DIMRAETH PURE STUNNER BUILD WITH AOE TREMOR - HORNED VANGUARD
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This page sums up DIMRAETH PURE STUNNER BUILD WITH AOE TREMOR - HORNED VANGUARD by TheJujiWay. Each line links to the moment in the video it comes from.
What the video covers
- A Horned Vanguard (minotaur brawler) build made to stun-lock monsters. The author plays it on moderate difficulty and pitches it as an alternative to the popular critical Bleeding builds. 0:54
- The spells are
Cornu Charge,
Quick Jab,
Seismic Stampede,
Boulder Toss and
Bash. Cornu Charge sees little use. 2:47 - Nearly every combo starts with Quick Jab, because it boosts your Physical Damage (for 2 seconds in the game files) and the next skill hits harder. One example chain: Quick Jab, Seismic Stampede, Quick Jab, Boulder Toss, Quick Jab, Bash. Against a tight group, go Quick Jab then Seismic Stampede to build stun on as many monsters as possible. 2:56
- The attributes are 50 Strength, 10 Memory and the rest in Physique. The Memory pays for Concentration, because Seismic Stampede costs 25 (the game files agree). 3:59
- No points go into Energy. The Horned Vanguard passive gives 2.5 Stamina per Strength point, and the author sits at about 228 Stamina, which is plenty for dodging. 4:32
- The gear plan uses four sets. Two
Shakers pieces give +8% Blunt Damage. The build skips the 4-piece bonus, a charged Shockwave. 4:52
Shattering drops from Smashmouth, and the author only wants its rings and bracers, because the video says Stun Build-up only rolls on Shattering and Shakers rings and bracers. 5:14- The game files add a third set the video misses,
Dazzler. Dazzler, Shakers and Shattering can all roll Stun Build-up as an extra stat on rings, and as a main or extra stat on bracers. The stat search shown on screen lists Dazzler too. 5:40
Bullheart drops from the Goblin Basher and from chests in the Goblin Caves and Wildwood Forest. The codex lists only runes, undercoats and belts, but on higher-tier bounty runs the bashers also dropped charms, badges and rings for the author. The game files confirm it. Under the Hoard King's Bounty the Goblin Basher adds rings and charms at tier 2, and badges, bracers and amulets at tier 3. 6:21- The plan is five Bullheart pieces (rune, undercoat, belt, charm and one badge) for the 5-piece bonus, rings and bracers split between Shattering and Shakers, and
Pitfighter on the two amulets and the other badge. In the game files Bullheart gives +10% Blunt Damage and +4% HP at 3 pieces, and +12 Armor plus Stonehide (15 Armor for 5 seconds after a Blunt hit) at 5. 7:07 - On gear, look for Blunt damage, Stun Build-up, Blunt piercing, physical damage and attack damage. HP, armor and resistances cover defense. 7:42
- In the tree, the author rushed Boulder Toss with
Shattering Boulder first. High damage, a short cooldown and a large area made it the leveling tool. 8:47 - Next came
Shatterstun: stunning a monster cracks the ground and deals area Blunt damage around it. 9:05 - Then
Bonebreaker, which turns basic attacks from Strike into Blunt damage. That keeps the stun meter filling while the big skills are on cooldown. 9:23 - The author could not confirm that Blunt builds stun faster than Strike or Thrust, so they tested it side by side: the Blunt basic attacks filled the stun meter much faster. The game code the wiki read (a copy from version 0.107.7689) counts Blunt damage in full toward stun build-up and every other damage type at half. 9:40
- After Bonebreaker come Seismic Stampede, then
Enraging Boulder for Rage and
Enraging Stampede to keep Rage up. The codex shown says each Rage stack adds 2% Physical damage. 11:32 - The last points went into Quick Jab's physical damage bonus and the big Stun Build-up nodes. 12:07
Screens from the video


Shakers rings with Stun Build-up next to a
Shattering ring. 5:30
Shatterstun node, learned. 9:10


Shakers ring at +11 with Stun Build-up, and the Shakers set at 2 of 4 pieces. 4:57The build
Open this build in our planner
The planner opens with the nodes below already bought.
Skill tree nodes
The video takes these 60 nodes, in this order.
