Dimraeth EA - Bleed Crit Minotaur Brawler FARMS T3 BOSSES
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This page sums up Dimraeth EA - Bleed Crit Minotaur Brawler FARMS T3 BOSSES by Sleepy Cat. Each line links to the moment in the video it comes from.
What the video covers
- A level 25 Minotaur Brawler (Horned Vanguard) built around Bleeding and crits. The uploader says it has killed every tier 3 bounty boss in the game. 0:02
- All the fight clips at the start are tier 3: bosses from the bounty board and monsters in the Goblin Cave. 0:36
- Bleeding is not the main damage source here. It stays on enemies to switch on crit and attack speed bonuses, and nothing in the build consumes it. 1:03
- Basic attacks deal a large share of the damage, woven between
Frenzied Slashes,
Quick Jab,
Savage Claw,
Tendon Slice and
Vortex. 3:13 - The build leans on two passives,
Deadly Rhythm and
Blood in the Water. The uploader says both stay up almost all the time. 6:50
Whirl of Gore is why the uploader picked Minotaur Brawler: hits on Bleeding enemies can set off a spinning area attack. 9:42- Attribute points go mostly into Strength, with some Physique for health. 10:45
- All eight worn pieces are
Gorehorn, so the 3, 5 and 7 piece bonuses are all active. 11:56 - For leveling, the uploader went to Vortex first, then filled the Bleeding nodes on the way to Whirl of Gore. 12:54
Screens from the video

