Contagion
Press to cast. Infect a target with Contagion, applying 5 Poison and creating a contagious zone for 6 seconds. The zone deals Decay Damage and spreads Poison to nearby enemies each second, and Poison applied to the infected target is also applied to enemies in the zone.
In the game
Where to get
Show on the tree It opens the Shadow tree, shown with the Gloom Stalker archetype.
It opens when any one of the nodes it needs has a point.
Spell numbers
Damagex0.77 power
Damage typeDecay
Concentration15
Cooldown16 s
Cast time0.6 s
Radius3
| Hit | Type | Multiplier | How often |
|---|---|---|---|
| Zone tick Each second on the infected target | Decay | x0.77 | 6 times per cast |
What it scales with
- Decay hits use Magic Power.
- Damage bonus: Decay Damage and Magic Damage from gear and the tree, added together into one bonus.
- Magic Power = Intelligence x1, Charisma x0.5, Adventure x0.5, plus flat Magic Power from gear and the tree. Archetype passives add: Elemental Ranger Adventure x0.25, Earthshaker Strength x0.5, Echo Weaver Agility x0.5.
- One hit = power x (1 + bonus / 100) x (1 - the target's defence share) x the hit multiplier, rounded up. A critical hit then adds your Critical Damage.
Needs one of
Inoculation Duration Increase (Xwin Dreadhorn)
Decay Damage Increase (Gloom Stalker)
Max Poison Increase (Night's Whisper)
Leads to
Max Poison Increase (Night's Whisper)
Decay Damage Increase (Gloom Stalker)
Inoculation Duration Increase (Xwin Dreadhorn)
Contagion Damage Increase I