Early High Damage | Minotaur Brawler Guide Build - Dimraeth
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This page sums up Early High Damage | Minotaur Brawler Guide Build - Dimraeth by Things I Wish I Knew. Each line links to the moment in the video it comes from.
What the video covers
- A level 25 Minotaur Brawler (Horned Vanguard). It takes hits well and deals big Blunt hits that stun. 0:31
- Most points go into Strength, with Physique for Health, Energy for Stamina and some Agility for attack speed. 0:40
- The tree goes east for
Quick Jab and
Power Hook upgrades and the
Shatterstun node, then west for damage and Critical Damage against Bleeding enemies. 1:17 - The combo opens with
Cornu Charge and ends with
Shockwave. 2:31 - Gear is two
Pitfighter pieces plus three
Gorehorn pieces, for Physical Damage from both sets. 2:51
Screens from the video



Focused Hook and its three damage nodes. 2:50
Pitfighter rune at +11, with Bleeding Damage as its main stat. 2:57
Gorehorn undercoat at +2, with the level 25 attributes, the spell bar and the pet slot on the same screen. 3:01
Gorehorn badge. Three of seven pieces are worn. 3:05The build
Open this build in our planner
The planner opens with the nodes below already bought.
Skill tree nodes
The video takes these 58 nodes, in this order.
Blunt Damage Increase 1:24
Brawler's Might 1:24
Blunt Damage Increase 1:24
Blunt Damage Increase 1:24
Blunt Damage Increase 1:24
Physical Damage Increase 1:24
Blunt Damage Increase 1:24
Concentration Boost 1:24
Bestial Force 1:24
Stun Build-up Increase 1:24
Stun Build-up Increase 1:24
Blunt Damage Increase 1:24
Blunt Damage Increase 1:24
Blunt Damage Increase 1:24
Physical Damage Increase 1:24
Blunt Damage Increase 1:24
Blunt Damage Increase 1:24
Blunt Damage Increase 1:24
Blunt Damage Increase 1:24
Blunt Damage Increase 1:24
Xwin's Fist 1:24
Stamina Boost 1:24
Recovering Strike 1:27
Quick Jab Physical Boost Increase I 1:27
Quick Jab Physical Boost Increase II 1:27
Quick Jab Physical Boost Increase III 1:27
Shatterstun 1:40
Precision 1:43
Critical Strike Chance Increase 1:43
Critical Strike Chance Increase 1:43
Critical Strike Chance Increase 1:43
Skullbreaker's Toll 1:43
Stun Build-up Increase 1:43
Critical Damage Increase 1:43
Blood Fury 1:51
Blood Borne 1:51
Increased Damage vs. Bleeding 1:51
Increased Damage vs. Bleeding 1:51
Increased Damage vs. Bleeding 1:51
Increased Damage vs. Bleeding 1:51
Critical Damage Increase 1:51
Critical Damage Increase 1:51
Blunt Damage Increase 1:51
Blunt Damage Increase 1:51
Blunt Damage Increase 1:51
Critical Damage vs. Bleeding 1:51
Critical Damage vs. Bleeding 1:51
Critical Damage vs. Bleeding 1:51
Critical Damage vs. Bleeding 1:51
Sight of the Bloodbull 1:51
Power Hook 2:46
Power Hook Stun Build-up Increase I 2:46
Power Hook Stun Build-up Increase II 2:46
Power Hook Stun Build-up Increase III 2:46
Focused Hook 2:46
Power Hook Damage Increase I 2:50
Power Hook Damage Increase II 2:50
Power Hook Damage Increase III 2:50
Attributes
Shown in the video 0:44
Gear
The stat values follow the game's forge rule for each piece's stars and forge level. The planner uses the same rule.
- Rune ·
Pitfighter · Rare · 2 stars · +11 (forge level 12) 2:57
Main stat: 26.5% Bleeding Damage
Extra stats: 9.9 Blunt Damage, 9.9 Decay Resistance, 9.4 Resistance, 8.9 Ice Resistance, 8.5 Blunt Armor, 10.6 Stamina - Under-coat ·
Gorehorn · Uncommon · 1 star · +2 (forge level 3) 3:01
Main stat: 6.7 Armor
Extra stats: 4.2 Movement Speed, 8 Stamina - Badge 1 ·
Gorehorn · Rare · 2 stars · +11 (forge level 12) 3:06
Main stat: 11% Attack Damage
Extra stats: 9.9 Blunt Damage, 9.9 Ether Resistance, 12.6 Stamina, 4.5% Critical Rate, 5.6% Physical Damage, 10.6 HP
Pet and spell bar
Rotation
Cornu Charge Charge in to close the gap. 2:31
Quick Jab Jab to get its Physical Damage boost before the big hit. 2:31
Tendon Slice Put Bleeding on the target, so the damage against Bleeding enemies counts. 2:37
Power Hook The main hit.
Focused Hook and three damage nodes make it stronger. 2:41
Shockwave Finish the combo with this. 2:51
Notes from the video
- The three Quick Jab Physical Boost nodes add 6% each, 18% in total. The game files give the same value. 1:27
- Power Hook builds Stun fast, so
Shatterstun goes off often against groups. 1:35 - The video says one point of Strength gives 1.5 flat Physical Power and some Stamina. The game files give 1 Physical Power per Strength point, and the Horned Vanguard passive adds 2.5 Stamina per point. 0:40
- The video says Agility gives one flat Physical Power per point. The game files give 0.5 Physical Power and 0.5% attack speed per Agility point. 0:59
- The video says to look for flat Blunt Damage as the main stat on gear first, then % Attack Damage and % Physical Damage. 3:00
- The video opens three gear tooltips: a Rare Pitfighter rune at +11, an Uncommon Gorehorn undercoat at +2 and a Rare Gorehorn badge at +11. The set icons on those tooltips add a Pitfighter belt and a Gorehorn charm. 2:57
- The spell bar has
Cornu Charge on Q,
Quick Jab on E,
Heavy Strike on R,
Power Hook on F and
Shockwave on T. 3:20 - A
Carrion Parrot sits in the pet slot. 2:54 - The HUD reads game version 0.107.7694, older than the 0.107.7779 files the wiki uses, so some numbers may have changed. 3:20
Changed since this video
- Shatterstun changed in game build 25546572, which the wiki read after this video. The video may show the older version.
- Shatterstun, the tremor from
Shatterstun, hits harder now. Game build 25546572 (0.107.7779) raised its damage value in the game files from 0.73 to 1.48.
Not shown in the video
The video does not show these, so this guide leaves them out.
- The set and stats of the two rings, the two amulets and the second badge. The video never opens their tooltips.
- The stats of the Pitfighter belt and the Gorehorn charm.
Game version
The video went up on 2026-09-21. This wiki shows game build 25546572 (version 0.107.7779).
The wiki first read the game on 2026-09-22, after this video, so changes made before that date are not known here.
The wiki read 4 game builds after the upload. The changelog lists what they changed.