DIMRAETH:🚨Primer Overview + Build Shadow Clone🗡️ (Set Gorehorn)
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This page sums up DIMRAETH:🚨Primer Overview + Build Shadow Clone🗡️ (Set Gorehorn) by Quiron. Each line links to the moment in the video it comes from.
What the video covers
- An Elf Shadow (Night's Whisper) clone build around Bleeding. The video is in Spanish and also tours the stronghold, food, pets and the forge. 0:21
- The creator takes
Vanishing Strike and its modifiers first, then the Critical Chance and damage vs. Bleeding nodes, then
Shadow Convergence. Shadow Convergence dashes behind the target and brings clones, and the creator casts it together with Vanishing Strike so both sets of clones attack. 0:29 - Relentless Convergence gives Shadow Convergence 2 charges. Each charge makes 1 clone instead of 2, and clone hits deal 15% less damage. 1:05
- Harvesting Convergence: when the strike consumes at least 8 Bleeding, the target is Ruptured for 3 seconds and then bursts. Each clone that hits it adds 10% to the burst, up to 40%. 1:32
- The spell bar holds
Backstep Strike, Vanishing Strike,
Savage Claw,
Tendon Slice and Shadow Convergence. The creator says some of these spellbooks drop, and a trader sells them too. 4:57 - The creator plays hit and run and says dodging matters most, because boss skills and ranged attacks hit this build very hard. 7:35
Screens from the video





Gotburg The Burned in the tier III bounty. 8:48
Gorehorn ring at +11, with the Gorehorn set at 5 of 7 pieces. 25:40The build
Open this build in our planner
The planner opens with the nodes below already bought.
Skill tree nodes
The video takes these 59 nodes, in this order.
Stamina Boost 0:45
Thrust Damage Increase 0:45
Thrust Damage Increase 0:45
Thrust Damage Increase 0:45
Thrust Damage Increase 0:45
Thrust Damage Increase 0:45
Physical Damage Increase 0:45
Shadow Initiate 0:45
Shadowed Steel 0:45
Dazing Ambush 0:29
Critical Strike Chance Increase 0:45
Critical Strike Chance Increase 0:45
Vanishing Strike Backstab Damage Increase I 0:29
Critical Strike Chance Increase 0:45
Critical Strike Chance Increase 0:45
Vanishing Strike Backstab Damage Increase II 0:29
Critical Strike Chance Increase 0:45
Critical Chance vs. below 40% Health 0:45
Critical Strike Chance Increase 0:45
Quickened Shadow 0:45
Vanishing Strike Backstab Damage Increase III 0:29
Critical Chance vs. below 40% Health 0:45
Marked in Silence 0:45
Increased Damage vs. Bleeding 0:45
Flickering Vanish 0:29
Critical Chance vs. below 40% Health 0:45
Critical Chance vs. below 40% Health 0:45
Increased Damage vs. Bleeding 0:45
Vanishing Strike Cooldown Decrease I 0:29
Weak Point Sense 0:45
Increased Damage vs. Bleeding 0:45
Vanishing Strike Clone Duration Increase I 0:29
Increased Damage vs. Bleeding 0:45
Vanishing Strike Stealth Duration Increase III 0:29
Crimson Reaper 0:45
Rending Vanish 0:29
Critical Damage vs. Bleeding 0:45
Critical Damage vs. Echoed 0:45
Rending Vanish Increase I 0:29
Critical Damage vs. Bleeding 0:45
Critical Damage vs. Echoed 0:45
Rending Vanish Increase II 0:29
Critical Damage vs. Bleeding 0:45
Shadow Convergence 0:48
Rending Vanish Increase III 0:29
Critical Damage vs. Bleeding 0:45
Shadow Convergence Damage Increase I 0:45
Whispering Blades 2:10
Shadow Convergence Damage Increase II 0:45
Shadow Convergence Damage Increase III 0:45
Many-Cut Phantom 0:45
Relentless Convergence 1:10
Shadow Convergence Cooldown Decrease I 1:25
Shadow Convergence Cooldown Decrease II 1:25
Shadow Convergence Cooldown Decrease III 1:25
Harvesting Convergence 1:32
Harvesting Convergence Increase I 1:41
Harvesting Convergence Increase II 1:41
Harvesting Convergence Increase III 1:41
Attributes
Shown in the video 6:20
Gear
The stat values follow the game's forge rule for each piece's stars and forge level. The planner uses the same rule.
