Build muito forte "human+shadow" Swordman
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This page sums up Build muito forte "human+shadow" Swordman by Kyuki. Each line links to the moment in the video it comes from.
What the video covers
- Kyuki plays a Gloom Stalker as a pure swordsman. The Weapon Swap upgrades lock you to the sword, and the damage comes from Strike hits and Bleeding. The video is in Portuguese. 0:03
- The gear is
Gorehorn and
Ripping. With both sets on, the video shows hits of roughly 900 to 1,800. 1:18 - On gear, Kyuki looks for Critical Chance and Critical Damage first, then flat Strike Damage, Physical % and Physical Piercing. Bleeding Damage is nice to have. 1:54
- The tree has 60 points, all in the Human north branch: Weapon Swap upgrades, two Critical branches, Wave Strike, and the Critical lanes above Ambidextrous Precision. 5:50
- At level 25 the character has Strength 28, Agility 20, Physique 17, Energy 12 and Adventure 9, and Kyuki says the spread could be better. The 12 Energy is there for Crippling Strike. 12:05
- The video ends with a boss test on difficulty 3. 13:10
Screens from the video






Gorehorn ring at +11. The set row reads 7 of 7, so all three Gorehorn bonuses are active. 3:22The build
Open this build in our planner
The planner opens with the nodes below already bought.
Skill tree nodes
The video takes these 60 nodes, in this order.
Health Boost 5:50
Stamina Boost 5:50
Strike Damage Increase 5:50
Strike Damage Increase 5:50
Human Endurance 5:50
Strike Damage Increase 5:50
Strike Damage Increase 5:50
Versatile Warrior 5:58
Weapon Swap Cooldown Reduction I 5:58
Weapon Swap Cooldown Reduction II 5:58
Weapon Swap Cooldown Reduction III 5:58
Hero's Turn 5:58
Weapon Swap Strike Damage Increase I 5:58
Weapon Swap Strike Damage Increase II 5:58
Weapon Swap Strike Damage Increase III 5:58
Blade Discipline 5:58
Versatile Warrior Duration Increase I 5:50
Weapon Swap Cost Reduction I 5:50
Weapon Swap Cost Reduction II 5:50
Weapon Swap Cost Reduction III 5:50
Rending Swap 5:50
Attack Speed Increase 8:33
Attack Speed Increase 8:33
Critical Damage Increase 8:33
Critical Damage Increase 8:33
Critical Damage Increase 8:33
Critical Damage Increase 8:33
Spell Haste 8:33
Spell Haste 8:33
Critical Strike Chance Increase 8:33
Critical Strike Chance Increase 8:33
Critical Strike Chance Increase 8:33
Critical Strike Chance Increase 8:33
Surge of Mastery 8:33
Attack Speed Increase 5:50
Attack Speed Increase 5:50
Adaptive Swiftness 5:50
Physical Piercing 5:50
Physical Piercing 5:50
Physical Piercing 5:50
Physical Piercing 5:50
Ambidextrous Precision 5:50
Critical Strike Chance Increase 11:40
Critical Strike Chance Increase 11:40
Critical Damage Increase 11:40
Critical Damage Increase 11:40
Critical Chance vs. Bleeding 5:50
Critical Chance vs. Bleeding 5:50
Critical Chance vs. Bleeding 5:50
Critical Chance vs. Bleeding 5:50
Blackblood Adept 5:50
Damage vs. Low Health 5:50
Damage vs. Low Health 5:50
Wave Strike 6:23
Wave Strike Damage Increase I 6:23
Wave Strike Damage Increase III 6:23
Returning Wave 9:56
Damage vs. Low Health 5:50
Damage vs. Low Health 5:50
Duelist of the Gloam 5:50
Attributes
Shown in the video 12:20
Gear
The stat values follow the game's forge rule for each piece's stars and forge level. The planner uses the same rule.
- Rune ·
Ripping · Uncommon · 3 stars · +11 (forge level 12) 2:08
Main stat: 11% Physical Damage
Extra stats: 12.4 Resistance, 11.8 Ether Resistance, 22.3% Bleeding Damage, 10.6 Thrust Armor, 10 Strike Damage - Amulet 1 ·
Ripping · Uncommon · 3 stars · +11 (forge level 12) 2:24
Main stat: 8.3% Critical Rate
Extra stats: 16.5 HP, 11.8 Decay Resistance, 5.6 Spell Haste, 10.6 Strike Armor, 13.3 Stamina - Amulet 2 ·
Ripping · Common · 3 stars · +11 (forge level 12) 2:37
Main stat: 22% Critical Multiplier
Extra stats: 11.8 Ether Resistance, 22.3% Bleeding Damage, 10.6 Decay Resistance, 5% Critical Rate - Under-coat ·
Gorehorn · Mythical · 2 stars · +11 (forge level 12) 3:08
Main stat: 6.6% Guard Efficiency
Extra stats: 6.6 Movement Speed, 13.2 HP, 9.9 Blunt Armor, 9.4 Resistance, 11.9 Stamina Regen, 8.5 Thrust Armor - Belt ·
Gorehorn · Rare · 2 stars · +11 (forge level 12) 3:11
Main stat: 17.7 HP
Extra stats: 6.6 Movement Speed, 9.9 Resistance, 9.4 Decay Resistance, 8.9 Ether Resistance, 8.5 Thrust Armor, 10.6 Stamina - Charm ·
Gorehorn · Mythical · 1 star · +11 (forge level 12) 3:14
Main stat: 13.3 Stamina Regen
Extra stats: 7.4 Resistance, 7.4 Ice Resistance, 7.4 Ether Resistance, 3.5 Spell Haste, 9 HP, 6.4 Blunt Armor - Ring 1 ·
Gorehorn · Uncommon · 2 stars · +11 (forge level 12) 3:22
Main stat: 26.5% Bleeding Damage
Extra stats: 13.2 HP, 4.7 Physical Piercing, 8.9 Resistance, 8.5 Strike Damage, 1.3 Max Rage - Ring 2 ·
