
Corrupted Wildwood Wolf Empowered
Level 14. Danger 1. 47 XP when you kill it.
Where it lives
- Wildwood Forest Vd (Earlwood): 23 event spawns in 16 events
- Wildwood Forest Vb (Earlwood): 3 regular spawns
Event spawns only appear while an event runs in the area.
A bounty asks you to kill it: Corrupted Hunters.
On the map
Drops
Beast Meat x1, 25% chance
Wolf Fang x1, 15% chance
Rune sets
It rolls 1 rune at a 20% chance.
Each roll picks one of these sets at random. Every player near it gets their own rolls. If it was empowered when it died, it rolls twice as many.
A rune it drops is Common, Uncommon, Rare or Mythical. The rune has 1 or 2 stars. The piece slot can be Under-coat, Ring, Rune, Belt or Charm. Ring appears 2 times in the slot list, so it drops 2 times as often as a slot listed once (2 in 6).
Rune odds
The odds depend on where a rarity sits in the creature's list, not on the rarity itself. With three rarities, the first drops 50% of the time, the second 40% and the third 10%. Stars work the same way. The game rolls rarity and stars separately, so each cell is the two chances multiplied.
Each rune is from one of its 3 sets, 33.33% each.
Normal kill
| Rarity | 1 star | 2 stars | Any stars |
|---|---|---|---|
| Common | 28% | 12% | 40% |
| Uncommon | 21% | 9% | 30% |
| Rare | 17.5% | 7.5% | 25% |
| Mythical | 3.5% | 1.5% | 5% |
Empowered kill
If it was empowered when it died, the odds shift from the start of the list toward the end.
| Rarity | 1 star | 2 stars | Any stars |
|---|---|---|---|
| Common | 0% | 0% | 0% |
| Uncommon | 10.5% | 4.5% | 15% |
| Rare | 36.75% | 15.75% | 52.5% |
| Mythical | 22.75% | 9.75% | 32.5% |
In bounty fights
In a bounty fight, the active deed tier sets its numbers and the runes it can drop. Its number of rune rolls and their chance stay the same at every tier. Its item and gold drops do not change with the tier.
When it spawns in the fight of the bounty Return to the Forest Throne:
| Tier | Physique | Intelligence | Strength |
|---|---|---|---|
| 1 | 65 | 75 | 75 |
| 2 | 114 | 136 | 136 |
| 3 | 180 | 201 | 201 |
| 4 | 247 | 282 | 282 |
| 5 | 293 | 311 | 311 |
| 6 | 404 | 454 | 454 |
| 7 | 491 | 527 | 527 |
| 8 | 577 | 590 | 590 |
| 9 | 648 | 624 | 624 |
| 10 | 722 | 665 | 665 |
- Rune slots: tier 1: 5; tier 2: 6 (adds Badge); tiers 3 to 10: 8 (adds Badge, Bracer, Amulet)
- Stars: tier 1: 1 or 2; tiers 2 to 10: 1, 2 or 3
Attributes
Numbers
Empowered
Each time it spawns, it has a 33% chance to be empowered with one of these 10: Brutal, Venomous, Swift, Frostbound, Flamecaller, Spiteful, Arcane Shielded, Blighted, Mortar, Unyielding.
When empowered, it has +100% health.
With other players
Its health grows with the number of players near it: health x (players)^0.485. 2 players: x1.4, 4 players: x1.96, 8 players: x2.74.
Its damage does not grow with more players.

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