"Relax, I'm a Doctor" - The UNKILLABLE Support Build in Dimraeth!
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This page sums up "Relax, I'm a Doctor" - The UNKILLABLE Support Build in Dimraeth! by MediocreDad-G. Each line links to the moment in the video it comes from.
What the video covers
- This support build does no damage on purpose. It shields and buffs the group and stays alive long enough to pick up fallen allies. 0:40
- The five spells on the bar are
Power Of The Wild,
Barrier,
Spirit Swap,
War Banner and
Circle of Magic. 1:16
Barrier needs 11 Memory and 18 Charisma. With enough Spell Haste it is ready again about every 10 seconds. 0:59
Circle of Magic and
War Banner do the real work. Circle of Magic gives allies inside it 25% more Magic Damage for 10 seconds. War Banner gives 20% more Physical and Magic Damage and 15% Stamina regeneration. 1:17
Power Of The Wild gives an ally 25% more Armor and Resistance.
Spirit Swap pulls an ally out of trouble or into the buffs. 2:08
Combat Medic is left out. MediocreDad-G calls it garbage. 1:54- Meet the spell requirements first: 20 Charisma and 12 Memory for Circle of Magic and Barrier, 12 Physique and 12 Energy for War Banner. Every point after that goes into Physique for health and health regeneration. 2:50
- Skip throwing potions. You are the tank, so walk the fight and pick people up off the ground instead. 4:14
- On the skill tree, take the Health, Concentration and Stamina nodes, plus Spell Haste to cast more often. The video says this works on almost any character. 4:56
- For gear, only Health and resistances matter. The character wears five
Lifebloom pieces. Attack Speed helps too, because hitting things gets Concentration back. 5:44
Screens from the video


Barrier tooltip, with a 55 shield, a 9.6 second cooldown and a need for 11 Memory and 18 Charisma. 1:02

