Echoes Of Mutilation
Press to cast. Dash forward and strike 3 times, dealing Thrust Damage to all enemies in range and converting up to 10 Temporal Surge into Double Strike stacks.
In the game
On the skill tree
Echoes of Mutilation (Elf)
Requirements
- Race:
Elf
Numbers
Hits and scaling
| Hit | Type | Multiplier | How often |
|---|---|---|---|
| Strike | Thrust | x1.89 | 3 times per cast |
| Dash hit Target in the dash path | Thrust | x1.89 | Depends on where the target is |
What it scales with
- Thrust hits use Physical Power.
- Damage bonus: Thrust Damage and Physical Damage from gear and the tree, added together into one bonus.
- Physical Power = Strength x1, Adventure x0.5, Agility x0.5, plus flat Physical Power from gear and the tree. Archetype passives add: Wild Strider Adventure x0.25.
- One hit = power x (1 + bonus / 100) x (1 - the target's defence share) x the hit multiplier, rounded up. A critical hit then adds your Critical Damage.
Upgraded by
29 nodes on the skill tree upgrade it.
Echoed Mutilation (Elf)
Echoed Mutilation Increase I (Elf),
Echoed Mutilation Increase II (Elf),
Echoed Mutilation Increase III (Elf)
Echoes of Mutilation Cooldown Decrease I (Elf),
Echoes of Mutilation Cooldown Decrease II (Elf),
Echoes of Mutilation Cooldown Decrease III (Elf)
Echoes of Mutilation Hit Increase I (Elf),
Echoes of Mutilation Hit Increase II (Elf),
Echoes of Mutilation Hit Increase III (Elf)
Echoes of Mutilation Max Stacks Converted Increase I (Elf),
Echoes of Mutilation Max Stacks Converted Increase II (Elf),
Echoes of Mutilation Max Stacks Converted Increase III (Elf)
Echoing Mutilation (Elf)
Echoing Mutilation Increase I (Elf),
Echoing Mutilation Increase II (Elf),
Echoing Mutilation Increase III (Elf)
Expansive Mutilation (Elf)
Harvesting Mutilation (Elf)
Harvesting Mutilation Increase I (Elf),
Harvesting Mutilation Increase II (Elf),
Harvesting Mutilation Increase III (Elf)
Pursuing Mutilation (Elf)
Rending Mutilation (Elf)
Rending Mutilation Increase I (Elf),
Rending Mutilation Increase II (Elf),
Rending Mutilation Increase III (Elf)
Repeating Mutilation (Elf)
Retreating Mutilation (Elf)
What each upgrade changes
Echoed Mutilation
| Without | With | |
|---|---|---|
| Extra Stun Damage on the final strike Target has Temporal Echo | none | 15% |
| Slow Target has Temporal Echo | none | 30% |
| Slow duration Target has Temporal Echo | none | 2 s |
No longer converts Temporal Surge into Double Strike.
Echoed Mutilation Increase
| Nodes taken | 0 | 1 | 2 | 3 |
|---|---|---|---|---|
| Extra Stun Damage on the final strike Target has Temporal Echo | 15% | 20% | 25% | 30% |
Echoes of Mutilation Cooldown Decrease
| Nodes taken | 0 | 1 | 2 | 3 |
|---|---|---|---|---|
| Cooldown | 12 s | 10.8 s | 9.6 s | 8.4 s |
Echoes of Mutilation Hit Increase
| Nodes taken | 0 | 1 | 2 | 3 |
|---|---|---|---|---|
| Strikes | 3 | 4 | 5 | 6 |
Echoes of Mutilation Max Stacks Converted Increase
| Nodes taken | 0 | 1 | 2 | 3 |
|---|---|---|---|---|
| Max Temporal Surge converted to Double Strike | 10 | 11 | 12 | 13 |
Echoing Mutilation
| Without | With | |
|---|---|---|
| Temporal Echo per strike | none | 1 |
| Double Strike gained Multiplier on Surge converted, rounded down | x1 | x0.5 |
Double Strike is halved and rounded down, but at least 1 when any Surge is available.
Echoing Mutilation Increase
| Nodes taken | 0 | 1 | 2 | 3 |
|---|---|---|---|---|
| Temporal Echo per strike | 1 | 2 | 3 | 4 |
Expansive Mutilation
| Without | With | |
|---|---|---|
| Strike area | x1 | x1.5 |
| Strike damage | x1.89 | x1.512 |
Harvesting Mutilation
| Without | With | |
|---|---|---|
| Max Double Strike from Bleeding | none | 10 |
Cap is per enemy hit by the final strike. No longer converts Temporal Surge.
Harvesting Mutilation Increase
| Nodes taken | 0 | 1 | 2 | 3 |
|---|---|---|---|---|
| Max Double Strike from Bleeding | 10 | 11 | 12 | 13 |
Pursuing Mutilation
| Without | With | |
|---|---|---|
| Recast window | none | 2 s |
| Recast strike damage Recast strike | x1.89 | x0.945 |
| Recast target search range | none | 8 m |
The recast dash is at most 7 m; the recast grants no Double Strike.
Rending Mutilation
| Without | With | |
|---|---|---|
| Bleeding per strike | none | 1 |
Rending Mutilation Increase
| Nodes taken | 0 | 1 | 2 | 3 |
|---|---|---|---|---|
| Bleeding on the final strike | 1 | 2 | 3 | 4 |
Repeating Mutilation
| Without | With | |
|---|---|---|
| Afterimage strike damage Afterimage strikes | x1.89 | x0.756 |
| Double Strike gained Multiplier on Surge converted, rounded down | x1 | x0.5 |
The afterimage repeats all strikes 0.3 s after the last one. Double Strike is at least 1 when any Surge is available.
Retreating Mutilation
Dashes back the same distance as the forward dash; no number changes with the level.
Rank it
Compare it with every other damaging spell on the spell ranking.