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Skill tree/Frost Javelin (Magician)

Frost Javelin

Magician treeClass tree

Hold to charge. Release to launch an icy javelin, dealing Ice Damage and consuming up to 10 Chill from the target for 4% extra damage and Stun Build-up per stack. Enemies hit are slowed by 30% for 6 seconds.

In the game

Where to get

Show on the tree It opens the Magician tree, shown with the Elemental Ranger archetype.

It opens when any one of the nodes it needs has a point.

Numbers

Unlocks spellFrost Javelin

Spell numbers

Damagex6.94 power
Damage typeIce
Concentration30
Cooldown16 s
Hold to charge1.5 s
HitTypeMultiplierHow often
Javelin
Fully charged
Icex6.941 time per cast

What it scales with

  • Ice hits use Magic Power.
  • Damage bonus: Ice Damage and Magic Damage from gear and the tree, added together into one bonus.
  • Magic Power = Intelligence x1, Charisma x0.5, Adventure x0.5, plus flat Magic Power from gear and the tree. Archetype passives add: Elemental Ranger Adventure x0.25, Earthshaker Strength x0.5, Echo Weaver Agility x0.5.
  • One hit = power x (1 + bonus / 100) x (1 - the target's defence share) x the hit multiplier, rounded up. A critical hit then adds your Critical Damage.

How the game works out a hit

Needs one of

Skill tree
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