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Spells/Furious Strike

Furious Strike

RageStrike

Press to cast. Dash to your target and strike, dealing Strike Damage.

In the game

On the skill tree

Requirements

Numbers

ElementRage
Damage5.26
Damage typeStrike
Stamina15
Cooldown12 s
Cast time0.2 s
TagsDamage, Class

Hits and scaling

HitTypeMultiplierHow often
PunchStrikex5.261 time per cast

What it scales with

  • Strike hits use Physical Power.
  • Damage bonus: Strike Damage and Physical Damage from gear and the tree, added together into one bonus.
  • Physical Power = Strength x1, Adventure x0.5, Agility x0.5, plus flat Physical Power from gear and the tree. Archetype passives add: Wild Strider Adventure x0.25.
  • One hit = power x (1 + bonus / 100) x (1 - the target's defence share) x the hit multiplier, rounded up. A critical hit then adds your Critical Damage.

How the game works out a hit

What each upgrade changes

Blunt Strike
WithoutWith
Damage multiplier
Damage becomes Blunt
x1x0.8

It does not stack with the 20% loss of Splintering Strike: the game applies x0.8 once.

Enraging Strike
WithoutWith
Rage per 3 Bleeding on the target
Counts Bleeding after the hit, rounded down to whole groups of 3
none1

When you have Enraging Strike, Rending Strike does not apply.

Enraging Strike Increase
Nodes taken0123
Rage per 3 Bleeding on the target1234
Furious Strike Cooldown Decrease
Nodes taken0123
Cooldown12 s10.8 s9.6 s8.4 s
Furious Strike Damage Increase
Nodes taken0123
Damagex5.26x5.6808x6.1016x6.5224
Furious Strike Range Increase

This upgrade is new in the current game build, and its numbers are not in the files we can read yet.

Harvesting Strike
WithoutWith
Damage bonus per Bleeding consumednone6%
Maximum damage bonusnone60%
Harvesting Strike Increase
Nodes taken0123
Damage bonus per Bleeding consumed6%8%10%12%
Maximum damage bonus60%66%72%78%
Rending Strike
WithoutWith
Bleeding applied
Not with Enraging Strike
none5
Rending Strike Increase
Nodes taken0123
Bleeding applied
Not with Enraging Strike
5678
Repeating Strike
WithoutWith
Cooldown reduced on kill
The hit kills the target
none99 s

99 s is more than the full cooldown, so the cooldown resets.

Splintering Strike
WithoutWith
Damage multiplierx1x0.8
Blood spray radius
Around the target, other enemies take the same hit
none2.5 m

Rank it

Compare it with every other damaging spell on the spell ranking.

Spells

History

  • 0.107.7779
    • Health Pct: 15 to 0
    • Desc: Press to cast. Dash to your target and strike, dealing Strike Damage. Costs Health to cast. to Press to cast. Dash to your target and strike, dealing Strike Damage.
    • Damage: 5.43 to 5.26
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