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Creatures/Corrupted Wildwood Wolf Empowered

Corrupted Wildwood Wolf Empowered

Standard Melee

Level 14. Danger 1. 47 XP when you kill it.

Where it lives

Event spawns only appear while an event runs in the area.

A bounty asks you to kill it: Corrupted Hunters.

Show its 26 spawns on the map

On the map

26 pins on the Earlwood map.

Earlwood
Monsters 3Event monsters 23

Drops

Rune sets

It rolls 1 rune at a 20% chance.

Each roll picks one of these sets at random. Every player near it gets their own rolls. If it was empowered when it died, it rolls twice as many.

A rune it drops is Common, Uncommon, Rare or Mythical. The rune has 1 or 2 stars. The piece slot can be Under-coat, Ring, Rune, Belt or Charm. Ring appears 2 times in the slot list, so it drops 2 times as often as a slot listed once (2 in 6).

Rune odds

The odds depend on where a rarity sits in the creature's list, not on the rarity itself. With three rarities, the first drops 50% of the time, the second 40% and the third 10%. Stars work the same way. The game rolls rarity and stars separately, so each cell is the two chances multiplied.

Each rune is from one of its 3 sets, 33.33% each.

Normal kill

Rarity1 star2 starsAny stars
Common28%12%40%
Uncommon21%9%30%
Rare17.5%7.5%25%
Mythical3.5%1.5%5%

Empowered kill

If it was empowered when it died, the odds shift from the start of the list toward the end.

Rarity1 star2 starsAny stars
Common0%0%0%
Uncommon10.5%4.5%15%
Rare36.75%15.75%52.5%
Mythical22.75%9.75%32.5%

In bounty fights

In a bounty fight, the active deed tier sets its numbers and the runes it can drop. Its number of rune rolls and their chance stay the same at every tier. Its item and gold drops do not change with the tier.

When it spawns in the fight of the bounty Return to the Forest Throne:

TierPhysiqueIntelligenceStrength
1657575
2114136136
3180201201
4247282282
5293311311
6404454454
7491527527
8577590590
9648624624
10722665665
  • Rune slots: tier 1: 5; tier 2: 6 (adds Badge); tiers 3 to 10: 8 (adds Badge, Bracer, Amulet)
  • Stars: tier 1: 1 or 2; tiers 2 to 10: 1, 2 or 3

Attributes

Physique65
Intelligence75
Strength75

Numbers

Level14
RankStandard Melee
Danger1
XP on kill47
Respawns after15 minutes
Move speed3

Empowered

Each time it spawns, it has a 33% chance to be empowered with one of these 10: Brutal, Venomous, Swift, Frostbound, Flamecaller, Spiteful, Arcane Shielded, Blighted, Mortar, Unyielding.

When empowered, it has +100% health.

With other players

Its health grows with the number of players near it: health x (players)^0.485. 2 players: x1.4, 4 players: x1.96, 8 players: x2.74.

Its damage does not grow with more players.

Creatures
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