Power Of The Wild tooltip: 25% more Armor and Resistance for 10 seconds. 2:06

Lifebloom amulet with both set bonuses active. 5:59The build
Open this build in our planner
The planner opens with the nodes below already bought.
Skill tree nodes
The video takes these 48 nodes, in this order.
Health Boost 4:56
Stamina Boost 4:56
Health Boost 4:56
Magic Damage Increase 4:56
Concentration Boost 4:56
Health Boost 4:56
Concentration Boost 4:56
Concentration Boost 4:56
Health Boost 4:56
Max Health Increase 4:56
Concentration Boost 4:56
Concentration Boost 4:56
Max Concentration Increase 4:56
Concentration Boost 4:56
Minotaur Blood 4:56
Armor Increase 4:56
Max Health Increase 4:56
Concentration on Hit 4:56
Concentration Boost 4:56
Plague Initiate 4:56
Max Concentration Increase 4:56
Concentration on Hit 4:56
Bestial Force 4:56
Spell Haste 4:56
Rejuvenating Rage 4:56
Stun Build-up Increase 4:56
Spell Haste 4:56
Spell Haste 4:56
Spell Haste 4:56
Stun Build-up Increase 4:56
Spell Haste 4:56
Spell Haste 4:56
Spell Haste 4:56
Spell Haste 4:56
Stamina Regeneration Increase 4:56
Spell Haste 4:56
Spell Haste 4:56
Dread Momentum 4:56
Pestilent Precision 4:56
Stamina Regeneration Increase 4:56
Fell Precision 4:56
Earth Speaker's Voice 4:56
Stun Build-up Increase 4:56
Spell Haste Increase 4:56
Stun Build-up Increase 4:56
Spell Haste Increase 4:56
Spell Haste Increase 4:56
Spell Haste Increase 4:56
Attributes
Shown in the video 0:48
Gear
The stat values follow the game's forge rule for each piece's stars and forge level. The planner uses the same rule.
- Under-coat ·
Lifebloom · Rare · 1 star · No upgrade (forge level 1) 6:12
Main stat: 6 Armor
Extra stats: 6 Resistance, 4 Movement Speed - Belt ·
Lifebloom · Mythical · 2 stars · +11 (forge level 12) 6:14
Main stat: 17.7 HP
Extra stats: 9.9 Ice Resistance, 9.9 Armor, 6.6 Movement Speed, 9.4 Strike Armor, 11.9 Stamina Regen, 8.5 Thrust Armor - Ring 1 ·
Lifebloom · Rare · 2 stars · +9 (forge level 10) 5:58
Main stat: 6.1 Attack Speed
Extra stats: 9.4 Fire Resistance, 9.4 Strike Armor, 8.9 Ether Resistance, 8.5 Blunt Armor, 8 Ice Resistance - Amulet 1 ·
Graveveil · Rare · 2 stars · No upgrade (forge level 1) 5:56
Main stat: 4 Spell Haste
Extra stats: 6.6% Attack Damage, 5.3% Physical Damage - Amulet 2 ·
Lifebloom · Rare · 2 stars · +11 (forge level 12) 6:00
Main stat: 6.6 Attack Speed
Extra stats: 13.2 HP, 9.9 Resistance, 12.6 Stamina, 8.9 Armor, 8.5 Ether Resistance, 8 Thrust Armor - Badge 1 ·
Stonehoove · Rare · 2 stars · No upgrade (forge level 1) 6:20
Main stat: 6.6% Attack Damage
Extra stats: 10.6% Critical Multiplier, 16% Bleeding Damage - Bracer 1 ·
Rootbloom · Uncommon · 2 stars · +11 (forge level 12) 6:18
Main stat: 2.2 Max Inoculation
Extra stats: 13.2 Stamina, 12.6 HP, 4.5 Attack Speed, 8.5 Strike Armor, 1.3 Rage Duration
Pet and spell bar
Rotation
War Banner Plant the banner where the group fights. 3:36
Circle of Magic Drop the circle right after it, so both buffs are up at once. 3:38
Spirit Swap Swap an ally into the buffs, or out of danger. 3:43
Barrier Shield whoever is taking hits, every time it comes back. 1:06
Notes from the video
- The Barrier tooltip on screen shows a 55 shield and a 9.6 second cooldown. The game files give
Barrier 16 seconds before Spell Haste, so the tree and gear cut about 40% off it. 1:02
Power Of The Wild shows 9.0 seconds on screen against 15 seconds in the game files, and
War Banner 27.1 seconds against 45. That is the same 40% cut. 2:06- The video has Circle of Magic (25% Magic Damage for 10 seconds) and War Banner (20% Physical and Magic Damage, 15% Stamina regeneration) right, and the game files agree. 1:26
- The video adds the two buffs up to about 45% more Magic Damage. The wiki has not checked how the two stack. 2:35
Combat Medic rushes to an ally and removes Burning, Chill, Poison, Shock and Bleeding stacks, according to the game text. 1:54- Five
Lifebloom pieces give +30 Health at three pieces and +120 Health at five. The tooltip and the game files match. 5:59 - The tree shows 57 points spent. The plan holds the 48 nodes the video shows. The other 9 sit where the view is cut off, past
Dread Momentum at the top and past the last Spell Haste Increase node at the bottom. 4:56 - The character screen at 0:48 shows level 24, and the group frame at 5:50 shows 25. At level 24, 57 points means 11 boss points, which is what the link uses. 0:48
- Eight worn pieces are hovered between 5:56 and 6:20. The
Lifebloom set row shows 5 of 5 pieces: rune, under-coat, belt, one ring and one amulet. 6:08 - The rune is a Hearty Lifebloom Refined Rune +11: Mythical, 2 stars, main stat Health, with Resistance, Ice Resistance, Fire Resistance, Stamina Regen, Blunt Armor and Decay Resistance. The game files list no main stat for a Lifebloom rune, so the planner cannot hold it and the link leaves the rune out. 6:08
- The
Stonehoove emblem hovered at 6:20 is marked Equipped, so it is worn. 6:20 - Stars and forge level come from the item names: Polished Band and Enhanced Amulet are 2 stars, Cloth Lining is 1. +11 is forge level 12 and the ring's +9 is level 10. The Graveveil amulet, the under-coat and the emblem have no + and stay at level 1. 5:58
- The pet is a
Silver Cat named Nacho, at pet level 6. 5:49
Not shown in the video
The video does not show these, so this guide leaves them out.
- The 9 skill points spent past the top and bottom edges of the tree view.
- Four of the 12 slots: the charm, the second ring, the second badge and the second bracer are never hovered.
Game version
The video went up on 2026-09-25. This wiki shows game build 25546572 (version 0.107.7779).
The version on screen in the video is game build 25483224.
The wiki read 1 game build after that one. The changelog lists what it changed.
None of the nodes, spells or sets in this guide changed in those builds.