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Map/Earlwood/Earlwood Farmlands I

Earlwood Farmlands I

Area 4 of 22Earlwood

Earlwood Farmlands I is an area of Earlwood, number 4 of 22 in the order of the game's map.

The creatures that always stand here are level 1 to 4.

Event creatures here are level 1 to 12.

Show on map

On the map

299 pins on the Earlwood map.

Earlwood
Waygates 2Campfires 1Bosses 2Shops 2Points of interest 1People 1Map fragments 2Spellbooks 1Carry capacity 1Chests 7Resources 32Monsters 99Event monsters 148

Creatures

CreatureLevelAlways thereIn eventsEvents
Goblin Ripper2183713
Rageborn Ripper
never empowered
123715
Drooplet13231
Goblin Flaskrat3131510
Droop12041
Rageborn Flaskrat
never empowered
111812
Goblin Ripper Empowered24125
Goblin Basher4264
Goblin Flaskrat Empowered385
Rabbit16
Deer14
Rageborn Flaskrat
can be empowered
1132
Rageborn Ripper
can be empowered
1232
Droop Spitter121

Events

An event spawns its creatures, chests and nodes only while it runs. A quest step, a random roll in an event spot or a walk-in spot starts it.

Event spots

Walk into a spot and the game picks one event from its list. While you stay inside it tries again every 15 seconds. A picked event can start only when its conditions are met.

Spot 1

  • Event 4 of 29 (random event): 20% when every pick is open, up to 25% needs The Time Tardy Scout
  • Event 5 of 29 (random event): 20% when every pick is open, up to 25% needs The Time Tardy Scout
  • No event: 60% when every pick is open, up to 100%

Waits 30 minutes after an event. It shares that wait with 1 other spot.

Spot 2

  • Event 6 of 29 (random event): 20% needs The Time Tardy Scout
  • No event: 80% when every pick is open, up to 100%

Waits 30 minutes after an event. It shares that wait with 1 other spot.

Spot 3

  • Event 7 of 29 (random event): 20% when every pick is open, up to 33.3% needs Hoard King's Fall
  • Event 8 of 29 (random event): 20% when every pick is open, up to 33.3% needs Hoard King's Fall
  • Event 9 of 29 (random event): 20% when every pick is open, up to 33.3% needs Hoard King's Fall
  • No event: 40% when every pick is open, up to 100%

Waits 30 minutes after an event. It shares that wait with 1 other spot.

Spot 4

Waits 30 minutes after an event.

Spot 5

  • An event with no creatures (random event): 10% when every pick is open, up to 25% needs The Time Tardy Scout; only once the game sets 1 flag
  • An event with no creatures (random event): 10% when every pick is open, up to 25% needs The Time Tardy Scout; only once the game sets 1 flag
  • An event with no creatures (random event): 10% when every pick is open, up to 25% needs The Time Tardy Scout; only once the game sets 1 flag
  • Blind Revenge: 20% when every pick is open, up to 40% needs Hoard King's Fall
  • Blind Revenge: 20% when every pick is open, up to 40% needs Hoard King's Fall
  • No event: 30% when every pick is open, up to 100%

Waits 30 minutes after an event. It shares that wait with 1 other spot.

Walk-in spots

Walking into one of these spots starts its event.

Numbers

RegionEarlwood
Map order4 of 22
Creature levels1 to 4
Event creature levels1 to 12
Boss levels4 to 7
Size352 by 413.75 game units
Creature spawns247
Events29
Chests7
Resource nodes32
Quests24

Services

Campfires

Shops

Bounties here

Places

Waygates

Points of interest

Things to find

Map fragments

  • Map Fragment x2 Show on map: 1, 2

Spellbooks

Carry capacity

Resources

NodeGivesNodes
Woodland Flax
no tool needed, back after 25 minutes
Brush Flax x1
20% chance of Flax Seed x1
12
Apple
no tool needed, back after 25 minutes
Apple x1
20% chance of Apple Seed x1
11 (5 in events)
Pinewood Branch
no tool needed, back after 25 minutes
Wildwood Pine x15
Loose Stone
no tool needed, back after 25 minutes
Stone x14
Earlwood VillageEarlwood Farmlands II
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