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Pick a race and a class. The pair is your archetype: it has its own name, four tags and a third skill tree next to the race tree and the class tree.

Race

Class

Elemental Ranger

HunterBladeFireFrost

A versatile spellcaster who commands fire and frost to adapt to any threat. Elemental Rangers excel at mid-range combat and tactical mobility, chaining elemental effects to control the battlefield.

Passive: Elemental Ranger

Adventure provides an additional 0.25 Magic Damage

Open the Elemental Ranger skill tree

6 more races and 3 more classes are in the files and not playable yet: Golem, Centaur, Troll, Fairy, Griffon, Dwarf, Shaman, Bulwark, Builder.

Starting spells

At the start

Health200
Concentration45
Stamina49

From the start attributes, before runes and food.

Start attributes

AttributeStartBase XP cost
Memory7180
Charisma7180
Adventure6200
Physique5220
Intelligence8160
Agility5220
Strength4240
Energy6200

Gold marks an attribute this pair trains for less than 200 XP, the base cost when neither race nor class favours it. The game adds more for each point you already bought and for your level.

More about Elemental Ranger

All 9 archetypes

Each name opens that pair on the skill tree.

MagicianBrawlerShadow
HumanElemental RangerHunter, Blade, Fire, FrostWildstriderHunter, Blade, Stun, DurabilityGloom StalkerHunter, Blade, Shadow Arts, Plague Magic
MinotaurEarthshakerBattle Axe, Earth, Fire, FrostHorned VanguardBattle Axe, Earth, Stun, DurabilityXwin DreadhornBattle Axe, Earth, Shadow Arts, Plague Magic
ElfEcho WeaverTwin Daggers, Time Magic, Fire, FrostPhase DuelistTwin Daggers, Time Magic, Stun, DurabilityNight's WhisperTwin Daggers, Time Magic, Shadow Arts, Plague Magic
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