- Rune ·
Gorehorn · Rare · 1 star · No upgrade (forge level 1) 29:23
Main stat: 4% Physical Damage
Extra stats: 5 Thrust Piercing, 6 Thrust Armor - Under-coat ·
Gorehorn · Uncommon · 1 star · +11 (forge level 12) 29:38
Main stat: 10 Armor
Extra stats: 7.4 Fire Resistance, 4.7 Movement Speed, 6.7 Strike Armor, 8.5 Stamina Regen, 6 Blunt Armor - Charm ·
Gorehorn · Uncommon · 1 star · +11 (forge level 12) 26:03
Main stat: 13.3 Stamina
Extra stats: 7.4 Resistance, 7.1 Fire Resistance, 6.7 Strike Armor, 6.4 Ether Resistance, 6 Ice Resistance - Ring 1 ·
Gorehorn · Common · 1 star · +11 (forge level 12) 25:40
Main stat: 19.9% Bleeding Damage
Extra stats: 7.1 Decay Resistance, 6.7 Thrust Damage, 6.4 Ether Resistance, 6 Strike Armor - Ring 2 ·
Gorehorn · Uncommon · 1 star · +11 (forge level 12) 27:06
Main stat: 10 Strike Damage
Extra stats: 6.2% Attack Damage, 9.4 Stamina, 5.6 Strike Piercing, 6.4 Armor, 3 Physical Piercing - Belt ·
Lionspear · Common · 1 star · +11 (forge level 12) 29:16
Main stat: 10 Resistance
Extra stats: 7.1 Ether Resistance, 6.7 Armor, 8.5 Stamina Regen, 6 Strike Armor - Amulet 1 ·
Aethershade · Rare · 2 stars · +11 (forge level 12) 26:05
Main stat: 17.7% Critical Multiplier
Extra stats: 9.9 Strike Armor, 9.9 Ether Resistance, 9.4 Fire Resistance, 6% Magic Damage, 8.5 Thrust Armor, 4 Spell Haste - Badge 1 ·
Thornborn · Uncommon · 3 stars · +11 (forge level 12) 25:44
Main stat: 13.8% Attack Damage
Extra stats: 24.7% Bleeding Damage, 15.7 HP, 14.9 Stamina, 5.3% Critical Rate, 10 Resistance - Badge 2 ·
Ripping · Common · 3 stars · +11 (forge level 12) 29:20
Main stat: 22% Critical Multiplier
Extra stats: 5.9% Critical Rate, 11.2 Strike Armor, 14.1 Stamina, 13.3 HP
Pet and spell bar
Rotation
- Go in, stack Bleeding, send the clones, and get out before the enemy hits back. 8:58
Shadow Convergence Shadow Convergence consumes the Bleeding. With 8 or more stacks the target also Ruptures. 1:32
Savage Claw Against a boss the creator repeats one loop: apply Bleeding, send the clones, use Savage Claw. 15:54- Keep your distance and wait for the boss's attack to end before you go back in. 12:21
Notes from the video
- The screen shows 59 points spent and 0 left at level 25: 48 from levels and 11 boss points. The creator still needs one boss kill for the last point and plans to spend it on
Thousand Cuts (9% Attack Speed, 3 more max Bleeding). 1:51 - The creator says about 12 max Bleeding is already enough for good damage. 2:08
- Most attribute points go to Agility, with enough Physique for Health and the leftover points in Strength. The creator suggests about 400 Health for tier 2 content, because arcane wolves, elves and bosses can kill you in one hit. 6:46
- For gear, the creator looks for Bleeding and Thrust Damage first, then Physical Damage and piercing, then crit. The creator wants at least 130% Critical Damage; the stats screen shows 101.6% Critical Damage, 47.8% Critical Chance and 428 Health. 27:52
- The title names
Gorehorn, and the passive list shows its Bloodfrenzy bonus (5 pieces: Bleeding enemies take 12% more Physical Damage from you). The creator rates
Brutalclaw (3 pieces: Savage Claw applies 5 more Bleed) but says they are not using it at the moment and wants
Thornborn for Thrust Damage. 25:08 - A lower bounty tier drops the same set at a lower rarity. The creator says tier 4 was the highest tier open when the video was made. The game files list 10 tiers per bounty. Tier 1 drops up to Uncommon, tier 2 up to Rare, and tier 3 and above Mythical. 2:30
- Salvage extra pieces at the forge for points to upgrade the ones you keep. New stats from upgrades are random. 26:43
- Food and drink buffs last 1800 seconds (30 minutes). The creator keeps Nourishment near 100, since low Nourishment costs Health and Health regeneration. 9:44
- The creator hovers nine worn pieces between 25:39 and 26:05, with the game in Spanish. The
Gorehorn set row shows 5 of 7: rune, under-coat, charm and both rings. A
Thornborn emblem and a
Ripping emblem sit in the badge slots. The belt is a
Lionspear sash, and one amulet slot holds an
Aethershade amulet. 25:40 - Both bracer slots are empty in the equipment grid. 26:05
- No
Brutalclaw piece is worn at this point. The Brutalclaw emblem hovered at 29:20 is in the bag, and its set row reads 0 of 5. 29:20 - Stars and forge level come from the item names: Modest Band is 1 star and Seeker Emblem 3, and +11 is forge level 12. Rarity is read from the number of extra stats. The forge adds one stat every third level, so a +11 piece has 4 more than it dropped with, and a Common piece drops with none. 27:06
- The creator says the pet gives Rage, but the video never names it. The pet pen opened at 19:36 holds only a stored cat, not the pet that follows the character. 15:08
Changed since this video
Frenzied Slashes changed in game build 25546572, after the build the video shows.
Not shown in the video
The video does not show these, so this guide leaves them out.
- The second amulet: its set, rarity, stars and stats. The gear part of the video (25:00-30:00) was checked every second: worn pieces are hovered in the inventory at 25:39-26:06 and in the forge at 26:50-26:51, 27:06-27:49 and 29:16-29:40, and the Aethershade amulet is the only amulet ever hovered. The inventory screen appears nowhere else in the video (every second compared with it).
- Which pet the creator uses.
Game version
The video went up on 2026-09-22. This wiki shows game build 25546572 (version 0.107.7779).
The version on screen in the video is game build 25427451.
The wiki read 2 game builds after that one. The changelog lists what they changed.