Wildwood Forest IIB
Wildwood Forest IIB is an area of Earlwood, number 8 of 22 in the order of the game's map.
The creatures that always stand here are level 1 to 5.
Event creatures here are level 2 to 5.
On the map
130 pins on the Earlwood map.

Bosses
Wildwood Wolf Alpha level 4, spawned by
Alpha Wolf Bounty Show on map
Creatures
| Creature | Level | Always there | In events | Events |
|---|---|---|---|---|
Wildwood Wolf | 5 | 16 | 11 | 5 |
Goblin Ripper | 2 | 10 | 16 | 8 |
Goblin Flaskrat | 3 | 7 | 9 | 9 |
| Drooplet | 1 | 11 | ||
| Droop | 1 | 6 | ||
Goblin Ripper Empowered | 2 | 1 | 4 | 4 |
Wildwood Wolf Empowered | 5 | 3 | 1 | 1 |
| Goblin Basher | 4 | 1 | 1 |
Events
An event spawns its creatures, chests and nodes only while it runs. A quest step, a random roll in an event spot or a walk-in spot starts it.
Opening the Throne Path,
Ambush at the Circle:
Incorruptible Memories:
Wildwood Wolf x2,
Wildwood Wolf Empowered x1
Rescue the Refugees:
Goblin Ripper x2,
Goblin Flaskrat x1,
Goblin Ripper Empowered x1
Rescue the Refugees:
Goblin Ripper x2,
Goblin Flaskrat x1,
Goblin Ripper Empowered x1
Rescue the Refugees:
Goblin Ripper x2,
Goblin Flaskrat x1,
Goblin Ripper Empowered x1
Rescue the Refugees:
Goblin Ripper x2,
Goblin Flaskrat x1,
Goblin Ripper Empowered x1- Event 7 of 16 (random event):
Goblin Ripper x2,
Goblin Flaskrat x1 - Event 8 of 16 (random event):
Wildwood Wolf x2 - Event 9 of 16 (random event):
Goblin Ripper x2,
Goblin Flaskrat x1 - Event 10 of 16 (random event):
Wildwood Wolf x2 - Event 11 of 16 (random event):
Goblin Ripper x2,
Goblin Flaskrat x1 - Event 12 of 16 (random event):
Goblin Ripper x2,
Goblin Flaskrat x1 - Event 13 of 16 (random event): Goblin Basher x1,
Goblin Flaskrat x1 - Event 14 of 16 (random event):
Wildwood Wolf x3 - Event 15 of 16 (random event):
Wildwood Wolf x2
Alpha Wolf Bounty:
Wildwood Wolf Alpha x1
Event spots
Walk into a spot and the game picks one event from its list. While you stay inside it tries again every 15 seconds. A picked event can start only when its conditions are met.
Spot 1
Alpha Wolf Bounty: 100% only once the game sets 1 flag
Waits 30 minutes after an event.
Spot 2
- Event 7 of 16 (random event): 50%
- No event: 50%
Waits 30 minutes after an event. It shares that wait with 2 other spots.
Spot 3
- Event 8 of 16 (random event): 25%
- Event 9 of 16 (random event): 25%
- No event: 50%
Waits 30 minutes after an event. It shares that wait with 2 other spots.
Spot 4
- Event 10 of 16 (random event): 25%
- Event 11 of 16 (random event): 25%
- No event: 50%
Waits 30 minutes after an event. It shares that wait with 2 other spots.
Spot 5
- Event 12 of 16 (random event): 30%
- No event: 70%
Waits 30 minutes after an event. It shares that wait with 1 other spot.
Spot 6
- Event 13 of 16 (random event): 25%
- Event 14 of 16 (random event): 25%
- No event: 50%
Waits 30 minutes after an event. It shares that wait with 1 other spot.
Spot 7
- Event 15 of 16 (random event): 30%
- No event: 70%
Waits 30 minutes after an event.
Spot 8
- An event with no creatures (random event): 100% only once the game sets 2 flags
Waits 30 minutes after an event.
Spot 9
- An event with no creatures (random event): 5.9% when every pick is open, up to 20% needs
The Time Tardy Scout; only once the game sets 1 flag - An event with no creatures (random event): 5.9% when every pick is open, up to 20% needs
The Time Tardy Scout; only once the game sets 1 flag - An event with no creatures (random event): 5.9% when every pick is open, up to 20% needs
The Time Tardy Scout; only once the game sets 1 flag - An event with no creatures (random event): 5.9% when every pick is open, up to 20% needs
The Time Tardy Scout; only once the game sets 1 flag - An event with no creatures (random event): 35.3% when every pick is open, up to 60% needs
The Time Tardy Scout; only once the game sets 1 flag - An event with no creatures (random event): 17.6% when every pick is open, up to 42.9% needs
The Time Tardy Scout - No event: 23.5% when every pick is open, up to 100%
Waits 30 minutes after an event.
Numbers
Quests here
First Defense Side
Garden Meet Side
Alpha Wolf Bounty Deed
Thin the Packs Deed
Rescue the Refugees Event
Rescue the Refugees Event
Rescue the Refugees Event
Rescue the Refugees Event
Ruins Researcher I Event
The Secret Garden Event
Services
Campfires
Campfire rest 2 hours Show on map
People who move into your Sanctum
Basilton: joins your Sanctum when you finish
Ambush at the Circle
Bounties here
Places
Waygates
- Wildwood East Waygate Show on map
Points of interest
- North Ruins Camp Show on map
Groves
- Golems Garden Show on map
Ruins
- The Shard Court Show on map
Dens
- Moonridge Vale Show on map
Things to find
Chests
- Wildwood Forest IIB chest 1 1 place
- Wildwood Forest IIB tree stump 1 1 place
- Wildwood Forest IIB tree stump 2 1 place
- Wildwood Forest IIB chest 2 1 place
- Wildwood Forest IIB body 1 1 place
- Wildwood Forest IIB body 2 1 place
Resources
| Node | Gives | Nodes |
|---|---|---|
| Thaumablossom tier 1 Gloves, back after 25 minutes | 20% chance of | 9 |
| Pinewood Branch no tool needed, back after 25 minutes | 3 | |
| Tenderberry tier 1 Gloves, back after 25 minutes | 20% chance of | 2 |
| Pinewood Log tier 1 Axe, back after 25 minutes | 1 |
Nearby areas
- Before Wildwood Forest IIA
- After Wildwood Forest III
Other areas of Earlwood:
Earlwood Village, Earlwood Farmlands I, Earlwood Farmlands II, Wildwood Forest I, Wildwood Forest IIA, Wildwood Forest III, Corrupted Thicket, Wildwood Forest IVa, Wildwood Forest IVb, Wildwood Forest IVc, Wildwood Forest IVd, Wildwood Forest IVe, Wildwood Forest Va, Wildwood Forest Vb, Wildwood Forest Vc, Wildwood Forest Vd, The Forest Throne