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Spells/Backstep Strike

Backstep Strike

Thrust

Press to cast. Strike enemies in front of you, dealing Thrust Damage, then dash backward. Hitting an enemy grants Temporal Surge.

In the game

On the skill tree

Starting spell of

Requirements

Numbers

Damage1.83
Damage typeThrust
Radius2
Stamina5
Cooldown3 s
Cast time0.3 s
TagsDamage, Race

Hits and scaling

HitTypeMultiplierHow often
Hit
First cast
Thrustx1.831 time per cast

What it scales with

  • Thrust hits use Physical Power.
  • Damage bonus: Thrust Damage and Physical Damage from gear and the tree, added together into one bonus.
  • Physical Power = Strength x1, Adventure x0.5, Agility x0.5, plus flat Physical Power from gear and the tree. Archetype passives add: Wild Strider Adventure x0.25.
  • One hit = power x (1 + bonus / 100) x (1 - the target's defence share) x the hit multiplier, rounded up. A critical hit then adds your Critical Damage.

How the game works out a hit

What each upgrade changes

Backstep Strike Cooldown Decrease
Nodes taken0123
Cooldown3 s2.7 s2.4 s2.1 s
Backstep Strike Cost Decrease
Nodes taken0123
Stamina cost5432

Each point removes 1 Stamina from the cost of 5.

Crippling Backstep
WithoutWith
Damagex1.83x1.464
Slownone15%
Slow durationnone2 s
Echoed Backstep
WithoutWith
Max Temporal Echo consumednone5
Extra Stun Damage per Echo consumednone5%

No longer grants Temporal Surge on hit.

Echoed Backstep Increase
Nodes taken0123
Max Temporal Echo consumed57911
Echoing Backstep
WithoutWith
Temporal Echo appliednone3
Echoing Backstep Increase
Nodes taken0123
Temporal Echo applied3456
Executing Backstep
WithoutWith
Damage
Target below 40% HP
x1.83x2.379
Damage
Target at 40% HP or more
x1.83x0.915
Pursuing Backstep
WithoutWith
Recast windownone2 s
Recast damage
Recast strike
x1.83x0.915
Recast dash distancenone4 m

The recast needs at least one enemy hit and grants no Temporal Surge.

Rending Backstep
WithoutWith
Bleeding appliednone3
Rending Backstep Increase
Nodes taken0123
Bleeding applied3456
Repeating Backstep
WithoutWith
Second strike areax1x1.6
Remaining cooldown removed
Both strikes hit
none50%
Strikes12

The second strike deals full damage; the refund is 50% of the cooldown left, not of the full cooldown.

Surged Backstep
WithoutWith
Max extra hits (Temporal Surge consumed)none5

Each consumed Temporal Surge adds one hit at full damage; no longer grants Temporal Surge.

Surged Backstep Increase
Nodes taken0123
Max extra hits (Temporal Surge consumed)57911
Surging Backstep Increase
Nodes taken0123
Temporal Surge gained per enemy hit1234

Surge is granted once per enemy hit, not once per cast.

Rank it

Compare it with every other damaging spell on the spell ranking.

Spells
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