Wildwood Wolf Alpha. 0:30

Whirl of Gore, at the end of the long gold path on the left. 10:00


Brutalclaw ring opened next to them. 12:44The build
Open this build in our planner
The planner opens with the nodes below already bought.
Skill tree nodes
The video takes these 60 nodes, in this order.
Health Boost 5:48
Health Boost 7:06
Strike Damage Increase 7:04
Strike Damage Increase 7:06
Strike Damage Increase 7:04
Strike Damage Increase 7:06
Strike Damage Increase 7:04
Minotaur Blood 7:06
Berserker Blood 7:04
Max Bleeding Increase 7:16
Critical Damage Increase 6:58
Max Bleeding Increase 7:51
Max Bleeding Increase 7:16
Critical Damage Increase 6:58
Max Bleeding Increase 7:51
Bleeding Duration Increase 7:25
Max Bleeding Increase 7:16
Critical Strike Chance Increase 6:58
Critical Damage Increase 6:58
Bovine Fervour 8:10
Bleeding Duration Increase 7:25
Critical Strike Chance Increase 6:58
Max Bleeding Increase 8:10
Physical Piercing 8:47
Bleeding Duration Increase 7:25
Critical Strike Chance Increase 6:58
Critical Strike Chance Increase 6:58
Max Bleeding Increase 8:10
Physical Piercing 8:47
Blood in the Water 7:21
Deadly Rhythm 6:50
Max Bleeding Increase 9:06
Physical Piercing 8:47
Vortex 8:10
Max Bleeding Increase 9:06
Physical Piercing 8:47
Vortex Damage Increase I 8:10
Child of the Bloodhorn 9:14
Ironhorn Soldier 8:56
Vortex Damage Increase II 8:10
Critical Chance vs. Bleeding 9:14
Whirl of Gore 9:42
Vortex Damage Increase III 8:10
Critical Chance vs. Bleeding 9:14
Repeating Vortex 8:20
Sight of the Bloodbull 10:10
Critical Chance vs. Bleeding 9:14
Critical Damage vs. Bleeding 10:12
Critical Chance vs. Bleeding 9:14
Critical Damage vs. Bleeding 10:12
Xwin's Might 9:23
Critical Damage vs. Bleeding 10:12
Critical Strike Chance Increase 9:33
Critical Damage vs. Bleeding 10:12
Critical Strike Chance Increase 9:33
Blood Borne 10:19
Bleeding Duration Increase 10:19
Critical Strike Chance Increase 10:19
Bleeding Duration Increase 10:19
Critical Strike Chance Increase 10:19
Attributes
Shown in the video 11:02
Gear
The stat values follow the game's forge rule for each piece's stars and forge level. The planner uses the same rule.
- Rune ·
Gorehorn · Mythical · 1 star · +11 (forge level 12) 12:05
Main stat: 6.6% Physical Damage
Extra stats: 7.4 Strike Armor, 9.9 Stamina Regen, 7.4 Ether Resistance, 9.4 HP, 5.6 Blunt Piercing, 6.4 Decay Resistance - Belt ·
Brutalclaw · Mythical · 1 star · +11 (forge level 12) 12:20
Main stat: 13.3 HP
Extra stats: 7.4 Decay Resistance, 7.4 Blunt Armor, 7.4 Thrust Armor, 7.1 Fire Resistance, 6.7 Ice Resistance, 4.2 Movement Speed - Amulet 1 ·
Erupting · Mythical · 2 stars · +11 (forge level 12) 12:29
Main stat: 17.7% Critical Multiplier
Extra stats: 9.9 Ether Resistance, 9.9 Thrust Armor, 9.9 Blunt Damage, 9.4 Ice Resistance, 17.9% Bleeding Damage, 8.5 Resistance - Bracer 1 ·
Gorehorn · Rare · 3 stars · +11 (forge level 12) 12:32
Main stat: 8.3 Attack Speed
Extra stats: 16.5 Stamina, 12.4 Resistance, 9.8% Attack Damage, 11.2 Fire Resistance, 10.6 Blunt Armor, 10 Ice Resistance - Badge 1 ·
Pitfighter · Rare · 3 stars · +11 (forge level 12) 12:36
Main stat: 22% Critical Multiplier
Extra stats: 6.2% Critical Rate, 12.4 Ice Resistance, 15.7 Stamina, 14.9 HP, 10.6 Ether Resistance, 10 Resistance - Ring 1 ·
Gorehorn · Mythical · 2 stars · +11 (forge level 12) 12:44
Main stat: 8.8% Physical Damage
Extra stats: 9.9 Fire Resistance, 8.2 Blunt Piercing, 9.9 Armor, 7.8 Thrust Piercing, 8.9 Ice Resistance, 4.2 Physical Piercing - Ring 2 ·
Gorehorn · Mythical · 1 star · +11 (forge level 12) 12:44
Main stat: 10 Blunt Damage
Rotation
Frenzied Slashes An area attack around you that applies Bleeding. The uploader says it came from Merrill, the fox elf in the shrine. 3:13
Quick Jab Used between the other skills for its short Physical Damage buff, most of all right before Vortex. 3:32
Savage Claw A big hit that applies Bleeding. Open with it or with Tendon Slice to get Bleeding up. 4:00
Tendon Slice Slows enemies and applies Bleeding. The uploader thinks it could later make way for War Banner or a skill that consumes Bleeding. 4:29
Vortex With Repeating Vortex it spins twice. It also moves you, which helps reach the pustules in the King of the Forest fight. 5:21
Notes from the video
- The uploader crits often enough that Deadly Rhythm (+25% Attack Speed for 3 seconds on a crit) is nearly always up. Blood in the Water gives +15% Crit Chance for 5 seconds on hitting an enemy with 10 or more Bleeding stacks. The game files give the same numbers. 6:50
- The video counts 24% Crit Chance against Bleeding enemies from this side of the tree. The game files add up the same way. Child of the Bloodhorn gives 8%, and each of the four Critical Chance vs. Bleeding nodes gives 4%. 9:14
- Xwin's Might gives 12% damage against Bleeding enemies and 2 more maximum Rage, as the video says. 9:23
- Looking back, the uploader would drop some Max Bleeding and Bleeding Duration nodes for more crit or attack speed. They once stacked 35 Bleeding, but the ticks did less than their basic attacks and skills. 6:02
- The Physical Piercing nodes are there because tier 3 monsters have more armor and damage reduction. 8:47
- The Character screen shows 507 Health, 265 Stamina, 36.2% Crit Chance and 153% Crit Damage. With Blood in the Water up, the uploader puts Crit Chance at about 50%. 11:32
- The video says Strength gives Minotaur Brawlers extra Stamina. In the game files, the Vanguard passive adds 2.5 Stamina per point of Strength. 11:13
- The Gorehorn bonuses on screen match the game files: +6% Physical Damage and +4% Attack Speed at 3 pieces, +6% Crit Chance and Bloodfrenzy (Bleeding enemies take 12% more Physical Damage from you) at 5, and +20% Critical Damage at 7. 11:56
- The video says Frenzied Slashes is a book from Merrill. In the game files,
Spellbook Frenzied Slashes is a recipe at Myrll's bench: 3
Hoard King Tooth, 5
Large Goblin Tooth, 5
Wolf Fang and 5
Rough Paper. 3:15 - The video says Savage Claw is made from Alpha Wolf materials. In the game files,
Spellbook Savage Claw is a recipe at Myrll's bench: 5
Alpha Claw, 5
Dryad Eye and 3
Rough Paper. 4:00 - The tree shows 60 points spent. Level 25 gives 48, and the uploader mentions extra points from hidden bosses, so the planner link counts the other 12 as boss points. 14:05
- The uploader first ran a pure Bleeding build that spun through packs, but it could not dodge or block during the spin on bosses. Their advice now is Repeating Vortex and basic attacks first, then Whirl of Gore, then the crit and attack speed nodes. 13:02
- The corner of the screen reads eDev 0.107.7694, a build this wiki never read. The nearest builds it did read are 0.107.7689 and 0.107.7725. 5:44
- The pet is a level 8
War Cat named Archfee. 12:05 - Eight slots light up on the Gorehorn tooltip: the rune, the undercoat, the charm, both rings, one badge and both bracers. The video opens the rune, one bracer and both rings. The webcam overlay hides the extra stats of the second ring. 12:05
- The belt is
Brutalclaw (1 of 5), the first amulet is
Erupting (1 of 3) and one badge is
Pitfighter (1 of 3). None of these sets reaches a bonus. In the game files, Brutalclaw gives Savage Claw 5 more Bleeding at 3 pieces and 33% more damage at 5. 12:20 - The uploader holds a
Brutalclaw ring with Bleeding Duration next to their own rings. They say upgrading a ring may pay off more than an eighth Gorehorn piece. 12:44
Changed since this video
- Whirl Of Gore changed in game build 25546572, which the wiki read after this video. The video may show the older version.
Frenzied Slashes changed in game build 25546572, which the wiki read after this video. The video may show the older version.
Not shown in the video
The video does not show these, so this guide leaves them out.
- A fixed skill order. The uploader says when to use each skill but gives no order.
- The stats of the undercoat, the charm, the second badge and the second bracer. The extra stats of the second ring. What sits in the second amulet slot.
Game version
The video went up on 2026-09-19. This wiki shows game build 25546572 (version 0.107.7779).
The wiki first read the game on 2026-09-22, after this video, so changes made before that date are not known here.
The wiki read 4 game builds after the upload. The changelog lists what they changed.