
Goblin Basher T2
Level 5. Danger 1. 190 XP when you kill it.
Where it lives
The game files give it no spawn. No area, event, bounty or spell brings it in, so you will not meet it in the world.
Drops
Large Goblin Tooth x1 to 2, 50% chance
Oil x1 to 2, 50% chance
Frayed Cloth x1 to 3, 50% chance
Goblin Tooth x2 to 3, 25% chance
Gold: 3 to 6, 100% chance.
Rune sets
It rolls 1 rune at a 100% chance.
Each roll picks one of these sets at random. Every player near it gets their own rolls. If it was empowered when it died, it rolls twice as many.
A rune it drops is Common, Uncommon or Rare. The rune has 1 or 2 stars. The piece slot can be Rune, Under-coat or Belt.
Rune odds
The odds depend on where a rarity sits in the creature's list, not on the rarity itself. With three rarities, the first drops 50% of the time, the second 40% and the third 10%. Stars work the same way. The game rolls rarity and stars separately, so each cell is the two chances multiplied.
| Rarity | 1 star | 2 stars | Any stars |
|---|---|---|---|
| Common | 35% | 15% | 50% |
| Uncommon | 28% | 12% | 40% |
| Rare | 7% | 3% | 10% |
Attributes
Resistances
Numbers
With other players
Its health grows with the number of players near it: health x (players)^0.485. 2 players: x1.4, 4 players: x1.96, 8 players: x2.74.
Its damage does not grow with more players.
Burnward
Wildwood Wolf
Corrupted Droop