Pathweaver
Where to farm
- The best creature is
Corrupted Treant (level 8). Each kill has a 75% chance to give a piece. - The best chest is in Corrupted Thicket. Each opening has a 20% chance to give a piece.
Corrupted Treant picks each rune's set evenly from 2 sets, so this set has the same chance as
Blightseed.- The best bounty reward is The Corrupted Beast Returns at tier 3. It can give a piece of this set, up to Mythical with 3 stars.
- In a run of The Corrupted Beast Returns at tier 3,
Corrupted Treant gives this set 50% of its runes, and 30% of its runes are Mythical. - Bounty tiers above 3 are locked in Early Access. How tiers open.
Where to get
Creatures
Corrupted Treant, level 8: 2 rolls at 100% each, and each roll picks a set at random from 2 sets
Chests
3 chests can give a piece of this set:
Bounty rewards
A finished tier of these bounties can give a piece of this set:
- The Corrupted Beast Returns, tier 1 to 10
Pieces by slot
The set has a piece for 12 of your 12 rune slots.
- Rune from one star up: Faded Rune, Refined Rune, Engraved Rune, Empowered Rune, Runic Masterpiece, Perfected Rune
- Undercoat from one star up: Cloth Lining, Padded Undercoat, Layered Undercoat, Fortified Undercoat, Mythic Undercoat, Celestial Undercoat
- Belt from one star up: Simple Sash, Reinforced Cincture, Tempered Cincture, Blessed Cincture, Mythic Cincture, Celestial Cincture
- Charm from one star up: Plain Talisman, Imbued Charm, Runed Charm, Arcane Charm, Divine Charm, Celestial Charm
- Ring (x2) from one star up: Modest Band, Polished Band, Gilded Band, Arcane Band, Mythic Band, Celestial Band
- Amulet (x2) from one star up: Basic Amulet, Enhanced Amulet, Studded Amulet, Mystic Amulet, Divine Amulet, Celestial Amulet
- Bracer (x2) from one star up: Simple Bracer, Reinforced Bracer, Tempered Bracer, Empowered Bracer, Mythic Bracer, Celestial Bracer
- Badge (x2) from one star up: Novice Emblem, Adept Emblem, Seeker Emblem, Heroic Emblem, Mythic Emblem, Celestial Emblem
Stats by piece
A piece rolls its main stat from the first list and its extra stats from the second.
| Piece | Main stat | Extra stats |
|---|---|---|
| Rune | Physical Damage, Magic Damage, Bleeding Damage, Strike Damage, Thrust Damage, Blunt Damage | Physical Damage, Physical Piercing, Magic Damage, Magic Piercing, Attack Damage, Stamina, Stamina Regen, Health, Armor, Blunt Armor, Strike Armor, Thrust Armor, Resistance, Decay Resistance, Fire Resistance, Ether Resistance, Ice Resistance, Attack Speed, Bleeding Damage, Strike Damage, Strike Piercing, Thrust Damage, Thrust Piercing, Blunt Damage, Blunt Piercing |
| Undercoat | Health, Armor, Guard Efficiency | Stamina, Stamina Regen, Health, Armor, Blunt Armor, Strike Armor, Thrust Armor, Resistance, Decay Resistance, Fire Resistance, Movement Speed, Ether Resistance, Ice Resistance, Guard Efficiency |
| Belt | Health, Resistance | Stamina, Stamina Regen, Health, Armor, Blunt Armor, Strike Armor, Thrust Armor, Resistance, Decay Resistance, Fire Resistance, Movement Speed, Ether Resistance, Ice Resistance |
| Charm | Concentration, Concentration Regen, Stamina, Stamina Regen | Concentration, Concentration Percent, Concentration Regen, Stamina, Stamina Regen, Health, Armor, Blunt Armor, Strike Armor, Thrust Armor, Resistance, Decay Resistance, Fire Resistance, Ether Resistance, Ice Resistance, Spell Haste |
| Ring | Physical Damage, Magic Damage, Attack Speed, Bleeding Damage, Strike Damage, Thrust Damage, Blunt Damage | Physical Damage, Physical Piercing, Magic Damage, Magic Piercing, Attack Damage, Stamina, Stamina Regen, Health, Armor, Blunt Armor, Strike Armor, Thrust Armor, Resistance, Decay Resistance, Fire Resistance, Ether Resistance, Ice Resistance, Attack Speed, Bleeding Damage, Strike Damage, Strike Piercing, Thrust Damage, Thrust Piercing, Blunt Damage, Blunt Piercing, Max Rage, Rage Duration |
| Amulet | Attack Damage, Critical Chance, Critical Damage, Attack Speed, Spell Haste | Physical Damage, Magic Damage, Attack Damage, Critical Chance, Critical Damage, Stamina, Stamina Regen, Health, Armor, Blunt Armor, Strike Armor, Thrust Armor, Resistance, Decay Resistance, Fire Resistance, Ether Resistance, Ice Resistance, Attack Speed, Spell Haste, Bleeding Damage, Strike Damage, Thrust Damage, Blunt Damage |
| Bracer | Attack Speed, Spell Haste, Max Rage, Rage Duration | Physical Damage, Magic Damage, Attack Damage, Stamina, Stamina Regen, Health, Armor, Blunt Armor, Strike Armor, Thrust Armor, Resistance, Decay Resistance, Fire Resistance, Ether Resistance, Ice Resistance, Guard Efficiency, Attack Speed, Spell Haste, Bleeding Damage, Strike Damage, Thrust Damage, Blunt Damage, Max Rage, Rage Duration |
| Badge | Physical Damage, Magic Damage, Attack Damage, Critical Damage, Bleeding Damage | Physical Damage, Magic Damage, Attack Damage, Critical Chance, Critical Damage, Stamina, Stamina Regen, Health, Armor, Blunt Armor, Strike Armor, Thrust Armor, Resistance, Decay Resistance, Fire Resistance, Ether Resistance, Ice Resistance, Attack Speed, Bleeding Damage, Strike Damage, Thrust Damage, Blunt Damage |
Set bonuses
- 3 pieces: Dualpath: After dealing Physical Damage, gain 3% stacking Magic Damage for 4 seconds. After dealing Magic Damage, gain 3% stacking Physical Damage for 4 seconds. Each effect stacks up to 5 times
- 6 pieces: Pathsurge: Increase both effects to 7% per stack
Rune odds
The first number is the share of this source's runes that come from this set. The second is the chance of at least one piece from one kill or one opening, counting every roll and its drop chance. For creatures, that is for a normal kill. An empowered kill rolls twice as many runes, and each roll has three times the drop chance (at most 100%).
| Source | Chance |
|---|---|
| 50% of its runes 75% per kill | |
| 3 chests in Corrupted Thicket (deed tier 1, each player) | 20% of its runes 20% per opening |
| 3 chests in Corrupted Thicket (deed tier 2, each player) | 20% of its runes 20% per opening |
| 3 chests in Corrupted Thicket (deed tier 3, each player) | 20% of its runes 20% per opening |
| 3 chests in Corrupted Thicket (each player) | 20% of its runes 20% per opening |
Stars and level
A rune's stars set the player level you need to wear it.
| Stars | Player level | Note |
|---|---|---|
| 1 star | 1 | |
| 2 stars | 5 | |
| 3 stars | 10 | |
| 4 stars | 15 | |
| 5 stars | 20 | |
| 6 stars | 25 | |
| 7 stars | 30 | above the level cap |
| 8 stars | 35 | above the level cap |
| 9 stars | 40 | above the level cap |
Runes with 7 to 9 stars need level 30 to 40. The level cap is 25, so no one can wear them.