I CAN'T BELIEVE This ICE-SKATING Minotaur Works on HARD - Dimraeth
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This page sums up I CAN'T BELIEVE This ICE-SKATING Minotaur Works on HARD - Dimraeth by The Mages Corner. Each line links to the moment in the video it comes from.
What the video covers
- This Minotaur Magician (Earthshaker) plays on Hard difficulty. It dashes through packs with
Frost Glide and drags a
Blizzard along with it. 1:43 - The character was level 17 when the video was recorded, so the build is not finished yet. 2:26
- Frost Glide Chills everything in its path. The tree then turns Chill into damage with
Frostquake and with nodes for more damage and Critical Chance against Chilled enemies. 2:55 - The build also takes Armor nodes because enemies hit hard on Hard. The goal is 100 Armor and the six-piece
Frostward bonus. 4:16
Screens from the video



Centered Blizzard, learned. 2:44

Chilling Glide adds 2 Chill to each enemy Frost Glide hits. 3:00
Frostquake, learned. 3:08The build
Open this build in our planner
The planner opens with the nodes below already bought.
Skill tree nodes
The video takes these 38 nodes, in this order.
Blizzard 2:44
Blizzard Duration Increase I 2:44
Blizzard Duration Increase II 2:44
Blizzard Duration Increase III 2:44
Centered Blizzard 2:44
Health Boost 2:52
Magic Damage Increase 2:52
Frostbinder 2:52
Frost Acolyte 2:52
Concentration on Hit 2:52
Concentration on Hit 2:52
Max Chill Increase 2:52
Max Chill Increase 2:52
Max Chill Increase 2:52
Frost Glide Extra Charge 2:55
Frost Glide 3:00
Frost Glide Speed Increase I 3:00
Frost Glide Speed Increase II 3:00
Frost Glide Damage Increase I 3:00
Frost Glide Damage Increase II 3:00
Frost Glide Damage Increase III 3:00
Chilling Glide 3:00
Frostquake 3:08
Critical Chance vs. Chilled 3:16
Critical Chance vs. Chilled 3:16
Master of Ice 3:16
Increased Damage vs. Chilled 3:16
Increased Damage vs. Chilled 3:16
Increased Damage vs. Chilled 3:16
Increased Damage vs. Chilled 3:16
Critical Strike Chance Increase 3:20
Critical Strike Chance Increase 3:20
Frost Javelin 3:24
Armor Increase 4:20
Armor Increase 4:20
Armor Increase 4:20
Armor Increase 4:20
Frost-armored Hide 4:20
Attributes
Shown in the video 2:26
Gear
The stat values follow the game's forge rule for each piece's stars and forge level. The planner uses the same rule.
- Rune ·
Frostward · Uncommon · 1 star · +11 (forge level 12) 4:51
Main stat: 10 Ice Damage
Extra stats: 9.9 HP, 7.1 Ether Resistance, 6.7 Strike Armor, 3.2 Attack Speed, 6 Resistance - Under-coat ·
Frostward · Common · 1 star · +11 (forge level 12) 4:54
Main stat: 10 Armor
Extra stats: 7.1 Fire Resistance, 3.4% Guard Efficiency, 6.4 Thrust Armor, 8 Stamina Regen - Belt ·
Frostward · Common · 1 star · +11 (forge level 12) 5:00
Main stat: 13.3 HP
Extra stats: 7.1 Strike Armor, 9 Stamina, 6.4 Armor, 6 Fire Resistance
Rotation
Blizzard Cast it first. With
Centered Blizzard it sits on you and follows you around. 2:36
Frost Glide The main move. Glide through enemies to Chill them and leave ice on the ground. The extra charge lets you do it twice in a row. 2:55
Frost Javelin Good single-target damage, though The Mages Corner says they rarely use it. 3:24
Cornu Charge Kept from the early game to close distance fast. 3:42
Aetherfang Phalanx Used now and then, because it follows you. 4:00
Notes from the video
- The video says a Minotaur Magician gets half of its Strength bonus as magic power. The game's own text for the Earthshaker passive reads: Strength gives an additional 0.5 Magic Damage. 2:26
- The Mages Corner plans to add
Frostshock next. It is not bought in this video. 3:32 - At the time the character had about 50 Armor. The video says 100 Armor halves the damage from physical hits. 4:16
Frostward at six pieces gives 16 Armor, and Chilled enemies deal 10% less damage to you. The game files give the same numbers. 4:50- The inventory shows seven worn pieces: rune, under-coat, belt, charm, one amulet and both rings. The second amulet, both badges, both bracers and the pet slot are empty. Three pieces are
Frostward (3 of 6): the rune, the under-coat and the belt, all 1 star at +11. The game shows the forge level minus one, so +11 means forge level 12. 4:51
Changed since this video
- Frostquake changed in game build 25546572, which the wiki read after this video. The video may show the older version.
Aetherfang Phalanx changed in game build 25546572, which the wiki read after this video. The video may show the older version.- Game build 25546572 (0.107.7779) made Frostquake, the tremor from
Frostquake, weaker. Its damage value in the game files dropped from 1.02 to 0.60. - The gear screen runs on game version 0.107.7694. The under-coat's Guard Efficiency reads 5.4 there. With today's game files the same roll gives 3.4. Every other value on the three pieces matches today's numbers.
Not shown in the video
The video does not show these, so this guide leaves them out.
- A finished level 25 version of the build.
- The sets and stats of the charm, the amulet and the two rings.
Game version
The video went up on 2026-09-18. This wiki shows game build 25546572 (version 0.107.7779).
The wiki first read the game on 2026-09-22, after this video, so changes made before that date are not known here.
The wiki read 4 game builds after the upload. The changelog lists what they changed.