Boulder Toss Stun Damage Increase III 8:47
Boulder Toss Cooldown Reduction I 8:47
Boulder Toss Cost Reduction III 8:47
Boulder Toss Cost Reduction II 8:47
Boulder Toss Cost Reduction I 8:47
Boulder Toss 8:47
Boulder Toss Cooldown Reduction III 8:47
Boulder Toss Cooldown Reduction II 8:47
Shattering Boulder 8:47
Ironhorn Soldier 9:10
Shatterstun 9:10
Xwin's Fist 9:10
Blunt Damage Increase 9:10
Blunt Damage Increase 9:10
Blunt Damage Increase 9:10
Blunt Damage Increase 9:10
Attack Damage Increase 9:30
Attack Damage Increase 9:30
Bonebreaker 9:30
Attack Damage Increase 9:30
Attack Damage Increase 9:30
Raging Bull 9:30
Seismic Stampede 11:32
Seismic Stampede Damage Increase I 11:32
Seismic Stampede Damage Increase II 11:32
Remote Stampede 11:32
Seismic Stampede Cooldown Reduction I 11:32
Seismic Stampede Cooldown Reduction II 11:32
Seismic Stampede Cooldown Reduction III 11:32
Enraging Boulder Increase II 11:40
Enraging Boulder Increase I 11:40
Enraging Boulder 11:40
Enraging Stampede 12:00
Recovering Strike 12:07
Quick Jab Physical Boost Increase I 12:07
Quick Jab Physical Boost Increase II 12:07
Quick Jab Physical Boost Increase III 12:07
Stun Build-up Increase 12:20
Stun Build-up Increase 12:20
Blunt Damage Increase 12:20
Blunt Damage Increase 12:20
Stun Build-up Increase 12:20
Stun Build-up Increase 12:20
Stun Build-up Increase 12:20
Stamina Boost 12:20
Blunt Damage Increase 12:20
Brawler's Might 12:20
Precision 12:20
Concentration Boost 12:20
Blunt Damage Increase 12:20
Blunt Damage Increase 12:20
Bestial Force 12:20
Stun Build-up Increase 12:20
Stun Build-up Increase 12:20
Stun Build-up Increase 12:20
Stun Build-up Increase 12:20
Stun Build-up Increase 12:20
Earth Speaker's Voice 12:20
Blunt Damage Increase 12:20
Blunt Damage Increase 12:20
Attributes
Shown in the video 4:00
Gear
The stat values follow the game's forge rule for each piece's stars and forge level. The planner uses the same rule.
- Ring 1 ·
Shakers · Mythical · 3 stars · +11 (forge level 12) 4:57
Main stat: 16.5 Blunt Damage
Extra stats: 12.4 Fire Resistance, 8.2% Physical Damage, 10.3 Blunt Piercing, 15.7 Stamina, 14.9% Stun Build-up, 10.6 Decay Resistance - Ring 2 ·
Shakers · Rare · 1 star · +11 (forge level 12) 7:25
Main stat: 5 Attack Speed
Extra stats: 7.4 Blunt Armor, 9.9% Stun Build-up, 7.1 Ice Resistance, 6.7 Armor, 8.5 Stamina Regen, 6 Strike Armor - Under-coat ·
Bullheart · Rare · 1 star · No upgrade (forge level 1) 7:13
Main stat: 6 Armor
Extra stats: 8 Stamina, 6 Blunt Armor - Belt ·
Bullheart · Uncommon · 1 star · No upgrade (forge level 1) 7:20
Main stat: 8 HP
Extra stats: 2 Encumbrance - Amulet 1 ·
Stonehoove · Uncommon · 2 stars · No upgrade (forge level 1) 7:38
Main stat: 4 Spell Haste
Extra stats: 8 Blunt Damage - Badge 1 ·
Pitfighter · Uncommon · 2 stars · +11 (forge level 12) 7:16
Main stat: 8.8% Physical Damage
Extra stats: 13.2 HP, 4.7% Critical Rate, 7.4% Attack Damage, 11.3 Stamina Regen, 10.6 Stamina
Rotation
Quick Jab first, for the Physical Damage boost on the next skill. 2:56
Seismic Stampede after Quick Jab against a group, to build stun on many monsters at once. 3:32
Boulder Toss after another Quick Jab. 3:20
Bash after another Quick Jab. 3:23
Notes from the video
- The node list was read off the lit nodes and paths in the zoomed-out skill tree views (8:45 to 12:25) and the tooltips the author opens. It adds up to the 60 spent points on screen: 48 from level 25 and 12 from boss kills. 10:39
- Remote Stampede is taken from the Seismic Stampede tooltip on the character screen, which lists Remote Stampede and Enraging Stampede as its modifiers. 3:50
- The character screen lists Stonehide, the 5-piece
Bullheart bonus, so five Bullheart pieces are already worn. Two Shakers rings are shown equipped. Pit Fighter already shows 3 of 3. Shattering is still the plan. 4:00 - The corner of the screen shows game version 0.107.7745 (game build 25483224). 12:30
- The creator uses
Cornu Charge,
Quick Jab,
Seismic Stampede,
Boulder Toss and
Bash. Cornu Charge is rarely used, because Quick Jab opens most combos. 2:47 - Six worn pieces are hovered between 4:57 and 7:38. The set rows show
Bullheart at 5 of 5 and
Pitfighter at 3 of 3, but only two Bullheart pieces and one Pit Fighter piece are hovered. A Bullheart emblem, charm and ring and a
Shattering ring are shown too, but those are in the bag, not worn. 7:13 - Stars and forge level come from the item names. Gilded Band is 3 stars and Modest Band 1, and +11 is forge level 12. Pieces with no + stay at level 1. 4:57
Changed since this video
- Shatterstun changed in game build 25546572, after the build the video shows.
Seismic Stampede changed in game build 25546572, after the build the video shows.
Not shown in the video
The video does not show these, so this guide leaves them out.
- Six of the 12 slots: the rune, the charm, the second amulet, the second badge and both bracers are never hovered. Going by the set rows, three of them are Bullheart pieces and two are Pit Fighter pieces.
- The order the skill points were bought in, beyond the first few nodes.
Game version
The video went up on 2026-09-24. This wiki shows game build 25546572 (version 0.107.7779).
The version on screen in the video is game build 25483224.
The wiki read 1 game build after that one. The changelog lists what it changed.