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Spells/Timeless Void

Timeless Void

Ether

Press to cast. Create a large temporal domain. Enemies inside take Ether Damage over time; damage dealt to them builds Temporal Pressure. When the domain expires it collapses, dealing Ether Damage increased by the Pressure built.

In the game

On the skill tree

Requirements

Numbers

ElementEther
Damage4.7
Damage typeEther
Radius6
Concentration30
Cooldown60 s
Cast time1.8 s
TagsDamage, Race

Hits and scaling

HitTypeMultiplierHow often
Collapse
No other damage in the dome
EtherChanged in a later update1 time per cast
Tick
Each second in the dome
Etherx0.47Depends on where the target is

What it scales with

  • Ether hits use Magic Power.
  • Damage bonus: Ether Damage and Magic Damage from gear and the tree, added together into one bonus.
  • Magic Power = Intelligence x1, Charisma x0.5, Adventure x0.5, plus flat Magic Power from gear and the tree. Archetype passives add: Elemental Ranger Adventure x0.25, Earthshaker Strength x0.5, Echo Weaver Agility x0.5.
  • One hit = power x (1 + bonus / 100) x (1 - the target's defence share) x the hit multiplier, rounded up. A critical hit then adds your Critical Damage.

How the game works out a hit

What each upgrade changes

Echoed Void
WithoutWith
Extra stun per Echo, share of collapse damage
Consumes all Temporal Echo on the enemy
This part of the spell's code changed in a later game update, so we show no number.

Each Echo adds 20% stun build-up; Ether builds stun at half its damage, so the extra stun is 10% of the collapse damage per Echo.

Echoed Void Increase
Nodes taken0123
Extra stun per Echo, share of collapse damage
With Echoed Void
This part of the spell's code changed in a later game update, so we show no number.
Echoing Void
WithoutWith
Temporal Echo applied per enemy
Once per enemy per cast
none5
Tick damage multiplierx1x0

Only the ticks stop; the collapse still deals damage.

Echoing Void Increase
Nodes taken0123
Temporal Echo applied per enemy
With Echoing Void
5678
Focused Void
WithoutWith
Domain radius multiplierx1x0.6
Pressure cap multiplierThis part of the spell's code changed in a later game update, so we show no number.
Pressure stored multiplierx1x1.15
Rending Void
WithoutWith
Bleeding per ticknone1
Rending Void Increase
Nodes taken0123
Bleeding per tick
With Rending Void
1234
Sealed Void
WithoutWith
Tick damage multiplierx1x0.75
Slow inside the domain
Lasts 1.5 s, renewed while inside
nonex0.3
Slow after collapse
Surviving enemies, slowed by 0.3
This part of the spell's code changed in a later game update, so we show no number.
Surged Void
WithoutWith
Max Temporal Surge consumednone7
Radius increase per Surge consumednonex0.08
Surged Void Increase
Nodes taken0123
Max Temporal Surge consumed
With Surged Void
78910
Surging Void
WithoutWith
Temporal Surge per ally inside, at cast and at collapsenone2
Pressure stored multiplierx1x0.8

Surge is granted when the domain opens after the cast, not at the start of the cast.

Surging Void Increase
Nodes taken0123
Temporal Surge per ally inside, at cast and at collapse
With Surging Void
2345
Timeless Void Capacity Increase
Nodes taken0123
Pressure cap per enemy, times its max healthThis part of the spell's code changed in a later game update, so we show no number.

The base value is set on the spell itself, which we cannot read yet.

Timeless Void Cooldown Decrease
Nodes taken0123
Cooldown60 s54 s48 s42 s
Timeless Void Duration Increase
Nodes taken0123
DurationThis part of the spell's code changed in a later game update, so we show no number.
Timeless Void Retention Increase
Nodes taken0123
Share of your damage stored as PressureThis part of the spell's code changed in a later game update, so we show no number.

Each point adds 4 points to the base share. The base value is set on the spell itself, which we cannot read yet.

Warding Void
WithoutWith
Shield on each ally inside at collapseThis part of the spell's code changed in a later game update, so we show no number.
Pressure stored multiplierx1x0.8

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Compare it with every other damaging spell on the spell ranking.

Spells

History

  • 0.107.7779
    • Desc: Press to cast. Create a large temporal domain. Enemies inside take Ether Damage over time; damage dealt to them builds Temporal Pressure. When the domain expires it collapses, dealing Magic Damage increased by the Pressure built. to Press to cast. Create a large temporal domain. Enemies inside take Ether Damage over time; damage dealt to them builds Temporal Pressure. When the domain expires it collapses, dealing Ether Damage increased by the Pressure built.
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