x (1 + bonus / 100) x (1 - the target's defence share) x the hit multiplier, rounded up. A critical hit then adds your Critical Damage.

How the game works out a hit

Needs one of

Skill tree
Feedback