Aimed Shot
Press to cast. Take aim, then fire a piercing arrow that passes through enemies, dealing Thrust Damage.
In the game
On the skill tree
Aimed Shot (Human)
Requirements
- Race:
Human
Numbers
Damage4.02
Damage typeThrust
Stamina10
Concentration10
Cooldown6 s
Cast time1 s
TagsDamage, Race
Hits and scaling
| Hit | Type | Multiplier | How often |
|---|---|---|---|
| Arrow | Thrust | x4.02 | 1 time per cast |
What it scales with
- Thrust hits use Physical Power.
- Damage bonus: Thrust Damage and Physical Damage from gear and the tree, added together into one bonus.
- Physical Power = Strength x1, Adventure x0.5, Agility x0.5, plus flat Physical Power from gear and the tree. Archetype passives add: Wild Strider Adventure x0.25.
- One hit = power x (1 + bonus / 100) x (1 - the target's defence share) x the hit multiplier, rounded up. A critical hit then adds your Critical Damage.
Upgraded by
32 nodes on the skill tree upgrade it.
Aimed Shot Cooldown Reduction I (Human),
Aimed Shot Cooldown Reduction II (Human),
Aimed Shot Cooldown Reduction III (Human)
Aimed Shot Cost Reduction I (Human),
Aimed Shot Cost Reduction II (Human),
Aimed Shot Cost Reduction III (Human)
Aimed Shot Damage Increase I (Human),
Aimed Shot Damage Increase II (Human),
Aimed Shot Damage Increase III (Human)
Broadhead Shot (Human)
Corrupting Arrow (Human)
Corrupting Arrow Increase I (Human),
Corrupting Arrow Increase II (Human),
Corrupting Arrow Increase III (Human)
Envenoming Arrow (Human)
Envenoming Arrow Increase I (Human),
Envenoming Arrow Increase II (Human),
Envenoming Arrow Increase III (Human)
Inoculating Arrow (Human)
Inoculating Arrow Increase I (Human),
Inoculating Arrow Increase II (Human),
Inoculating Arrow Increase III (Human)
Long Shot (Human)
Purging Arrow (Human)
Purging Arrow Increase I (Human),
Purging Arrow Increase II (Human),
Purging Arrow Increase III (Human)
Rending Arrow (Human)
Rending Arrow Increase I (Human),
Rending Arrow Increase II (Human),
Rending Arrow Increase III (Human)
Surprising Shot (Human)
What each upgrade changes
Aimed Shot Cooldown Reduction
| Nodes taken | 0 | 1 | 2 | 3 |
|---|---|---|---|---|
| Cooldown | 6 s | 5.4 s | 4.8 s | 4.2 s |
Aimed Shot Cost Reduction
| Nodes taken | 0 | 1 | 2 | 3 |
|---|---|---|---|---|
| Stamina cost | 10 | 9 | 8 | 7 |
| Concentration cost | 10 | 9 | 8 | 7 |
Aimed Shot Damage Increase
| Nodes taken | 0 | 1 | 2 | 3 |
|---|---|---|---|---|
| Arrow damage | x4.02 | x4.3416 | x4.6632 | x4.9848 |
Broadhead Shot
| Without | With | |
|---|---|---|
| Push back distance 13 m minus the distance the arrow already flew | none | 13 m |
The arrow stops at the first enemy instead of passing through.
Corrupting Arrow
| Without | With | |
|---|---|---|
| Most Bleeding turned into Poison | none | 10 |
Each Bleeding consumed gives 1 Poison.
Corrupting Arrow Increase
| Nodes taken | 0 | 1 | 2 | 3 |
|---|---|---|---|---|
| Most Bleeding turned into Poison With Corrupting Arrow | 10 | 12 | 14 | 16 |
Envenoming Arrow
| Without | With | |
|---|---|---|
| Poison on the first enemy | none | 4 |
| Poison on later enemies | none | 2 |
Envenoming Arrow Increase
| Nodes taken | 0 | 1 | 2 | 3 |
|---|---|---|---|---|
| Poison on the first enemy With Envenoming Arrow | 4 | 5 | 6 | 7 |
| Poison on later enemies With Envenoming Arrow | 2 | 3 | 4 | 5 |
Inoculating Arrow
| Without | With | |
|---|---|---|
| Inoculation per Poisoned enemy hit | none | 2 |
| Extra Inoculation Arrow hit 2 or more Poisoned enemies | none | 2 |
Inoculating Arrow Increase
| Nodes taken | 0 | 1 | 2 | 3 |
|---|---|---|---|---|
| Inoculation per Poisoned enemy hit With Inoculating Arrow | 2 | 3 | 4 | 5 |
The extra 2 for 2 or more Poisoned enemies does not grow.
Long Shot
| Without | With | |
|---|---|---|
| Damage multiplier, far target Arrow flew more than 7 m | x1 | x1.5 |
| Damage multiplier, near target Arrow flew 7 m or less | x1 | x0.6 |
7 m is half of the 14 m arrow range.
Purging Arrow
| Without | With | |
|---|---|---|
| Damage bonus per Poison consumed | none | 5% |
| Most Poison consumed | none | 10 |
Purging Arrow Increase
| Nodes taken | 0 | 1 | 2 | 3 |
|---|---|---|---|---|
| Most Poison consumed With Purging Arrow | 10 | 12 | 14 | 16 |
Rending Arrow
| Without | With | |
|---|---|---|
| Bleeding applied | none | 3 |
Rending Arrow Increase
| Nodes taken | 0 | 1 | 2 | 3 |
|---|---|---|---|---|
| Bleeding applied With Rending Arrow | 3 | 4 | 5 | 6 |
Surprising Shot
| Without | With | |
|---|---|---|
| Damage multiplier Monster not in combat | x1 | x1.6 |
Rank it
Compare it with every other damaging spell on the spell ranking.