Rumbler · Mythical · 2 stars · +11 (forge level 12) 3:30
Main stat: 13.2 Strike Damage
Extra stats: 8.2 Strike Piercing, 8.2% Attack Damage, 9.9 Thrust Armor, 7.8 Thrust Piercing, 11.9 Stamina Regen, 5.6% Physical Damage - Badge 1 ·
Gorehorn · Uncommon · 1 star · +11 (forge level 12) 4:04
Main stat: 13.3% Critical Multiplier
Extra stats: 6.2% Attack Damage, 14.2% Bleeding Damage, 6.7 Ice Resistance, 6.4 Thrust Armor, 8 Stamina - Badge 2 ·
Pitfighter · Rare · 1 star · +11 (forge level 12) 3:33
Main stat: 13.3% Critical Multiplier
Extra stats: 7.4 Thrust Armor, 5% Physical Damage, 3.5% Critical Rate, 6.7 Fire Resistance, 6.4 Blunt Damage, 8 Stamina Regen - Bracer 1 ·
Gorehorn · Rare · 2 stars · +11 (forge level 12) 4:23
Main stat: 2.2 Bleeding Duration
Extra stats: 9.9 Strike Armor, 9.9 Strike Damage, 18.8% Bleeding Damage, 8.9 Ice Resistance, 8.5 Blunt Armor, 10.6 Stamina - Bracer 2 ·
Gorehorn · Uncommon · 1 star · +11 (forge level 12) 4:52
Main stat: 5 Attack Speed
Extra stats: 1.2 Bleeding Duration, 7.1 Strike Damage, 6.7 Blunt Damage, 6.4 Decay Resistance, 4% Physical Damage
Pet and spell bar
Rotation
Weapon Swap Dash in with the sword swap. Hero's Turn adds a spinning slash at the end of the dash, and Rending Swap adds 2 Bleeding. 5:58
Frenzied Slashes Stacks Bleeding. With three Ripping pieces the slashes keep going for 3 more seconds. 6:50
Junk Hail One more Strike Damage spell to fill the bar. 7:37
Crippling Strike A charged Strike hit. Heavy Strike works if you cannot craft this one yet. 12:33
Wave Strike Throw the wave once the target is Bleeding. It consumes Bleeding for bonus damage, and Returning Wave brings it back for a second hit. 6:23
Notes from the video
- Kyuki had 6 spare points from a bug that the developer has since fixed. They removed them from the tree, so the 60 points here are the real budget at level 25. 4:57
- The build depends on
Ripping. At 3 pieces Frenzied Slashes keeps hitting and applying Bleeding for 3 seconds, and at 5 pieces it applies twice the Bleeding. The game files list Ripping as a rune drop of Goblin King, which always drops a rune. 6:56 - Kyuki says the spellbooks come from the Goblin King. In the game files you craft them at Myrll.
Spellbook Frenzied Slashes needs 3
Hoard King Tooth, 5
Large Goblin Tooth, 5 Wolf Fang and 5 Rough Paper, and
Spellbook Junk Hail needs 1 Hoard King Tooth, 5 Large Goblin Tooth, 10 Droop Core and 5 Rough Paper. The Goblin King drops 1 to 3 Hoard King Teeth every kill. 7:17
Spellbook Crippling Strike is crafted at Rahaner from 5 Thaumablossom, 5 Large Goblin Tooth and 3 Rough Paper.
Spellbook Heavy Strike is the cheaper fallback Kyuki names. 12:33- Kyuki takes the Critical Chance nodes first, then Critical Damage, then
Surge of Mastery (+25% Attack Speed for 3 seconds after a critical hit). By their count the build reaches about 64% Critical Chance against Bleeding enemies. 8:33 - For Wave Strike, Kyuki takes
Returning Wave but says any of its upgrades is fine. 9:56 - Kyuki levels Weapon Swap and Wave Strike first to clear the early levels, then Critical Chance, then Critical Damage once you have Gorehorn. The last points go in around level 22. 10:40
- From 2:08 to 4:52 Kyuki opens all 12 worn pieces, each forged to +11, the top forge level, which the planner counts as level 12.
Gorehorn (7 of 7) sits on the undercoat, belt, charm, first ring, first badge and both bracers.
Ripping (3 of 5) sits on the rune and both amulets. The last two slots hold a
Rumbler ring and a
Pitfighter badge that are not part of either set. 3:22 - Kyuki keeps the Rumbler ring for its stats. Its main stat is Strike Damage, and its extras include Strike Piercing, Attack Damage and Physical Damage. The Pitfighter badge is there for Critical Damage and Critical Rate. 3:30
- The on-screen text sets the priorities. Amulets and the rune want Critical Rate first, then Critical Damage, then Strike Damage. Rings want Strike Damage, then Strike Piercing and/or Physical Piercing. Bracers want Strike Damage. 2:30
- The pet is Wolfang, a level 8 Fangra Cub. 3:14
Changed since this video
Frenzied Slashes changed in game build 25546572, which the wiki read after this video. The video may show the older version.
Not shown in the video
The video does not show these, so this guide leaves them out.
- Which amulet or bracer sits in which of its two slots, beyond the set rows. They are listed in the order the video opens them.
- The spell bar during the boss test.
Game version
The video went up on 2026-09-20. This wiki shows game build 25546572 (version 0.107.7779).
The wiki first read the game on 2026-09-22, after this video, so changes made before that date are not known here.
The wiki read 4 game builds after the upload. The changelog lists what they changed.