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Spells/Power Hook

Power Hook

Blunt

Press to cast. Throw a heavy hook, dealing Blunt Damage with high Stun Build-up and Interrupting the enemy.

In the game

On the skill tree

Requirements

Numbers

Damage4.21
Damage typeBlunt
Stamina30
Cooldown12 s
Cast time0.3 s
TagsDamage, Class

Hits and scaling

HitTypeMultiplierHow often
HookBluntx4.211 time per cast

What it scales with

  • Blunt hits use Physical Power.
  • Damage bonus: Blunt Damage and Physical Damage from gear and the tree, added together into one bonus.
  • Physical Power = Strength x1, Adventure x0.5, Agility x0.5, plus flat Physical Power from gear and the tree. Archetype passives add: Wild Strider Adventure x0.25.
  • One hit = power x (1 + bonus / 100) x (1 - the target's defence share) x the hit multiplier, rounded up. A critical hit then adds your Critical Damage.

How the game works out a hit

What each upgrade changes

Enraging Hook
WithoutWith
Rage per enemy hitnone2
Enraging Hook Increase
Nodes taken0123
Rage per enemy hit2345
Focused Hook
WithoutWith
Damage multiplierx1x1.4
Hit arc size multiplier
No longer interrupts
x1x0.65

Focused Hook wins over Sweeping Hook when both are taken.

Power Hook Cooldown Reduction
Nodes taken0123
Cooldown12 s10.8 s9.6 s8.4 s
Power Hook Damage Increase
Nodes taken0123
Damagex4.21x4.5468x4.8836x5.2204
Power Hook Stun Build-up Increase
Nodes taken0123
Extra Stun hit, share of hit damagex0x0.1x0.2x0.3

The game sends a separate Stun hit worth 10% of the hit damage per point, not 10% more of the existing Stun Build-up.

Raging Hook
WithoutWith
Extra Stun per Rage spent, share of hit damagenone4%
Maximum extra Stun, share of hit damagenone40%
Most Rage spentnone10

The bonus is a separate Stun hit worth this share of the hit damage.

Raging Hook Increase
Nodes taken0123
Extra Stun per Rage spent, share of hit damage4%6%8%10%
Maximum extra Stun, share of hit damage40%46%52%58%

Rage spent stops at the Rage needed to reach the maximum: 10, 8, 7, 6 Rage at levels 0 to 3.

Rending Hook
WithoutWith
Bleeding per enemy hitnone3
Extra Bleeding when one enemy is hit
Only one enemy hit
none3
Rending Hook Increase
Nodes taken0123
Bleeding per enemy hit3456
Extra Bleeding when one enemy is hit
Only one enemy hit
3456
Striking Hook

Changes the damage type from Blunt to Strike; no number changes

Sweeping Hook
WithoutWith
Damage multiplier
Not with Focused Hook
x1x0.8
Hit arc size multiplier
Not with Focused Hook
x1x1.4

Rank it

Compare it with every other damaging spell on the spell ranking.

Spells
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