Dimraeth: A melhor build de arqueiro de fogo / Extremely Insane Fire Archer Build
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This page sums up Dimraeth: A melhor build de arqueiro de fogo / Extremely Insane Fire Archer Build by Heaven. Each line links to the moment in the video it comes from.
What the video covers
- A Human Elemental Ranger (Elemental Ranger) build around Burning.
Dragon's Breath sets groups on fire, and the Ember Cascade keystone turns ranged hits on Burning enemies into extra fireballs. 1:30 - The creator plays hit and run. Remote Dragon lets you walk away while the breath keeps firing, and the dash gets you out when enemies close in. 1:56
- On the tree the creator skips the thrust damage nodes and takes the damage vs. Burning line (6% per node, 24% in all) and both Burning duration nodes. Longer Burning means more time to spam Ember Cascade. 3:20
- The creator cleared the zone and its boss solo at level 22 with this setup and thinks it works from about level 15. 8:04
Screens from the video






The build
Open this build in our planner
The planner opens with the nodes below already bought.
Skill tree nodes
The video takes these 52 nodes, in this order.
Concentration Boost 1:40
Fire Damage Increase 1:40
Fire Damage Increase 1:40
Fire Damage Increase 1:40
Fire Apprentice 1:40
Spell Haste 1:40
Spell Haste 1:40
Spell Haste 1:40
Emberborne Adept 1:40
Attack Speed Increase 1:40
Increased Damage vs. Burning 3:30
Attack Speed Increase 1:40
Increased Damage vs. Burning 3:30
Dragon's Breath 1:45
Increased Damage vs. Burning 3:30
Dragon's Breath Cooldown Reduction I 2:35
Increased Damage vs. Burning 3:30
Dragon's Breath Cooldown Reduction II 2:35
Lord of Cinders 1:40
Dragon's Breath Cooldown Reduction III 2:35
Burning Duration Increase 3:40
Critical Chance vs. Burning 1:40
Remote Dragon 1:55
Burning Duration Increase 3:45
Critical Chance vs. Burning 1:40
Dragon's Breath Damage Increase I 2:30
Dragon's Breath Rate Of Fire Increase I 2:30
Inferno 3:05
Critical Chance vs. Burning 1:40
Dragon's Breath Damage Increase II 2:30
Dragon's Breath Rate Of Fire Increase II 2:30
Inferno Max Consume Increase I 1:40
Critical Chance vs. Burning 1:40
Dragon's Breath Damage Increase III 2:30
Dragon's Breath Rate Of Fire Increase III 2:30
Inferno Max Consume Increase II 1:40
Heat Vision Sight 3:25
Wildfire Dragon 2:15
Firepit Inferno 1:40
Ember Cascade 4:15
Wildfire Dragon Increase I 2:25
Inferno Cooldown Reduction I 1:40
Wild-fire Ranger 5:20
Wildfire Dragon Increase II 2:25
Inferno Cost Reduction I 1:40
Inferno Cooldown Reduction II 1:40
Wildfire Dragon Increase III 2:25
Inferno Damage Increase III 1:40
Inferno Cooldown Reduction III 1:40
Combusting Inferno 1:40
Combusting Inferno Increase I 1:40
Combusting Inferno Increase II 1:40
Attributes
Shown in the video 6:06
Gear
The stat values follow the game's forge rule for each piece's stars and forge level. The planner uses the same rule.
Pet and spell bar
Rotation
Fireball Open with Fireball to put Burning on the target. 6:23
Dragon's Breath Cast Dragon's Breath at range and keep moving. Wildfire Dragon spreads Burning to nearby enemies. 2:10- Keep hitting Burning enemies with ranged attacks. Ember Cascade fires one small fireball per Burning stack, up to 10. 4:14
- Dash away when enemies get close, then keep attacking from range. 7:05
Conflagration Conflagration is optional. It spreads the Burning you already applied to other enemies in range. 8:35
Inferno Inferno is optional too. It hits hard (the creator saw 862 and over 2,000 damage), but the creator says the build does not need it. 8:12
Notes from the video
- The level 22 character has 54 skill points, 53 of them spent. Level 22 gives 42, and the rest are boss kill points. 5:45
- The character screen shows Intelligence 37 and Memory 21. The other attributes are low: Charisma 9, Adventure 7, Energy 6, Physique 5, Agility 5 and Strength 4. 6:06
- The spell bar holds
Weapon Swap on Q,
Fireball on E,
Conflagration on R,
Dragon's Breath on F and
Inferno on T. 6:06 - The equipped grid holds 10 pieces. Both Bracer slots are empty. 9:50
- The video shows a 7.2 second Dragon's Breath cooldown after the three reduction nodes. The game files give a 16 second base cooldown and 15% off per node, which is 8.8 seconds if the three add up. The video does not say where the rest comes from. 2:43
- The creator only tested a Human and believes any class with archer and fire nodes can do the same. 1:35
- The pet also applies Burning and helps stack it. 6:20
- The only gear tooltip is a Mythical
Enflamed Badge +11 with Critical Damage as its main stat. Its set line reads 2 of 4, so a second Enflamed piece is worn, but the video never hovers it. The 2-piece bonus (+8% Burning Damage, +3 Spell Haste) is active. The creator wants the rest of the set for the 4-piece bonus, Everburn: each Fire spell also fires a mortar shot at a random nearby enemy. The game files agree. 9:50
Changed since this video
- Ember Cascade changed in game build 25546572, which the wiki read after this video. The video may show the older version.
- The game version on screen is 0.107.7694. The oldest build this wiki read is 0.107.7689, so later builds may have changed some numbers.
- Since game build 0.107.7779, Ember Cascade fireballs deal 11% instead of 15%.
Not shown in the video
The video does not show these, so this guide leaves them out.
- The second
Enflamed piece: the Badge tooltip counts 2 of 4, but the other piece is never hovered. - The set, stats, stars and upgrade level of the other nine equipped pieces. They appear only as icons.
- The pet's name.
- One of the 53 spent points. Our reading of the tree screens finds 52 nodes, so the planner link has 52.
Game version
The video went up on 2026-09-18. This wiki shows game build 25546572 (version 0.107.7779).
The wiki first read the game on 2026-09-22, after this video, so changes made before that date are not known here.
The wiki read 4 game builds after the upload. The changelog lists what they changed.